AsteroidGame/Assets/Entities/Structures
Stedd b1f2446fa6 Added Targeting for entities
*Changed all Runtime Sets to be <EntityBase> instead of <StructureBase> or <EnemyBase>
*Added targeting configuration scriptable object (can now set up many differet targeting schemes and use them as needed)
*Added targeting script
*Modified Turret and Enemy to use targeting script (added on play)
*Added NavMesh and NavMeshAgents for enemy movement to be used during prototyping
2022-10-01 21:42:18 +02:00
..
PowerPlant Added Targeting for entities 2022-10-01 21:42:18 +02:00
Scripts Added Targeting for entities 2022-10-01 21:42:18 +02:00
Turret Added Targeting for entities 2022-10-01 21:42:18 +02:00
AllStructures.asset Project cleanup 2022-10-01 13:31:32 +02:00
AllStructures.asset.meta Project cleanup 2022-10-01 13:31:32 +02:00
AvailableStructures.asset Project cleanup 2022-10-01 13:31:32 +02:00
AvailableStructures.asset.meta AvailableStructures ScriptableObject 2022-09-18 19:07:09 +02:00
PowerPlant.meta Added Powerplant building 2022-09-18 14:49:02 +02:00
Scripts.meta Started adding structures 2022-09-17 17:33:41 +02:00
StructureDisabler.prefab Added Targeting for entities 2022-10-01 21:42:18 +02:00
StructureDisabler.prefab.meta Added Targeting for entities 2022-10-01 21:42:18 +02:00
Turret.meta Project cleanup 2022-10-01 13:31:32 +02:00