Ghost structure coloring in build mode
This commit is contained in:
parent
46b21baba4
commit
bd4fc1af8f
|
@ -269,7 +269,7 @@ MeshRenderer:
|
|||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5716373424675870408}
|
||||
m_Enabled: 1
|
||||
m_Enabled: 0
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
|
|
|
@ -646,7 +646,7 @@ MeshRenderer:
|
|||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8385032484663529878}
|
||||
m_Enabled: 1
|
||||
m_Enabled: 0
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
|
@ -748,9 +748,8 @@ MonoBehaviour:
|
|||
centerPosition: {fileID: 5103935544759496321}
|
||||
basePosition: {fileID: 8324879816836607384}
|
||||
cost: 20
|
||||
buildPlacementBlocked: 0
|
||||
buildTimer: 1
|
||||
buildCollider: {fileID: 0}
|
||||
_buildPlacementBlocked: 0
|
||||
weaponRange: 40
|
||||
damage: 1
|
||||
fireRate: 1
|
||||
|
|
|
@ -8,21 +8,28 @@ namespace AsteroidGame.Handlers
|
|||
{
|
||||
public class BuildingHandler : HandlerBase
|
||||
{
|
||||
[Header("Connections")] [SerializeField]
|
||||
private new Camera camera;
|
||||
[Header("Config")]
|
||||
[SerializeField] private Color colorGhost = new Color(1f, 1f, 1f, 0.12f);
|
||||
[SerializeField] private Color colorBuildingBlocked = new Color(1f, 0f, 0f, 0.12f);
|
||||
[SerializeField] private Material ghostStructureMaterial;
|
||||
|
||||
[Header("State")] [SerializeField] private bool isBuilding;
|
||||
[Header("State")]
|
||||
[SerializeField] private bool isBuilding;
|
||||
[SerializeField] private int buildingSelector;
|
||||
|
||||
[Header("Prefabs")] [SerializeField] private List<StructureBase> buildings = new();
|
||||
[Header("Prefabs")]
|
||||
[SerializeField] private List<StructureBase> buildings = new();
|
||||
|
||||
#region Private
|
||||
|
||||
[SerializeField] private Color colorCurrent;
|
||||
private Camera _camera;
|
||||
[SerializeField] private List<StructureBase> activeBuildings;
|
||||
private Vector3 _tempVec;
|
||||
private Plane _buildPlane;
|
||||
private StructureBase _tempSb;
|
||||
private StructureBase _tempStructure;
|
||||
private StructureBase _ghostStructure;
|
||||
private MeshRenderer[] _ghostStructureMeshRenderers;
|
||||
|
||||
#endregion
|
||||
|
||||
|
@ -30,17 +37,27 @@ namespace AsteroidGame.Handlers
|
|||
protected override void OnEnable()
|
||||
{
|
||||
base.OnEnable();
|
||||
_camera = Camera.main;
|
||||
_buildPlane = new Plane(Vector3.up, Vector3.zero);
|
||||
activeBuildings.Clear();
|
||||
camera = Camera.main;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (isBuilding)
|
||||
if (!isBuilding) return;
|
||||
_ghostStructure.transform.position = GetPlanePoint();
|
||||
SetGhostColor(_ghostStructure.BuildPlacementBlocked ? colorBuildingBlocked : colorGhost);
|
||||
}
|
||||
|
||||
private void SetGhostColor(Color newColor)
|
||||
{
|
||||
if (newColor == colorCurrent) return;
|
||||
foreach (var meshRenderer in _ghostStructureMeshRenderers)
|
||||
{
|
||||
_ghostStructure.transform.position = GetPlanePoint();
|
||||
meshRenderer.material.color = newColor;
|
||||
}
|
||||
|
||||
colorCurrent = newColor;
|
||||
}
|
||||
|
||||
protected override void OnLeftClick(InputAction.CallbackContext context)
|
||||
|
@ -50,22 +67,15 @@ namespace AsteroidGame.Handlers
|
|||
|
||||
protected override void OnRightClick(InputAction.CallbackContext context)
|
||||
{
|
||||
if (!isBuilding) return;
|
||||
DestroyGhostStructure();
|
||||
isBuilding = false;
|
||||
AbortPlaceStructure();
|
||||
}
|
||||
|
||||
protected override void OnBuild(InputAction.CallbackContext context)
|
||||
{
|
||||
EnterBuildMode();
|
||||
}
|
||||
|
||||
public void PlaceStructure()
|
||||
{
|
||||
AbortPlaceStructure();
|
||||
}
|
||||
|
||||
public void AbortPlaceStructure()
|
||||
public void PlaceStructure()
|
||||
{
|
||||
if (!isBuilding) return;
|
||||
if (_ghostStructure.BuildPlacementBlocked) return;
|
||||
|
@ -73,9 +83,17 @@ namespace AsteroidGame.Handlers
|
|||
SpawnStructure();
|
||||
isBuilding = false;
|
||||
}
|
||||
|
||||
|
||||
public void AbortPlaceStructure()
|
||||
{
|
||||
if (!isBuilding) return;
|
||||
DestroyGhostStructure();
|
||||
isBuilding = false;
|
||||
}
|
||||
|
||||
public void EnterBuildMode()
|
||||
{
|
||||
if (isBuilding) return;
|
||||
isBuilding = true;
|
||||
SpawnGhostStructure();
|
||||
}
|
||||
|
@ -84,18 +102,17 @@ namespace AsteroidGame.Handlers
|
|||
{
|
||||
_ghostStructure = Instantiate(buildings[buildingSelector], GetPlanePoint(), Quaternion.identity, transform);
|
||||
_ghostStructure.name = "GhostStructure";
|
||||
|
||||
|
||||
var rb = _ghostStructure.gameObject.AddComponent<Rigidbody>();
|
||||
rb.useGravity = false;
|
||||
|
||||
// foreach (var renderer in _ghostStructure.GetComponents<MeshRenderer>())
|
||||
// {
|
||||
// var color = renderer.material.color;
|
||||
// var tempcolor = color;
|
||||
// tempcolor.a = 0.1f;
|
||||
// color = tempcolor;
|
||||
// }
|
||||
|
||||
|
||||
_ghostStructureMeshRenderers = _ghostStructure.GetComponentsInChildren<MeshRenderer>();
|
||||
|
||||
foreach (var meshRenderer in _ghostStructureMeshRenderers)
|
||||
{
|
||||
meshRenderer.material = ghostStructureMaterial;
|
||||
}
|
||||
|
||||
_ghostStructure.GetComponent<StructureBase>().enabled = false;
|
||||
}
|
||||
|
||||
|
@ -106,22 +123,20 @@ namespace AsteroidGame.Handlers
|
|||
|
||||
private void SpawnStructure()
|
||||
{
|
||||
_tempSb = Instantiate(buildings[buildingSelector], GetPlanePoint(), Quaternion.identity, transform);
|
||||
activeBuildings.Add(_tempSb);
|
||||
_tempStructure = Instantiate(buildings[buildingSelector], GetPlanePoint(), Quaternion.identity, transform);
|
||||
activeBuildings.Add(_tempStructure);
|
||||
}
|
||||
|
||||
private Vector3 GetPlanePoint()
|
||||
{
|
||||
Ray ray = camera.ScreenPointToRay(Mouse.current.position.ReadValue());
|
||||
Ray ray = _camera.ScreenPointToRay(Mouse.current.position.ReadValue());
|
||||
if (_buildPlane.Raycast(ray, out float distance))
|
||||
{
|
||||
return ray.GetPoint(distance);
|
||||
}
|
||||
else
|
||||
{
|
||||
print("BuildPlaneNotHit");
|
||||
return Vector3.zero;
|
||||
}
|
||||
|
||||
print("BuildPlaneNotHit");
|
||||
return Vector3.zero;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,269 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: GhostMaterial
|
||||
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
|
||||
m_ValidKeywords:
|
||||
- _DISABLE_SSR_TRANSPARENT
|
||||
- _ENABLE_FOG_ON_TRANSPARENT
|
||||
- _NORMALMAP_TANGENT_SPACE
|
||||
- _SURFACE_TYPE_TRANSPARENT
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 3000
|
||||
stringTagMap:
|
||||
RenderType: Transparent
|
||||
disabledShaderPasses:
|
||||
- TransparentDepthPrepass
|
||||
- TransparentDepthPostpass
|
||||
- TransparentBackface
|
||||
- RayTracingPrepass
|
||||
- MOTIONVECTORS
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _AnisotropyMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BaseColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _BentNormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _CoatMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissiveColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _HeightMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _IridescenceThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecularColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SubsurfaceMaskMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TangentMapOS:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ThicknessMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _TransmittanceColorMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_Lightmaps:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_LightmapsInd:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- unity_ShadowMasks:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AORemapMax: 1
|
||||
- _AORemapMin: 0
|
||||
- _ATDistance: 1
|
||||
- _AddPrecomputedVelocity: 0
|
||||
- _AlbedoAffectEmissive: 0
|
||||
- _AlphaCutoff: 0.5
|
||||
- _AlphaCutoffEnable: 0
|
||||
- _AlphaCutoffPostpass: 0.5
|
||||
- _AlphaCutoffPrepass: 0.5
|
||||
- _AlphaCutoffShadow: 0.5
|
||||
- _AlphaDstBlend: 10
|
||||
- _AlphaSrcBlend: 1
|
||||
- _AlphaToMask: 0
|
||||
- _AlphaToMaskInspectorValue: 0
|
||||
- _Anisotropy: 0
|
||||
- _BlendMode: 0
|
||||
- _CoatMask: 0
|
||||
- _CullMode: 2
|
||||
- _CullModeForward: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DepthOffsetEnable: 0
|
||||
- _DetailAlbedoScale: 1
|
||||
- _DetailNormalScale: 1
|
||||
- _DetailSmoothnessScale: 1
|
||||
- _DiffusionProfile: 0
|
||||
- _DiffusionProfileHash: 0
|
||||
- _DisplacementLockObjectScale: 1
|
||||
- _DisplacementLockTilingScale: 1
|
||||
- _DisplacementMode: 0
|
||||
- _DoubleSidedEnable: 0
|
||||
- _DoubleSidedGIMode: 0
|
||||
- _DoubleSidedNormalMode: 1
|
||||
- _DstBlend: 10
|
||||
- _EmissiveColorMode: 1
|
||||
- _EmissiveExposureWeight: 1
|
||||
- _EmissiveIntensity: 1
|
||||
- _EmissiveIntensityUnit: 0
|
||||
- _EnableBlendModePreserveSpecularLighting: 1
|
||||
- _EnableFogOnTransparent: 1
|
||||
- _EnableGeometricSpecularAA: 0
|
||||
- _EnergyConservingSpecularColor: 1
|
||||
- _HeightAmplitude: 0.02
|
||||
- _HeightCenter: 0.5
|
||||
- _HeightMapParametrization: 0
|
||||
- _HeightMax: 1
|
||||
- _HeightMin: -1
|
||||
- _HeightOffset: 0
|
||||
- _HeightPoMAmplitude: 2
|
||||
- _HeightTessAmplitude: 2
|
||||
- _HeightTessCenter: 0.5
|
||||
- _InvTilingScale: 1
|
||||
- _Ior: 1.5
|
||||
- _IridescenceMask: 1
|
||||
- _IridescenceThickness: 1
|
||||
- _LinkDetailsWithBase: 1
|
||||
- _MaterialID: 1
|
||||
- _Metallic: 0
|
||||
- _MetallicRemapMax: 1
|
||||
- _MetallicRemapMin: 0
|
||||
- _NormalMapSpace: 0
|
||||
- _NormalScale: 1
|
||||
- _OpaqueCullMode: 2
|
||||
- _PPDLodThreshold: 5
|
||||
- _PPDMaxSamples: 15
|
||||
- _PPDMinSamples: 5
|
||||
- _PPDPrimitiveLength: 1
|
||||
- _PPDPrimitiveWidth: 1
|
||||
- _RayTracing: 0
|
||||
- _ReceivesSSR: 1
|
||||
- _ReceivesSSRTransparent: 0
|
||||
- _RefractionModel: 0
|
||||
- _Smoothness: 0.5
|
||||
- _SmoothnessRemapMax: 1
|
||||
- _SmoothnessRemapMin: 0
|
||||
- _SpecularAAScreenSpaceVariance: 0.1
|
||||
- _SpecularAAThreshold: 0.2
|
||||
- _SpecularOcclusionMode: 1
|
||||
- _SrcBlend: 1
|
||||
- _StencilRef: 0
|
||||
- _StencilRefDepth: 0
|
||||
- _StencilRefGBuffer: 2
|
||||
- _StencilRefMV: 32
|
||||
- _StencilWriteMask: 6
|
||||
- _StencilWriteMaskDepth: 8
|
||||
- _StencilWriteMaskGBuffer: 14
|
||||
- _StencilWriteMaskMV: 40
|
||||
- _SubsurfaceMask: 1
|
||||
- _SupportDecals: 1
|
||||
- _SurfaceType: 1
|
||||
- _TexWorldScale: 1
|
||||
- _TexWorldScaleEmissive: 1
|
||||
- _Thickness: 1
|
||||
- _TransmissionEnable: 1
|
||||
- _TransparentBackfaceEnable: 0
|
||||
- _TransparentCullMode: 2
|
||||
- _TransparentDepthPostpassEnable: 0
|
||||
- _TransparentDepthPrepassEnable: 0
|
||||
- _TransparentSortPriority: 0
|
||||
- _TransparentWritingMotionVec: 0
|
||||
- _TransparentZWrite: 0
|
||||
- _UVBase: 0
|
||||
- _UVDetail: 0
|
||||
- _UVEmissive: 0
|
||||
- _UseEmissiveIntensity: 0
|
||||
- _UseShadowThreshold: 0
|
||||
- _ZTestDepthEqualForOpaque: 4
|
||||
- _ZTestGBuffer: 4
|
||||
- _ZTestTransparent: 4
|
||||
- _ZWrite: 0
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 0.41509432, g: 0.40530434, b: 0.40530434, a: 0.11764706}
|
||||
- _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _Color: {r: 0.4150943, g: 0.4053043, b: 0.4053043, a: 0.11764706}
|
||||
- _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0}
|
||||
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
|
||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _InvPrimScale: {r: 1, g: 1, b: 0, a: 0}
|
||||
- _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
|
||||
- _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMask: {r: 1, g: 0, b: 0, a: 0}
|
||||
- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
|
||||
m_BuildTextureStacks: []
|
||||
--- !u!114 &7722237999415144100
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 11
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
version: 12
|
||||
hdPluginSubTargetMaterialVersions:
|
||||
m_Keys: []
|
||||
m_Values:
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: dc919a35edbf85647939132e73b39642
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -262,12 +262,15 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 51bf353b43f7b2448bbb3088d78ee8a6, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
camera: {fileID: 0}
|
||||
colorGhost: {r: 1, g: 1, b: 1, a: 0.12}
|
||||
colorBuildingBlocked: {r: 1, g: 0, b: 0, a: 0.12}
|
||||
ghostStructureMaterial: {fileID: 2100000, guid: dc919a35edbf85647939132e73b39642, type: 2}
|
||||
isBuilding: 0
|
||||
buildingSelector: 0
|
||||
buildings:
|
||||
- {fileID: 8787361557661825162, guid: 534f8d15e0c83c646887bebfda2bdfd6, type: 3}
|
||||
- {fileID: 309657227}
|
||||
colorCurrent: {r: 0, g: 0, b: 0, a: 0}
|
||||
activeBuildings: []
|
||||
--- !u!1001 &1191794244
|
||||
PrefabInstance:
|
||||
|
@ -612,6 +615,10 @@ PrefabInstance:
|
|||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 3252872069634226352, guid: 534f8d15e0c83c646887bebfda2bdfd6, type: 3}
|
||||
propertyPath: m_Enabled
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4256226406833302537, guid: 534f8d15e0c83c646887bebfda2bdfd6, type: 3}
|
||||
propertyPath: m_IsTrigger
|
||||
value: 1
|
||||
|
@ -660,6 +667,10 @@ PrefabInstance:
|
|||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8385032484663529878, guid: 534f8d15e0c83c646887bebfda2bdfd6, type: 3}
|
||||
propertyPath: m_IsActive
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8704396752535238434, guid: 534f8d15e0c83c646887bebfda2bdfd6, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Turret
|
||||
|
|
Loading…
Reference in New Issue