Stedd
253f7b78d1
Fixed a mistake in Turret OnEnable method
2024-10-05 17:08:01 +02:00
Stedd
d4e9bde59d
Renamed TargetFinder function
2024-10-05 17:07:38 +02:00
Stedd
1719b56d8a
Fixed null error if there are no targets
2024-10-05 17:07:22 +02:00
Stedd
bb89431807
Added simple death mechanic
2024-10-05 17:06:31 +02:00
Stedd
369c32fe71
A bunch of settings was reverted after the last commit.
2024-10-05 15:58:23 +02:00
Stedd
f7ae5d6549
Merge remote-tracking branch 'origin/Dev/ScriptableObjectsRefactor' into Dev/ScriptableObjectsRefactor
...
# Conflicts:
# Assets/Entities/Scripts/EntityBase.cs
# Assets/Entities/Scripts/PowerBase.cs
# Assets/Entities/Structures/Scripts/StructureBase.cs
2024-10-05 15:39:14 +02:00
Stedd
9e0304fe93
Fixed bug in PowerBase initialization
2024-10-05 15:35:58 +02:00
Stedd
53560fcc6b
Nicer syntax for adding components if null
2024-10-05 15:34:39 +02:00
Stedd
b9d9e52c49
Disabled OpenGL for linux
2024-10-05 15:31:57 +02:00
Stedd
37d0e02368
Updated unity
2024-10-05 15:24:41 +02:00
Stedd
979e631eac
WIP ScriptableObjects Refactor
2023-10-28 18:09:02 +02:00
Stedd
f897529e82
Game notes updates
2023-10-09 01:40:21 +02:00
Stedd
294340f637
Latest CoreSystems
2023-10-09 01:40:08 +02:00
Stedd
911f18a5e7
Changes from build and run
2023-10-09 01:39:51 +02:00
Stedd
841b8f5b11
Enemies has weapons
2023-10-08 19:15:18 +02:00
Stedd
e4d15da38c
Turret weapon working
2023-10-08 18:49:25 +02:00
Stedd
208c745911
Merge branch 'Dev/Composition'
2023-10-08 16:54:30 +02:00
Stedd
780bef97b6
latest core
2023-10-08 16:52:16 +02:00
Stedd
b043440827
Reorganizing and renaming
2023-10-08 16:50:59 +02:00
Stedd
cd62cd6aa2
Updated NavMesh
2023-10-08 16:42:15 +02:00
Stedd
6956bf0c7f
Added some runtime sets
2023-10-08 16:23:57 +02:00
Stedd
33c644b2d8
Targeting working again
2023-10-08 16:20:52 +02:00
Stedd
af8e183f93
gitignore
2023-10-08 14:57:57 +02:00
Stedd
0a67caf9be
Changed namespaces
2023-10-08 14:54:36 +02:00
Stedd
1bb9d584dd
moved interfaces to CoreSystems
2023-10-08 14:07:18 +02:00
Stedd
357e02ff4f
Changed naming scheme of ScriptableObjects
2023-10-08 14:06:15 +02:00
Stedd
35d80db948
Added submodule
2023-10-08 13:14:17 +02:00
Stedd
d4aabafbdf
Updated and removed some packages
2023-10-08 13:04:33 +02:00
Stedd
ce40da5de0
Unity 2022.3.10
2023-10-08 13:01:21 +02:00
Stedd
9237031dc6
Some cleanups
2022-10-06 00:40:50 +02:00
Stedd
4027bf3c97
WIP PowerSystem
2022-10-06 00:35:57 +02:00
Stedd
b1f2446fa6
Added Targeting for entities
...
*Changed all Runtime Sets to be <EntityBase> instead of <StructureBase> or <EnemyBase>
*Added targeting configuration scriptable object (can now set up many differet targeting schemes and use them as needed)
*Added targeting script
*Modified Turret and Enemy to use targeting script (added on play)
*Added NavMesh and NavMeshAgents for enemy movement to be used during prototyping
2022-10-01 21:42:18 +02:00
Stedd
a70bd626a6
Updated PowerHandler
...
Calculates consumption and peak consumption
2022-10-01 20:03:27 +02:00
Stedd
47fdfdbc66
Added Turret targeting
2022-10-01 18:17:16 +02:00
Stedd
f89ab59fdf
Changed to using Runtime sets
...
Handlers are now using runtime sets instead of owning lists.
Entities that are instantiated assign themselves to their respective Runtime sets.
Heavily inspired by:
https://www.youtube.com/watch?v=raQ3iHhE_Kk
https://github.com/roboryantron/Unite2017
2022-10-01 17:59:06 +02:00
Stedd
4151ba0050
Project cleanup
2022-10-01 13:31:32 +02:00
Stedd
0cf7f6401b
Unity 2021.3.11
2022-10-01 11:03:08 +02:00
Stedd
eed2e6c8f9
Unity 2021.3.10
2022-09-22 08:12:21 +02:00
Thomas Hodnemyr
01962bbc04
Added Shift to "build many" in build handler
2022-09-18 23:24:48 +02:00
Stedd
b625d78ac2
note updates
2022-09-18 23:21:58 +02:00
Thomas Hodnemyr
128caae1bb
Initial Build Menu
...
Added a new Package to the project
2022-09-18 23:02:39 +02:00
Stedd
8952fb0280
Give index when entering build mode
2022-09-18 22:09:08 +02:00
Stedd
8be9c3cd70
Cleanup to be able to build
2022-09-18 21:54:55 +02:00
Stedd
9b72751e15
Changed available buildings to dictionary
2022-09-18 21:54:33 +02:00
Stedd
cea045ae2c
WIP Power system
2022-09-18 20:05:49 +02:00
Stedd
13be4256ce
AvailableStructures ScriptableObject
2022-09-18 19:07:09 +02:00
Stedd
fd9c91d72b
Can build turrets and powerstation from UI
2022-09-18 17:14:42 +02:00
Stedd
e84aa80cc7
Updated game notes
2022-09-18 17:14:23 +02:00
Stedd
bd4fc1af8f
Ghost structure coloring in build mode
2022-09-18 16:47:11 +02:00
Stedd
46b21baba4
Added Crude UI
...
Possible to start building from UI button
2022-09-18 15:25:38 +02:00