Stedd
8608d27d67
Weapon updates
...
*Added feature to switch weapon with scroll wheel
*Fixed ammo UI, now updates correctly when changing weapons
*Fixed machine gun zoom
*Player prefab cleanup
2022-11-05 10:43:41 +01:00
Stedd
e8b0617dbb
fixed weapon switching bug
...
Script was on 2 gameobjects
2022-10-24 22:16:48 +02:00
Stedd
9277811681
Weapon Switching
2022-10-24 21:57:15 +02:00
Stedd
f624dace6d
Basic ammo functionality
...
Lecture 178
2022-10-24 21:02:51 +02:00
Stedd
2dbd212481
Lower mouse sensitivity on zoom
...
Lecture 177
2022-10-24 20:54:44 +02:00
Stedd
e6ad4a32d7
Zoom tuning
2022-10-24 19:16:33 +02:00
Stedd
533761ca1c
Added weapon zoom
2022-10-14 21:44:34 +02:00
Stedd
740e61c97a
Updates
...
*Added IAggroable interface
*Stopping camera rotation on death
*Added Death screen
2022-10-14 21:26:36 +02:00
Stedd
c77267f95d
Added GameOver Menu
2022-10-14 20:18:25 +02:00
Stedd
926aded95d
Cleanup
2022-10-14 20:18:09 +02:00
Stedd
ce73d9be30
.idea gitignore
2022-10-14 20:17:14 +02:00
Stedd
79127c8dac
Added FaceTarget method
2022-10-14 18:25:34 +02:00
Stedd
74a95468a5
Cleanup
2022-10-14 18:25:19 +02:00
Stedd
c18a4ace11
Unity 2021.3.11
2022-10-14 18:23:45 +02:00
Stedd
cc40b09bdc
JetBrains Rider config
2022-10-12 21:06:44 +02:00
Stedd
7ab62d6798
Player and enemy updates
...
Added player health
Enemies can do damage to, and kill player
Weapon hits provoke enemies
Changed idle animation to a better looking one
2022-07-25 19:18:21 +02:00
Stedd
25acbaacf3
Added animation
2022-07-25 18:16:47 +02:00
Stedd
b12816fa80
Bullet impact effect
2022-07-25 16:53:13 +02:00
Stedd
572ff7f8cb
Enemy and weapon update
...
Added IDamageable interface
Added Enemy health
Added Weapon damage
Added simple Muzzle flash
Fixed gizmo bug in enemy
2022-07-25 15:36:49 +02:00
Stedd
2a5aaca576
Weapon with new input system and raycast working
2022-07-25 14:35:59 +02:00
Stedd
bf587eaa88
Weapon Fire
2022-07-25 14:07:01 +02:00
Stedd
7b2cdb50e3
Added Input Action Asset
2022-07-25 14:00:17 +02:00
Stedd
60229bc8a0
some material and prefab changes
2022-07-25 13:59:58 +02:00
Stedd
f9020c9b10
Added crosshair image
2022-07-25 13:59:03 +02:00
Stedd
f3337af1e7
Added TextMesh Pro
2022-07-25 13:57:57 +02:00
Stedd
ec302c4c33
Enemy AI updates
...
Updated NavMesh
Enemy will be provoked and chase when target enters detection range
Enemy attacks when it is withing attack range to target
2022-07-25 10:01:19 +02:00
Stedd
0dbd060125
Material updates
2022-07-25 09:58:43 +02:00
Stedd
d7463e7f65
Show the chaseRange with a Gizmo
2022-07-24 23:16:32 +02:00
Stedd
5c39557f24
Enemy starts chasing when you are within distance
2022-07-24 23:08:14 +02:00
Stedd
b53f64a8f9
Scene cleanup
2022-07-24 23:07:44 +02:00
Stedd
e5d96baf8e
Changed enemy prefab
2022-07-24 23:07:26 +02:00
Stedd
6f1083cb43
Basic enemy movement
...
Using NavMesh
2022-07-24 22:51:35 +02:00
Stedd
4d1e46672e
Creating a sandbox
2022-07-24 22:14:49 +02:00
Stedd
2127f27174
Added unity standard assets
2022-07-24 21:48:03 +02:00
Stedd
41941258e4
Resized revolver
2022-07-24 21:07:46 +02:00
Stedd
f0cba23aad
Folder and asset cleanup
...
Moved imported assets to separate folder
Moved prefabs that will be used to more accesible folders
Resized and rotated gun model prefabs
2022-07-24 21:05:24 +02:00
Stedd
8bfa65cadb
Renamed game
2022-07-24 20:53:17 +02:00
Stedd
e61d9964cf
Imported Assets
2022-07-24 20:47:54 +02:00
Stedd
ecd0d9a759
Game design
2022-07-24 20:47:32 +02:00
Stedd
98e723133d
Initial commit
2022-07-24 20:47:24 +02:00