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Stedd b1f2446fa6 Added Targeting for entities
*Changed all Runtime Sets to be <EntityBase> instead of <StructureBase> or <EnemyBase>
*Added targeting configuration scriptable object (can now set up many differet targeting schemes and use them as needed)
*Added targeting script
*Modified Turret and Enemy to use targeting script (added on play)
*Added NavMesh and NavMeshAgents for enemy movement to be used during prototyping
2022-10-01 21:42:18 +02:00
.idea/.idea.AsteroidGame/.idea Intellij config 2022-09-17 15:53:28 +02:00
Assets Added Targeting for entities 2022-10-01 21:42:18 +02:00
Packages Unity 2021.3.11 2022-10-01 11:03:08 +02:00
ProjectSettings Unity 2021.3.11 2022-10-01 11:03:08 +02:00
UIElementsSchema Initial Build Menu 2022-09-18 23:02:39 +02:00
game_notes note updates 2022-09-18 23:21:58 +02:00
.gitignore Project cleanup 2022-10-01 13:31:32 +02:00
.vsconfig Added Camera Movement 2022-09-17 22:36:16 +02:00
AsteroidGame.csproj.DotSettings Changed to using Runtime sets 2022-10-01 17:59:06 +02:00
AsteroidGame.sln.DotSettings First version of build system 2022-09-18 14:33:43 +02:00
Entities.csproj.DotSettings Changed to using Runtime sets 2022-10-01 17:59:06 +02:00
README.md Readme 2022-09-17 13:43:39 +02:00
Scripts.csproj.DotSettings Changed to using Runtime sets 2022-10-01 17:59:06 +02:00

README.md

AsteroidGame