Commit Graph

52 Commits

Author SHA1 Message Date
Stedd 13be4256ce AvailableStructures ScriptableObject 2022-09-18 19:07:09 +02:00
Stedd fd9c91d72b Can build turrets and powerstation from UI 2022-09-18 17:14:42 +02:00
Stedd e84aa80cc7 Updated game notes 2022-09-18 17:14:23 +02:00
Stedd bd4fc1af8f Ghost structure coloring in build mode 2022-09-18 16:47:11 +02:00
Stedd 46b21baba4 Added Crude UI
Possible to start building from UI button
2022-09-18 15:25:38 +02:00
Stedd 98624fafd1 Moved Packages
*HDRP
*TextMeshPro
2022-09-18 15:25:18 +02:00
Stedd cbeeffe971 Added Powerplant building 2022-09-18 14:49:02 +02:00
Stedd 15e1e06dfe First version of build system 2022-09-18 14:33:43 +02:00
Stedd 4034c1e122 Added buildcollider to Turret 2022-09-18 12:10:32 +02:00
Stedd f4887be792 Updates
*Changed assemblydefinitions
*Added Enemy
*Turrets target enemies
2022-09-18 11:47:55 +02:00
Stedd 8d1ea374c6 Camera changes 2022-09-18 10:25:47 +02:00
Stedd c461e47f85 Updated some materials 2022-09-18 10:25:37 +02:00
Stedd 18a2fd7ef7 Handlers updates
*Updated Input system for handlers, now scripts are not depentent on being a child of input system in the hierarchy
*Minor cleanups
*Changed hierarchy in scene (no longer children of inputsystem)
2022-09-18 10:18:49 +02:00
Stedd 6cf37cbb19 Added materials and painted Turret 2022-09-18 09:29:29 +02:00
Stedd 6d01c88a5e Updated assembly definitions 2022-09-18 09:29:04 +02:00
Thomas Hodnemyr fb6a6bb198 OptimizedCode in Camera Controller 2022-09-18 00:39:26 +02:00
Stedd 2275195932 WIP EnemyHandler 2022-09-17 23:53:34 +02:00
Stedd c1a576768f Turrets targeting camera object 2022-09-17 23:21:22 +02:00
Stedd df62312126 Added cameracontroller scripts to assemblydef 2022-09-17 23:21:06 +02:00
Thomas Hodnemyr f7a5778c95 Add instantiate on mouse pos 2022-09-17 22:56:22 +02:00
Stedd 4c3ed46236 Updated playground scene 2022-09-17 22:44:42 +02:00
Thomas Hodnemyr 1b34df5407 Added Camera Movement 2022-09-17 22:36:16 +02:00
Stedd 76e70e6384 Spawning turrets at click location 2022-09-17 22:13:44 +02:00
Stedd 824447a512 Added InputSystem 2022-09-17 20:29:01 +02:00
Thomas Hodnemyr 611faf8c7c Docs Update 2022-09-17 20:04:15 +02:00
Stedd baef196e65 Added some standard assets 2022-09-17 19:49:21 +02:00
Stedd 5a7062092f Playground 2022-09-17 19:24:36 +02:00
Stedd e29d0f1f87 Added Packages
Input
HDRP
Burst
2022-09-17 19:23:56 +02:00
Stedd 4d201d7652 Merge remote-tracking branch 'origin/master' 2022-09-17 19:04:17 +02:00
Stedd b0f666b5ed Added entity invulnerability 2022-09-17 19:03:44 +02:00
Stedd 146cc9d965 Added entity invulnerability 2022-09-17 18:58:48 +02:00
Stedd 29d86194ca WIP Entities 2022-09-17 18:38:21 +02:00
Thomas Hodnemyr 27397c2409 Added thoughts 2022-09-17 18:33:52 +02:00
Thomas Hodnemyr dac11b390e Obsition Git Ignore 2022-09-17 18:33:05 +02:00
Stedd 73b1f51979 Turret build animation 2022-09-17 17:42:56 +02:00
Stedd c94e71603c Started adding structures
Folder layout
Base scripts
2022-09-17 17:33:41 +02:00
Stedd 9dc476f64b WIP Turret rigging 2022-09-17 16:45:18 +02:00
Thomas Hodnemyr 4ebb0ca0c1 Turret 2022-09-17 16:36:18 +02:00
Stedd 7f07511100 Removed dependencies we dont need 2022-09-17 16:06:52 +02:00
Stedd 9c14b0cb3f Intellij config 2022-09-17 15:53:28 +02:00
Thomas Hodnemyr b3c57a8e9f test 2022-09-17 15:46:54 +02:00
Thomas Hodnemyr da50ea5e9c gitIgnore 2022-09-17 15:46:36 +02:00
Thomas Hodnemyr 309bad6f95 Merge remote-tracking branch 'origin/master' 2022-09-17 15:39:30 +02:00
Thomas Hodnemyr aa8a783276 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	game_notes/.obsidian/workspace
2022-09-17 15:38:06 +02:00
Thomas Hodnemyr eb6f1714f8 Added Core Mechanics Doc 2022-09-17 15:35:10 +02:00
Stedd 76ff048395 Added some scripts from a different project
Enemies and Towers
2022-09-17 15:35:03 +02:00
Stedd d1a8cd2240 added game design notes 2022-09-17 15:32:22 +02:00
Thomas Hodnemyr ff60b5a1df Obsidian Vault 2022-09-17 15:26:16 +02:00
Stedd a670df3025 Game design update 2022-09-17 14:06:24 +02:00
Stedd a0529b684e Added game design notes 2022-09-17 13:48:48 +02:00