Stedd
208c745911
Merge branch 'Dev/Composition'
2023-10-08 16:54:30 +02:00
Stedd
780bef97b6
latest core
2023-10-08 16:52:16 +02:00
Stedd
b043440827
Reorganizing and renaming
2023-10-08 16:50:59 +02:00
Stedd
cd62cd6aa2
Updated NavMesh
2023-10-08 16:42:15 +02:00
Stedd
6956bf0c7f
Added some runtime sets
2023-10-08 16:23:57 +02:00
Stedd
33c644b2d8
Targeting working again
2023-10-08 16:20:52 +02:00
Stedd
af8e183f93
gitignore
2023-10-08 14:57:57 +02:00
Stedd
0a67caf9be
Changed namespaces
2023-10-08 14:54:36 +02:00
Stedd
1bb9d584dd
moved interfaces to CoreSystems
2023-10-08 14:07:18 +02:00
Stedd
357e02ff4f
Changed naming scheme of ScriptableObjects
2023-10-08 14:06:15 +02:00
Stedd
35d80db948
Added submodule
2023-10-08 13:14:17 +02:00
Stedd
d4aabafbdf
Updated and removed some packages
2023-10-08 13:04:33 +02:00
Stedd
ce40da5de0
Unity 2022.3.10
2023-10-08 13:01:21 +02:00
Stedd
9237031dc6
Some cleanups
2022-10-06 00:40:50 +02:00
Stedd
4027bf3c97
WIP PowerSystem
2022-10-06 00:35:57 +02:00
Stedd
b1f2446fa6
Added Targeting for entities
...
*Changed all Runtime Sets to be <EntityBase> instead of <StructureBase> or <EnemyBase>
*Added targeting configuration scriptable object (can now set up many differet targeting schemes and use them as needed)
*Added targeting script
*Modified Turret and Enemy to use targeting script (added on play)
*Added NavMesh and NavMeshAgents for enemy movement to be used during prototyping
2022-10-01 21:42:18 +02:00
Stedd
a70bd626a6
Updated PowerHandler
...
Calculates consumption and peak consumption
2022-10-01 20:03:27 +02:00
Stedd
47fdfdbc66
Added Turret targeting
2022-10-01 18:17:16 +02:00
Stedd
f89ab59fdf
Changed to using Runtime sets
...
Handlers are now using runtime sets instead of owning lists.
Entities that are instantiated assign themselves to their respective Runtime sets.
Heavily inspired by:
https://www.youtube.com/watch?v=raQ3iHhE_Kk
https://github.com/roboryantron/Unite2017
2022-10-01 17:59:06 +02:00
Stedd
4151ba0050
Project cleanup
2022-10-01 13:31:32 +02:00
Stedd
0cf7f6401b
Unity 2021.3.11
2022-10-01 11:03:08 +02:00
Stedd
eed2e6c8f9
Unity 2021.3.10
2022-09-22 08:12:21 +02:00
Thomas Hodnemyr
01962bbc04
Added Shift to "build many" in build handler
2022-09-18 23:24:48 +02:00
Stedd
b625d78ac2
note updates
2022-09-18 23:21:58 +02:00
Thomas Hodnemyr
128caae1bb
Initial Build Menu
...
Added a new Package to the project
2022-09-18 23:02:39 +02:00
Stedd
8952fb0280
Give index when entering build mode
2022-09-18 22:09:08 +02:00
Stedd
8be9c3cd70
Cleanup to be able to build
2022-09-18 21:54:55 +02:00
Stedd
9b72751e15
Changed available buildings to dictionary
2022-09-18 21:54:33 +02:00
Stedd
cea045ae2c
WIP Power system
2022-09-18 20:05:49 +02:00
Stedd
13be4256ce
AvailableStructures ScriptableObject
2022-09-18 19:07:09 +02:00
Stedd
fd9c91d72b
Can build turrets and powerstation from UI
2022-09-18 17:14:42 +02:00
Stedd
e84aa80cc7
Updated game notes
2022-09-18 17:14:23 +02:00
Stedd
bd4fc1af8f
Ghost structure coloring in build mode
2022-09-18 16:47:11 +02:00
Stedd
46b21baba4
Added Crude UI
...
Possible to start building from UI button
2022-09-18 15:25:38 +02:00
Stedd
98624fafd1
Moved Packages
...
*HDRP
*TextMeshPro
2022-09-18 15:25:18 +02:00
Stedd
cbeeffe971
Added Powerplant building
2022-09-18 14:49:02 +02:00
Stedd
15e1e06dfe
First version of build system
2022-09-18 14:33:43 +02:00
Stedd
4034c1e122
Added buildcollider to Turret
2022-09-18 12:10:32 +02:00
Stedd
f4887be792
Updates
...
*Changed assemblydefinitions
*Added Enemy
*Turrets target enemies
2022-09-18 11:47:55 +02:00
Stedd
8d1ea374c6
Camera changes
2022-09-18 10:25:47 +02:00
Stedd
c461e47f85
Updated some materials
2022-09-18 10:25:37 +02:00
Stedd
18a2fd7ef7
Handlers updates
...
*Updated Input system for handlers, now scripts are not depentent on being a child of input system in the hierarchy
*Minor cleanups
*Changed hierarchy in scene (no longer children of inputsystem)
2022-09-18 10:18:49 +02:00
Stedd
6cf37cbb19
Added materials and painted Turret
2022-09-18 09:29:29 +02:00
Stedd
6d01c88a5e
Updated assembly definitions
2022-09-18 09:29:04 +02:00
Thomas Hodnemyr
fb6a6bb198
OptimizedCode in Camera Controller
2022-09-18 00:39:26 +02:00
Stedd
2275195932
WIP EnemyHandler
2022-09-17 23:53:34 +02:00
Stedd
c1a576768f
Turrets targeting camera object
2022-09-17 23:21:22 +02:00
Stedd
df62312126
Added cameracontroller scripts to assemblydef
2022-09-17 23:21:06 +02:00
Thomas Hodnemyr
f7a5778c95
Add instantiate on mouse pos
2022-09-17 22:56:22 +02:00
Stedd
4c3ed46236
Updated playground scene
2022-09-17 22:44:42 +02:00