Added Packages

Input
HDRP
Burst
This commit is contained in:
Stedd 2022-09-17 19:23:56 +02:00
parent 4d201d7652
commit e29d0f1f87
20 changed files with 1686 additions and 21 deletions

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 886132ba836f8ab4fa19ad51918793a0
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,226 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: DefaultLookDevProfile
m_EditorClassIdentifier:
components:
- {fileID: 8761387877531654226}
- {fileID: 1902828633788537306}
- {fileID: 1880163708194025631}
- {fileID: 2340290907100754200}
--- !u!114 &1880163708194025631
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9008a067f4d626c4d8bc4bc48f04bb89, type: 3}
m_Name: AmbientOcclusion
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 0
m_Value: 1
rayTracing:
m_OverrideState: 0
m_Value: 0
intensity:
m_OverrideState: 1
m_Value: 0.5
directLightingStrength:
m_OverrideState: 0
m_Value: 0
radius:
m_OverrideState: 1
m_Value: 1
spatialBilateralAggressiveness:
m_OverrideState: 0
m_Value: 0.15
temporalAccumulation:
m_OverrideState: 0
m_Value: 1
ghostingReduction:
m_OverrideState: 0
m_Value: 0.5
blurSharpness:
m_OverrideState: 0
m_Value: 0.1
layerMask:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Bits: 4294967295
occluderMotionRejection:
m_OverrideState: 0
m_Value: 1
receiverMotionRejection:
m_OverrideState: 0
m_Value: 1
m_StepCount:
m_OverrideState: 0
m_Value: 6
m_FullResolution:
m_OverrideState: 0
m_Value: 0
m_MaximumRadiusInPixels:
m_OverrideState: 0
m_Value: 40
m_BilateralUpsample:
m_OverrideState: 0
m_Value: 1
m_DirectionCount:
m_OverrideState: 0
m_Value: 2
m_RayLength:
m_OverrideState: 0
m_Value: 3
m_SampleCount:
m_OverrideState: 0
m_Value: 2
m_Denoise:
m_OverrideState: 0
m_Value: 1
m_DenoiserRadius:
m_OverrideState: 0
m_Value: 0.5
--- !u!114 &1902828633788537306
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7ddcec8a8eb2d684d833ac8f5d26aebd, type: 3}
m_Name: HDShadowSettings
m_EditorClassIdentifier:
active: 1
maxShadowDistance:
m_OverrideState: 1
m_Value: 25
directionalTransmissionMultiplier:
m_OverrideState: 0
m_Value: 1
cascadeShadowSplitCount:
m_OverrideState: 1
m_Value: 2
cascadeShadowSplit0:
m_OverrideState: 0
m_Value: 0.05
cascadeShadowSplit1:
m_OverrideState: 0
m_Value: 0.15
cascadeShadowSplit2:
m_OverrideState: 0
m_Value: 0.3
cascadeShadowBorder0:
m_OverrideState: 0
m_Value: 0
cascadeShadowBorder1:
m_OverrideState: 0
m_Value: 0
cascadeShadowBorder2:
m_OverrideState: 0
m_Value: 0
cascadeShadowBorder3:
m_OverrideState: 0
m_Value: 0
--- !u!114 &2340290907100754200
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 24f077503be6ae942a1e1245dbd53ea9, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 0
m_Value: 3
threshold:
m_OverrideState: 0
m_Value: 0
intensity:
m_OverrideState: 1
m_Value: 0.1
scatter:
m_OverrideState: 0
m_Value: 0.7
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dirtIntensity:
m_OverrideState: 0
m_Value: 0
anamorphic:
m_OverrideState: 0
m_Value: 1
m_Resolution:
m_OverrideState: 0
m_Value: 2
m_HighQualityPrefiltering:
m_OverrideState: 0
m_Value: 0
m_HighQualityFiltering:
m_OverrideState: 0
m_Value: 1
--- !u!114 &8761387877531654226
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f086a068d4c5889438831b3ae9afc11c, type: 3}
m_Name: Tonemapping
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 1
toeStrength:
m_OverrideState: 0
m_Value: 0
toeLength:
m_OverrideState: 0
m_Value: 0.5
shoulderStrength:
m_OverrideState: 0
m_Value: 0
shoulderLength:
m_OverrideState: 0
m_Value: 0.5
shoulderAngle:
m_OverrideState: 0
m_Value: 0
gamma:
m_OverrideState: 0
m_Value: 1
lutTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
lutContribution:
m_OverrideState: 0
m_Value: 1

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: afef6bc72613a73418fd6d1f753ea608
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,629 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7089757308646879465
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bcf384b154398e341b6b29969c078198, type: 3}
m_Name: MotionBlur
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 1
m_Value: 1
intensity:
m_OverrideState: 1
m_Value: 0.5
maximumVelocity:
m_OverrideState: 0
m_Value: 200
minimumVelocity:
m_OverrideState: 0
m_Value: 2
cameraMotionBlur:
m_OverrideState: 0
m_Value: 1
specialCameraClampMode:
m_OverrideState: 0
m_Value: 0
cameraVelocityClamp:
m_OverrideState: 0
m_Value: 0.05
cameraTranslationVelocityClamp:
m_OverrideState: 0
m_Value: 0.05
cameraRotationVelocityClamp:
m_OverrideState: 0
m_Value: 0.03
depthComparisonExtent:
m_OverrideState: 0
m_Value: 1
m_SampleCount:
m_OverrideState: 1
m_Value: 8
--- !u!114 &-1016694868962581565
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 56b145d2b9ee1ac4f846968484e7485a, type: 3}
m_Name: ContactShadows
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 0
m_Value: 1
enable:
m_OverrideState: 1
m_Value: 1
length:
m_OverrideState: 0
m_Value: 0.15
opacity:
m_OverrideState: 0
m_Value: 1
distanceScaleFactor:
m_OverrideState: 0
m_Value: 0.5
maxDistance:
m_OverrideState: 0
m_Value: 50
minDistance:
m_OverrideState: 0
m_Value: 0
fadeDistance:
m_OverrideState: 0
m_Value: 5
fadeInDistance:
m_OverrideState: 0
m_Value: 0
rayBias:
m_OverrideState: 0
m_Value: 0.2
thicknessScale:
m_OverrideState: 0
m_Value: 0.15
m_SampleCount:
m_OverrideState: 0
m_Value: 8
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: DefaultSettingsVolumeProfile
m_EditorClassIdentifier:
components:
- {fileID: 7686318427622180703}
- {fileID: -1016694868962581565}
- {fileID: 7502528774814404555}
- {fileID: 7542669330009093999}
- {fileID: 1501199423866068322}
- {fileID: 5315503232242033309}
- {fileID: 1932259527246508038}
- {fileID: 448115243408767295}
- {fileID: -7089757308646879465}
--- !u!114 &448115243408767295
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 59b6606ef2548734bb6d11b9d160bc7e, type: 3}
m_Name: HDRISky
m_EditorClassIdentifier:
active: 1
rotation:
m_OverrideState: 0
m_Value: 0
skyIntensityMode:
m_OverrideState: 0
m_Value: 0
exposure:
m_OverrideState: 1
m_Value: 11
multiplier:
m_OverrideState: 0
m_Value: 1
upperHemisphereLuxValue:
m_OverrideState: 0
m_Value: 0.4660715
upperHemisphereLuxColor:
m_OverrideState: 0
m_Value: {x: 0.18750614, y: 0.29181972, z: 0.5}
desiredLuxValue:
m_OverrideState: 0
m_Value: 20000
updateMode:
m_OverrideState: 0
m_Value: 0
updatePeriod:
m_OverrideState: 0
m_Value: 0
includeSunInBaking:
m_OverrideState: 0
m_Value: 0
hdriSky:
m_OverrideState: 1
m_Value: {fileID: 8900000, guid: 8253d41e6e8b11a4cbe77a4f8f82934d, type: 3}
distortionMode:
m_OverrideState: 0
m_Value: 0
flowmap:
m_OverrideState: 0
m_Value: {fileID: 0}
upperHemisphereOnly:
m_OverrideState: 0
m_Value: 1
scrollOrientation:
m_OverrideState: 0
m_Value:
mode: 1
customValue: 0
additiveValue: 0
multiplyValue: 1
scrollSpeed:
m_OverrideState: 0
m_Value:
mode: 1
customValue: 100
additiveValue: 0
multiplyValue: 1
enableBackplate:
m_OverrideState: 0
m_Value: 0
backplateType:
m_OverrideState: 0
m_Value: 0
groundLevel:
m_OverrideState: 0
m_Value: 0
scale:
m_OverrideState: 0
m_Value: {x: 32, y: 32}
projectionDistance:
m_OverrideState: 0
m_Value: 16
plateRotation:
m_OverrideState: 0
m_Value: 0
plateTexRotation:
m_OverrideState: 0
m_Value: 0
plateTexOffset:
m_OverrideState: 0
m_Value: {x: 0, y: 0}
blendAmount:
m_OverrideState: 0
m_Value: 0
shadowTint:
m_OverrideState: 0
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
pointLightShadow:
m_OverrideState: 0
m_Value: 0
dirLightShadow:
m_OverrideState: 0
m_Value: 0
rectLightShadow:
m_OverrideState: 0
m_Value: 0
m_SkyVersion: 1
enableDistortion:
m_OverrideState: 0
m_Value: 0
procedural:
m_OverrideState: 0
m_Value: 1
scrollDirection:
m_OverrideState: 0
m_Value: 0
m_ObsoleteScrollSpeed:
m_OverrideState: 0
m_Value: 1
--- !u!114 &1501199423866068322
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 24f077503be6ae942a1e1245dbd53ea9, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 1
m_Value: 1
threshold:
m_OverrideState: 0
m_Value: 0
intensity:
m_OverrideState: 1
m_Value: 0.2
scatter:
m_OverrideState: 0
m_Value: 0.7
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dirtIntensity:
m_OverrideState: 0
m_Value: 0
anamorphic:
m_OverrideState: 0
m_Value: 1
m_Resolution:
m_OverrideState: 1
m_Value: 2
m_HighQualityPrefiltering:
m_OverrideState: 1
m_Value: 0
m_HighQualityFiltering:
m_OverrideState: 1
m_Value: 1
--- !u!114 &1932259527246508038
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3}
m_Name: VisualEnvironment
m_EditorClassIdentifier:
active: 1
skyType:
m_OverrideState: 1
m_Value: 1
cloudType:
m_OverrideState: 0
m_Value: 0
skyAmbientMode:
m_OverrideState: 0
m_Value: 0
windOrientation:
m_OverrideState: 0
m_Value: 0
windSpeed:
m_OverrideState: 0
m_Value: 100
fogType:
m_OverrideState: 0
m_Value: 0
--- !u!114 &5315503232242033309
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2d08ce26990eb1a4a9177b860541e702, type: 3}
m_Name: Exposure
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 1
meteringMode:
m_OverrideState: 0
m_Value: 2
luminanceSource:
m_OverrideState: 0
m_Value: 1
fixedExposure:
m_OverrideState: 0
m_Value: 0
compensation:
m_OverrideState: 0
m_Value: 0
limitMin:
m_OverrideState: 0
m_Value: -10
limitMax:
m_OverrideState: 0
m_Value: 10
curveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -10
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 20
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMinCurveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -12
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 18
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMaxCurveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -8
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 22
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
adaptationMode:
m_OverrideState: 0
m_Value: 1
adaptationSpeedDarkToLight:
m_OverrideState: 0
m_Value: 3
adaptationSpeedLightToDark:
m_OverrideState: 0
m_Value: 1
weightTextureMask:
m_OverrideState: 0
m_Value: {fileID: 0}
histogramPercentages:
m_OverrideState: 0
m_Value: {x: 40, y: 90}
histogramUseCurveRemapping:
m_OverrideState: 0
m_Value: 0
targetMidGray:
m_OverrideState: 0
m_Value: 0
centerAroundExposureTarget:
m_OverrideState: 0
m_Value: 0
proceduralCenter:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
proceduralRadii:
m_OverrideState: 0
m_Value: {x: 0.3, y: 0.3}
maskMinIntensity:
m_OverrideState: 0
m_Value: -30
maskMaxIntensity:
m_OverrideState: 0
m_Value: 30
proceduralSoftness:
m_OverrideState: 0
m_Value: 0.5
--- !u!114 &7502528774814404555
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9008a067f4d626c4d8bc4bc48f04bb89, type: 3}
m_Name: AmbientOcclusion
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 0
m_Value: 1
rayTracing:
m_OverrideState: 0
m_Value: 0
intensity:
m_OverrideState: 1
m_Value: 0.5
directLightingStrength:
m_OverrideState: 0
m_Value: 0
radius:
m_OverrideState: 1
m_Value: 1.5
spatialBilateralAggressiveness:
m_OverrideState: 0
m_Value: 0.15
temporalAccumulation:
m_OverrideState: 0
m_Value: 1
ghostingReduction:
m_OverrideState: 0
m_Value: 0.5
blurSharpness:
m_OverrideState: 0
m_Value: 0.1
layerMask:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Bits: 4294967295
occluderMotionRejection:
m_OverrideState: 0
m_Value: 1
receiverMotionRejection:
m_OverrideState: 0
m_Value: 1
m_StepCount:
m_OverrideState: 0
m_Value: 6
m_FullResolution:
m_OverrideState: 0
m_Value: 0
m_MaximumRadiusInPixels:
m_OverrideState: 0
m_Value: 32
m_BilateralUpsample:
m_OverrideState: 0
m_Value: 0
m_DirectionCount:
m_OverrideState: 0
m_Value: 2
m_RayLength:
m_OverrideState: 0
m_Value: 3
m_SampleCount:
m_OverrideState: 0
m_Value: 2
m_Denoise:
m_OverrideState: 0
m_Value: 1
m_DenoiserRadius:
m_OverrideState: 0
m_Value: 0.5
--- !u!114 &7542669330009093999
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f086a068d4c5889438831b3ae9afc11c, type: 3}
m_Name: Tonemapping
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 2
toeStrength:
m_OverrideState: 0
m_Value: 0
toeLength:
m_OverrideState: 0
m_Value: 0.5
shoulderStrength:
m_OverrideState: 0
m_Value: 0
shoulderLength:
m_OverrideState: 0
m_Value: 0.5
shoulderAngle:
m_OverrideState: 0
m_Value: 0
gamma:
m_OverrideState: 0
m_Value: 1
lutTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
lutContribution:
m_OverrideState: 0
m_Value: 1
--- !u!114 &7686318427622180703
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7ddcec8a8eb2d684d833ac8f5d26aebd, type: 3}
m_Name: HDShadowSettings
m_EditorClassIdentifier:
active: 1
maxShadowDistance:
m_OverrideState: 1
m_Value: 150
directionalTransmissionMultiplier:
m_OverrideState: 0
m_Value: 1
cascadeShadowSplitCount:
m_OverrideState: 0
m_Value: 4
cascadeShadowSplit0:
m_OverrideState: 0
m_Value: 0.05
cascadeShadowSplit1:
m_OverrideState: 0
m_Value: 0.15
cascadeShadowSplit2:
m_OverrideState: 0
m_Value: 0.3
cascadeShadowBorder0:
m_OverrideState: 1
m_Value: 0.13333334
cascadeShadowBorder1:
m_OverrideState: 1
m_Value: 0.06666666
cascadeShadowBorder2:
m_OverrideState: 0
m_Value: 0
cascadeShadowBorder3:
m_OverrideState: 0
m_Value: 0

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 19084cc2ee7f3ce4aa3178193fe14932
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,24 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b2686e09ec7aef44bad2843e4416f057, type: 3}
m_Name: FoliageDiffusionProfile
m_EditorClassIdentifier:
m_Version: 1
profile:
scatteringDistance: {r: 0.7568628, g: 0.7019608, b: 0.24313727, a: 1}
transmissionTint: {r: 1, g: 1, b: 1, a: 1}
texturingMode: 0
transmissionMode: 1
thicknessRemap: {x: 0, y: 0.2873168}
worldScale: 1
ior: 1.4
hash: 1081692787

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3370ac1ab02538142af9851e66038745
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,471 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cf1dab834d4ec34195b920ea7bbf9ec, type: 3}
m_Name: HDRenderPipelineAsset
m_EditorClassIdentifier:
m_RenderPipelineSettings:
supportShadowMask: 1
supportSSR: 0
supportSSRTransparent: 0
supportSSAO: 1
supportSSGI: 0
supportSubsurfaceScattering: 1
sssSampleBudget:
m_Values: 140000002800000050000000
m_SchemaId:
m_Id: With3Levels
supportVolumetrics: 1
supportVolumetricClouds: 0
supportLightLayers: 0
supportDistortion: 1
supportTransparentBackface: 1
supportTransparentDepthPrepass: 1
supportTransparentDepthPostpass: 1
colorBufferFormat: 74
supportCustomPass: 1
customBufferFormat: 8
supportedLitShaderMode: 2
planarReflectionResolution:
m_Values: 000100000004000000080000
m_SchemaId:
m_Id: With3Levels
supportDecals: 1
supportDecalLayers: 0
supportSurfaceGradient: 1
decalNormalBufferHP: 0
msaaSampleCount: 1
supportMotionVectors: 1
supportRuntimeAOVAPI: 0
supportDitheringCrossFade: 1
supportTerrainHole: 0
supportProbeVolume: 0
probeVolumeMemoryBudget: 1024
probeVolumeSHBands: 1
supportRayTracing: 0
supportedRayTracingMode: 3
lightLoopSettings:
cookieAtlasSize: 2048
cookieFormat: 74
cookieAtlasLastValidMip: 0
cookieTexArraySize: 1
planarReflectionAtlasSize: 1024
reflectionProbeCacheSize: 64
reflectionCubemapSize: 256
reflectionCacheCompressed: 0
reflectionProbeFormat: 74
skyReflectionSize: 256
skyLightingOverrideLayerMask:
serializedVersion: 2
m_Bits: 0
supportFabricConvolution: 0
maxDirectionalLightsOnScreen: 16
maxPunctualLightsOnScreen: 512
maxAreaLightsOnScreen: 64
maxEnvLightsOnScreen: 64
maxDecalsOnScreen: 512
maxPlanarReflectionOnScreen: 16
maxLightsPerClusterCell: 8
maxLocalVolumetricFogSize: 32
maxLocalVolumetricFogOnScreen: 64
hdShadowInitParams:
maxShadowRequests: 128
directionalShadowsDepthBits: 32
shadowFilteringQuality: 1
punctualLightShadowAtlas:
shadowAtlasResolution: 4096
shadowAtlasDepthBits: 32
useDynamicViewportRescale: 1
areaLightShadowAtlas:
shadowAtlasResolution: 4096
shadowAtlasDepthBits: 32
useDynamicViewportRescale: 1
cachedPunctualLightShadowAtlas: 2048
cachedAreaLightShadowAtlas: 1024
shadowResolutionDirectional:
m_Values: 00010000000200000004000000080000
m_SchemaId:
m_Id: With4Levels
shadowResolutionPunctual:
m_Values: 00010000000200000004000000080000
m_SchemaId:
m_Id: With4Levels
shadowResolutionArea:
m_Values: 00010000000200000004000000080000
m_SchemaId:
m_Id: With4Levels
maxDirectionalShadowMapResolution: 2048
maxPunctualShadowMapResolution: 2048
maxAreaShadowMapResolution: 2048
supportScreenSpaceShadows: 0
maxScreenSpaceShadowSlots: 4
screenSpaceShadowBufferFormat: 48
decalSettings:
drawDistance: 1000
atlasWidth: 4096
atlasHeight: 4096
perChannelMask: 0
postProcessSettings:
m_LutSize: 32
lutFormat: 48
bufferFormat: 74
dynamicResolutionSettings:
enabled: 0
useMipBias: 0
enableDLSS: 0
DLSSPerfQualitySetting: 0
DLSSUseOptimalSettings: 1
DLSSSharpness: 0.5
maxPercentage: 100
minPercentage: 100
dynResType: 1
upsampleFilter: 1
forceResolution: 0
forcedPercentage: 100
lowResTransparencyMinimumThreshold: 0
rayTracingHalfResThreshold: 50
lowresTransparentSettings:
enabled: 1
checkerboardDepthBuffer: 1
upsampleType: 1
xrSettings:
singlePass: 1
occlusionMesh: 1
cameraJitter: 0
allowMotionBlur: 1
postProcessQualitySettings:
NearBlurSampleCount: 030000000500000008000000
NearBlurMaxRadius:
- 2
- 4
- 7
FarBlurSampleCount: 04000000070000000e000000
FarBlurMaxRadius:
- 5
- 8
- 13
DoFResolution: 040000000200000001000000
DoFHighQualityFiltering: 000101
DoFPhysicallyBased: 000000
MotionBlurSampleCount: 04000000080000000c000000
BloomRes: 040000000200000002000000
BloomHighQualityFiltering: 000101
BloomHighQualityPrefiltering: 000001
ChromaticAberrationMaxSamples: 03000000060000000c000000
lightSettings:
useContactShadow:
m_Values: 000001
m_SchemaId:
m_Id: With3Levels
maximumLODLevel:
m_Values: 000000000000000000000000
m_SchemaId:
m_Id: With3Levels
lodBias:
m_Values:
- 1
- 1
- 1
m_SchemaId:
m_Id: With3Levels
lightingQualitySettings:
AOStepCount: 040000000600000010000000
AOFullRes: 000001
AOMaximumRadiusPixels: 200000002800000050000000
AOBilateralUpsample: 000101
AODirectionCount: 010000000200000004000000
ContactShadowSampleCount: 060000000a00000010000000
SSRMaxRaySteps: 100000002000000040000000
SSGIRaySteps: 200000004000000080000000
SSGIDenoise: 010101
SSGIHalfResDenoise: 010000
SSGIDenoiserRadius:
- 0.75
- 0.5
- 0.5
SSGISecondDenoise: 010101
RTAORayLength:
- 0.5
- 3
- 20
RTAOSampleCount: 010000000200000008000000
RTAODenoise: 010101
RTAODenoiserRadius:
- 0.25
- 0.5
- 0.65
RTGIRayLength:
- 50
- 50
- 50
RTGIFullResolution: 000001
RTGIClampValue:
- 2
- 3
- 5
RTGIRaySteps: 200000003000000040000000
RTGIDenoise: 010101
RTGIHalfResDenoise: 010000
RTGIDenoiserRadius:
- 1
- 1
- 1
RTGISecondDenoise: 010101
RTRMinSmoothness:
- 0.6
- 0.4
- 0
RTRSmoothnessFadeStart:
- 0.7
- 0.5
- 0
RTRRayLength:
- 50
- 50
- 50
RTRClampValue:
- 0.8
- 1
- 1.2
RTRFullResolution: 000001
RTRRayMaxIterations: 200000003000000040000000
RTRDenoise: 010101
RTRDenoiserRadius: 080000000c00000010000000
RTRSmoothDenoising: 010000
Fog_ControlMode: 000000000000000000000000
Fog_Budget:
- 0.166
- 0.33
- 0.666
Fog_DepthRatio:
- 0.666
- 0.666
- 0.5
m_ObsoleteLightLayerName0:
m_ObsoleteLightLayerName1:
m_ObsoleteLightLayerName2:
m_ObsoleteLightLayerName3:
m_ObsoleteLightLayerName4:
m_ObsoleteLightLayerName5:
m_ObsoleteLightLayerName6:
m_ObsoleteLightLayerName7:
m_ObsoleteDecalLayerName0:
m_ObsoleteDecalLayerName1:
m_ObsoleteDecalLayerName2:
m_ObsoleteDecalLayerName3:
m_ObsoleteDecalLayerName4:
m_ObsoleteDecalLayerName5:
m_ObsoleteDecalLayerName6:
m_ObsoleteDecalLayerName7:
m_ObsoleteSupportRuntimeDebugDisplay: 0
allowShaderVariantStripping: 1
enableSRPBatcher: 1
availableMaterialQualityLevels: -1
m_DefaultMaterialQualityLevel: 4
diffusionProfileSettings: {fileID: 0}
virtualTexturingSettings:
streamingCpuCacheSizeInMegaBytes: 256
streamingGpuCacheSettings:
- format: 0
sizeInMegaBytes: 128
m_UseRenderGraph: 1
m_Version: 21
m_ObsoleteFrameSettings:
overrides: 0
enableShadow: 0
enableContactShadows: 0
enableShadowMask: 0
enableSSR: 0
enableSSAO: 0
enableSubsurfaceScattering: 0
enableTransmission: 0
enableAtmosphericScattering: 0
enableVolumetrics: 0
enableReprojectionForVolumetrics: 0
enableLightLayers: 0
enableExposureControl: 1
diffuseGlobalDimmer: 0
specularGlobalDimmer: 0
shaderLitMode: 0
enableDepthPrepassWithDeferredRendering: 0
enableTransparentPrepass: 0
enableMotionVectors: 0
enableObjectMotionVectors: 0
enableDecals: 0
enableRoughRefraction: 0
enableTransparentPostpass: 0
enableDistortion: 0
enablePostprocess: 0
enableOpaqueObjects: 0
enableTransparentObjects: 0
enableRealtimePlanarReflection: 0
enableMSAA: 0
enableAsyncCompute: 0
runLightListAsync: 0
runSSRAsync: 0
runSSAOAsync: 0
runContactShadowsAsync: 0
runVolumeVoxelizationAsync: 0
lightLoopSettings:
overrides: 0
enableDeferredTileAndCluster: 0
enableComputeLightEvaluation: 0
enableComputeLightVariants: 0
enableComputeMaterialVariants: 0
enableFptlForForwardOpaque: 0
enableBigTilePrepass: 0
isFptlEnabled: 0
m_ObsoleteBakedOrCustomReflectionFrameSettings:
overrides: 0
enableShadow: 0
enableContactShadows: 0
enableShadowMask: 0
enableSSR: 0
enableSSAO: 0
enableSubsurfaceScattering: 0
enableTransmission: 0
enableAtmosphericScattering: 0
enableVolumetrics: 0
enableReprojectionForVolumetrics: 0
enableLightLayers: 0
enableExposureControl: 1
diffuseGlobalDimmer: 0
specularGlobalDimmer: 0
shaderLitMode: 0
enableDepthPrepassWithDeferredRendering: 0
enableTransparentPrepass: 0
enableMotionVectors: 0
enableObjectMotionVectors: 0
enableDecals: 0
enableRoughRefraction: 0
enableTransparentPostpass: 0
enableDistortion: 0
enablePostprocess: 0
enableOpaqueObjects: 0
enableTransparentObjects: 0
enableRealtimePlanarReflection: 0
enableMSAA: 0
enableAsyncCompute: 0
runLightListAsync: 0
runSSRAsync: 0
runSSAOAsync: 0
runContactShadowsAsync: 0
runVolumeVoxelizationAsync: 0
lightLoopSettings:
overrides: 0
enableDeferredTileAndCluster: 0
enableComputeLightEvaluation: 0
enableComputeLightVariants: 0
enableComputeMaterialVariants: 0
enableFptlForForwardOpaque: 0
enableBigTilePrepass: 0
isFptlEnabled: 0
m_ObsoleteRealtimeReflectionFrameSettings:
overrides: 0
enableShadow: 0
enableContactShadows: 0
enableShadowMask: 0
enableSSR: 0
enableSSAO: 0
enableSubsurfaceScattering: 0
enableTransmission: 0
enableAtmosphericScattering: 0
enableVolumetrics: 0
enableReprojectionForVolumetrics: 0
enableLightLayers: 0
enableExposureControl: 1
diffuseGlobalDimmer: 0
specularGlobalDimmer: 0
shaderLitMode: 0
enableDepthPrepassWithDeferredRendering: 0
enableTransparentPrepass: 0
enableMotionVectors: 0
enableObjectMotionVectors: 0
enableDecals: 0
enableRoughRefraction: 0
enableTransparentPostpass: 0
enableDistortion: 0
enablePostprocess: 0
enableOpaqueObjects: 0
enableTransparentObjects: 0
enableRealtimePlanarReflection: 0
enableMSAA: 0
enableAsyncCompute: 0
runLightListAsync: 0
runSSRAsync: 0
runSSAOAsync: 0
runContactShadowsAsync: 0
runVolumeVoxelizationAsync: 0
lightLoopSettings:
overrides: 0
enableDeferredTileAndCluster: 0
enableComputeLightEvaluation: 0
enableComputeLightVariants: 0
enableComputeMaterialVariants: 0
enableFptlForForwardOpaque: 0
enableBigTilePrepass: 0
isFptlEnabled: 0
m_ObsoleteDefaultVolumeProfile: {fileID: 0}
m_ObsoleteDefaultLookDevProfile: {fileID: 0}
m_ObsoleteFrameSettingsMovedToDefaultSettings:
bitDatas:
data1: 0
data2: 0
lodBias: 0
lodBiasMode: 0
lodBiasQualityLevel: 0
maximumLODLevel: 0
maximumLODLevelMode: 0
maximumLODLevelQualityLevel: 0
sssQualityMode: 0
sssQualityLevel: 0
sssCustomSampleBudget: 0
msaaMode: 0
materialQuality: 0
m_ObsoleteBakedOrCustomReflectionFrameSettingsMovedToDefaultSettings:
bitDatas:
data1: 0
data2: 0
lodBias: 0
lodBiasMode: 0
lodBiasQualityLevel: 0
maximumLODLevel: 0
maximumLODLevelMode: 0
maximumLODLevelQualityLevel: 0
sssQualityMode: 0
sssQualityLevel: 0
sssCustomSampleBudget: 0
msaaMode: 0
materialQuality: 0
m_ObsoleteRealtimeReflectionFrameSettingsMovedToDefaultSettings:
bitDatas:
data1: 0
data2: 0
lodBias: 0
lodBiasMode: 0
lodBiasQualityLevel: 0
maximumLODLevel: 0
maximumLODLevelMode: 0
maximumLODLevelQualityLevel: 0
sssQualityMode: 0
sssQualityLevel: 0
sssCustomSampleBudget: 0
msaaMode: 0
materialQuality: 0
m_ObsoleteRenderPipelineResources: {fileID: 0}
m_ObsoleteRenderPipelineRayTracingResources: {fileID: 0}
m_ObsoleteBeforeTransparentCustomPostProcesses: []
m_ObsoleteBeforePostProcessCustomPostProcesses: []
m_ObsoleteAfterPostProcessCustomPostProcesses: []
m_ObsoleteBeforeTAACustomPostProcesses: []
m_ObsoleteShaderVariantLogLevel: 0
m_ObsoleteLensAttenuation: 0
m_ObsoleteDiffusionProfileSettingsList: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 667d158c491b31c40aef51180248b893
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,101 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 781cc897cf8675041a751163b51f97dd, type: 3}
m_Name: HDRenderPipelineGlobalSettings
m_EditorClassIdentifier:
m_DefaultVolumeProfile: {fileID: 11400000, guid: 19084cc2ee7f3ce4aa3178193fe14932, type: 2}
m_LookDevVolumeProfile: {fileID: 11400000, guid: afef6bc72613a73418fd6d1f753ea608, type: 2}
m_RenderingPathDefaultCameraFrameSettings:
bitDatas:
data1: 72198260625768269
data2: 13763000477350330392
lodBias: 1
lodBiasMode: 0
lodBiasQualityLevel: 0
maximumLODLevel: 0
maximumLODLevelMode: 0
maximumLODLevelQualityLevel: 0
sssQualityMode: 0
sssQualityLevel: 0
sssCustomSampleBudget: 20
msaaMode: 1
materialQuality: 0
m_RenderingPathDefaultBakedOrCustomReflectionFrameSettings:
bitDatas:
data1: 135310754214733
data2: 4539628428684460056
lodBias: 1
lodBiasMode: 0
lodBiasQualityLevel: 0
maximumLODLevel: 0
maximumLODLevelMode: 0
maximumLODLevelQualityLevel: 0
sssQualityMode: 0
sssQualityLevel: 0
sssCustomSampleBudget: 20
msaaMode: 1
materialQuality: 0
m_RenderingPathDefaultRealtimeReflectionFrameSettings:
bitDatas:
data1: 139923391782733
data2: 13763000465807638544
lodBias: 1
lodBiasMode: 0
lodBiasQualityLevel: 0
maximumLODLevel: 0
maximumLODLevelMode: 0
maximumLODLevelQualityLevel: 0
sssQualityMode: 0
sssQualityLevel: 0
sssCustomSampleBudget: 20
msaaMode: 1
materialQuality: 0
m_RenderPipelineResources: {fileID: 11400000, guid: 3ce144cff5783da45aa5d4fdc2da14b7, type: 2}
m_RenderPipelineRayTracingResources: {fileID: 0}
beforeTransparentCustomPostProcesses: []
beforePostProcessCustomPostProcesses: []
afterPostProcessBlursCustomPostProcesses: []
afterPostProcessCustomPostProcesses: []
beforeTAACustomPostProcesses: []
lightLayerName0: Light Layer default
lightLayerName1: Light Layer 1
lightLayerName2: Light Layer 2
lightLayerName3: Light Layer 3
lightLayerName4: Light Layer 4
lightLayerName5: Light Layer 5
lightLayerName6: Light Layer 6
lightLayerName7: Light Layer 7
decalLayerName0: Decal Layer default
decalLayerName1: Decal Layer 1
decalLayerName2: Decal Layer 2
decalLayerName3: Decal Layer 3
decalLayerName4: Decal Layer 4
decalLayerName5: Decal Layer 5
decalLayerName6: Decal Layer 6
decalLayerName7: Decal Layer 7
shaderVariantLogLevel: 0
lensAttenuationMode: 0
diffusionProfileSettingsList:
- {fileID: 11400000, guid: eceab268f6a04e749af041e5e365872a, type: 2}
- {fileID: 11400000, guid: 3370ac1ab02538142af9851e66038745, type: 2}
rendererListCulling: 0
DLSSProjectId: 000000
useDLSSCustomProjectId: 0
supportProbeVolumes: 0
supportRuntimeDebugDisplay: 0
apvScenesData:
serializedBounds: []
serializedHasVolumes: []
serializedProfiles: []
serializedBakeSettings: []
serializedBakingSets: []
m_Version: 3

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f586bf21bdc18374fa13455942bba5cc
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,24 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b2686e09ec7aef44bad2843e4416f057, type: 3}
m_Name: SkinDiffusionProfile
m_EditorClassIdentifier:
m_Version: 1
profile:
scatteringDistance: {r: 0.7568628, g: 0.32156864, b: 0.20000002, a: 1}
transmissionTint: {r: 0.7568628, g: 0.32156864, b: 0.20000002, a: 1}
texturingMode: 0
transmissionMode: 0
thicknessRemap: {x: 0, y: 8.152544}
worldScale: 1
ior: 1.4
hash: 1075477546

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: eceab268f6a04e749af041e5e365872a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -5,6 +5,8 @@
"com.unity.ide.rider": "3.0.15",
"com.unity.ide.visualstudio": "2.0.16",
"com.unity.ide.vscode": "1.2.5",
"com.unity.inputsystem": "1.3.0",
"com.unity.render-pipelines.high-definition": "12.1.7",
"com.unity.test-framework": "1.1.31",
"com.unity.textmeshpro": "3.0.6",
"com.unity.timeline": "1.6.4",

View File

@ -1,5 +1,14 @@
{
"dependencies": {
"com.unity.burst": {
"version": "1.6.6",
"depth": 1,
"source": "registry",
"dependencies": {
"com.unity.mathematics": "1.2.1"
},
"url": "https://packages.unity.com"
},
"com.unity.collab-proxy": {
"version": "1.15.18",
"depth": 0,
@ -62,6 +71,22 @@
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.inputsystem": {
"version": "1.3.0",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.modules.uielements": "1.0.0"
},
"url": "https://packages.unity.com"
},
"com.unity.mathematics": {
"version": "1.2.6",
"depth": 1,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.nuget.newtonsoft-json": {
"version": "3.0.2",
"depth": 2,
@ -76,6 +101,48 @@
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.render-pipelines.core": {
"version": "12.1.7",
"depth": 1,
"source": "builtin",
"dependencies": {
"com.unity.ugui": "1.0.0",
"com.unity.modules.physics": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0"
}
},
"com.unity.render-pipelines.high-definition": {
"version": "12.1.7",
"depth": 0,
"source": "builtin",
"dependencies": {
"com.unity.mathematics": "1.2.4",
"com.unity.burst": "1.6.0",
"com.unity.modules.video": "1.0.0",
"com.unity.modules.animation": "1.0.0",
"com.unity.modules.imageconversion": "1.0.0",
"com.unity.modules.terrain": "1.0.0",
"com.unity.render-pipelines.core": "12.1.7",
"com.unity.shadergraph": "12.1.7",
"com.unity.visualeffectgraph": "12.1.7",
"com.unity.render-pipelines.high-definition-config": "12.1.7"
}
},
"com.unity.render-pipelines.high-definition-config": {
"version": "12.1.7",
"depth": 1,
"source": "builtin",
"dependencies": {
"com.unity.render-pipelines.core": "12.1.7"
}
},
"com.unity.searcher": {
"version": "4.9.1",
"depth": 2,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.services.core": {
"version": "1.4.0",
"depth": 1,
@ -94,6 +161,15 @@
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.shadergraph": {
"version": "12.1.7",
"depth": 1,
"source": "builtin",
"dependencies": {
"com.unity.render-pipelines.core": "12.1.7",
"com.unity.searcher": "4.9.1"
}
},
"com.unity.test-framework": {
"version": "1.1.31",
"depth": 0,
@ -145,6 +221,15 @@
"com.unity.modules.imgui": "1.0.0"
}
},
"com.unity.visualeffectgraph": {
"version": "12.1.7",
"depth": 1,
"source": "builtin",
"dependencies": {
"com.unity.shadergraph": "12.1.7",
"com.unity.render-pipelines.core": "12.1.7"
}
},
"com.unity.visualscripting": {
"version": "1.7.8",
"depth": 0,

View File

@ -3,7 +3,7 @@
--- !u!30 &1
GraphicsSettings:
m_ObjectHideFlags: 0
serializedVersion: 13
serializedVersion: 14
m_Deferred:
m_Mode: 1
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
@ -28,6 +28,7 @@ GraphicsSettings:
m_LensFlare:
m_Mode: 1
m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
m_VideoShadersIncludeMode: 2
m_AlwaysIncludedShaders:
- {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
@ -36,9 +37,9 @@ GraphicsSettings:
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}
m_CustomRenderPipeline: {fileID: 0}
m_PreloadShadersBatchTimeLimit: -1
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_CustomRenderPipeline: {fileID: 11400000, guid: 667d158c491b31c40aef51180248b893, type: 2}
m_TransparencySortMode: 0
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
m_DefaultRenderingPath: 1
@ -57,7 +58,9 @@ GraphicsSettings:
m_FogKeepExp: 1
m_FogKeepExp2: 1
m_AlbedoSwatchInfos: []
m_LightsUseLinearIntensity: 0
m_LightsUseColorTemperature: 0
m_LightsUseLinearIntensity: 1
m_LightsUseColorTemperature: 1
m_DefaultRenderingLayerMask: 257
m_LogWhenShaderIsCompiled: 0
m_AllowEnlightenSupportForUpgradedProject: 0
m_SRPDefaultSettings:
UnityEngine.Rendering.HighDefinition.HDRenderPipeline: {fileID: 11400000, guid: f586bf21bdc18374fa13455942bba5cc, type: 2}

View File

@ -0,0 +1,29 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &1
MonoBehaviour:
m_ObjectHideFlags: 61
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 63a2978a97e4fc04cb9d905947216f3d, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ProjectSettingFolderPath: HDRPDefaultResources
m_WizardPopupAtStart: 0
m_LastMaterialVersion: 12
m_HDShaderGraphLastSeenVersion: 0
m_PluginMaterialVersions:
m_Keys: []
m_Values:
m_PluginSubTargetVersions:
m_Keys: []
m_Values:
m_Version: 2
m_ObsoleteWizardPopupAlreadyShownOnce: 0
m_ObsoleteWizardActiveTab: 0
m_ObsoleteWizardNeedRestartAfterChangingToDX12: 0
m_ObsoleteWizardNeedToRunFixAllAgainAfterDomainReload: 0

View File

@ -47,7 +47,7 @@ PlayerSettings:
defaultScreenWidthWeb: 960
defaultScreenHeightWeb: 600
m_StereoRenderingPath: 0
m_ActiveColorSpace: 0
m_ActiveColorSpace: 1
m_MTRendering: 1
mipStripping: 0
numberOfMipsStripped: 0
@ -347,11 +347,17 @@ PlayerSettings:
tvOS: 1
m_BuildTargetGroupLightmapEncodingQuality:
- m_BuildTarget: Android
m_EncodingQuality: 1
m_EncodingQuality: 2
- m_BuildTarget: iPhone
m_EncodingQuality: 1
- m_BuildTarget: tvOS
m_EncodingQuality: 1
- m_BuildTarget: Standalone
m_EncodingQuality: 2
- m_BuildTarget: Lumin
m_EncodingQuality: 2
- m_BuildTarget: Windows Store Apps
m_EncodingQuality: 2
m_BuildTargetGroupLightmapSettings: []
m_BuildTargetNormalMapEncoding:
- m_BuildTarget: Android
@ -698,7 +704,7 @@ PlayerSettings:
m_VersionCode: 1
m_VersionName:
apiCompatibilityLevel: 6
activeInputHandler: 0
activeInputHandler: 1
cloudProjectId:
framebufferDepthMemorylessMode: 0
qualitySettingsNames: []

View File

@ -18,7 +18,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
blendWeights: 1
skinWeights: 1
textureQuality: 1
anisotropicTextures: 0
antiAliasing: 0
@ -40,6 +40,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: Low
@ -53,7 +54,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
blendWeights: 2
skinWeights: 2
textureQuality: 0
anisotropicTextures: 0
antiAliasing: 0
@ -75,6 +76,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: Medium
@ -88,7 +90,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
blendWeights: 2
skinWeights: 2
textureQuality: 0
anisotropicTextures: 1
antiAliasing: 0
@ -110,6 +112,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: High
@ -123,7 +126,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
blendWeights: 2
skinWeights: 2
textureQuality: 0
anisotropicTextures: 1
antiAliasing: 0
@ -145,6 +148,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: Very High
@ -158,7 +162,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
blendWeights: 4
skinWeights: 4
textureQuality: 0
anisotropicTextures: 2
antiAliasing: 2
@ -180,6 +184,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
- serializedVersion: 2
name: Ultra
@ -193,7 +198,7 @@ QualitySettings:
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
blendWeights: 4
skinWeights: 4
textureQuality: 0
anisotropicTextures: 2
antiAliasing: 2
@ -202,7 +207,7 @@ QualitySettings:
realtimeReflectionProbes: 1
billboardsFaceCameraPosition: 1
vSyncCount: 1
lodBias: 2
lodBias: 1
maximumLODLevel: 0
streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1
@ -215,6 +220,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
m_PerPlatformDefaultQuality:
Android: 2

View File

@ -3,10 +3,13 @@
--- !u!937362698 &1
VFXManager:
m_ObjectHideFlags: 0
m_IndirectShader: {fileID: 0}
m_CopyBufferShader: {fileID: 0}
m_SortShader: {fileID: 0}
m_StripUpdateShader: {fileID: 0}
m_IndirectShader: {fileID: 7200000, guid: 84a17cfa13e40ae4082ef42714f0a81c, type: 3}
m_CopyBufferShader: {fileID: 7200000, guid: 23c51f21a3503f6428b527b01f8a2f4e, type: 3}
m_SortShader: {fileID: 7200000, guid: ea257ca3cfb12a642a5025e612af6b2a, type: 3}
m_StripUpdateShader: {fileID: 7200000, guid: 8fa6c4009fe2a4d4486c62736fc30ad8, type: 3}
m_RenderPipeSettingsPath:
m_FixedTimeStep: 0.016666668
m_MaxDeltaTime: 0.05
m_CompiledVersion: 4
m_RuntimeVersion: 22
m_RuntimeResources: {fileID: 11400000, guid: bc10b42afe3813544bffd38ae2cd893d, type: 2}