Stedd
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93f83c121c
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WIP Turret tests
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2024-10-15 23:45:51 +02:00 |
Stedd
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0969be4955
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Submodule updates
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2024-10-15 23:45:40 +02:00 |
Stedd
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13fcafa4fc
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Turret only draws power while active
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2024-10-15 23:45:23 +02:00 |
Stedd
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bed0fabc4e
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Changed kill and damage dealt stats to ints
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2024-10-15 23:45:03 +02:00 |
Stedd
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54576cb420
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Added Graphy
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2024-10-09 22:32:16 +02:00 |
Stedd
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94568fc270
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Game notes updates
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2024-10-09 20:48:13 +02:00 |
Stedd
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2cfa204222
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Removed unused variables
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2024-10-09 19:45:08 +02:00 |
Stedd
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aec65ba59b
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Updated packages
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2024-10-09 19:39:01 +02:00 |
Stedd
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3e67df68c7
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Added more entities to playground scene
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2024-10-09 19:38:41 +02:00 |
Stedd
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328dea759f
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Added a PowerLost BoolReference to prevent looping over _activePowerStructures twice in PowerHandler
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2024-10-06 11:50:48 +02:00 |
Stedd
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27a10a152a
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Disabled editor debug in ScriptableObject architecture. Causes GC spikes
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2024-10-06 11:49:52 +02:00 |
Stedd
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ff880f90ee
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Added damage dealt and kills stats to weapons
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2024-10-06 11:48:56 +02:00 |
Stedd
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825d59c164
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Merge pull request 'Dev/PowerSystem' (#6) from Dev/PowerSystem into master
Reviewed-on: #6
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2024-10-05 19:40:10 +02:00 |
Stedd
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19673f725b
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Cleanup
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2024-10-05 19:38:49 +02:00 |
Stedd
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0d807957f1
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Fixed weapon debug ray
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2024-10-05 19:38:26 +02:00 |
Stedd
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e37bd3fde5
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Added simple power loss mechanic
Also added two UI texts to see power consumption and generation
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2024-10-05 19:24:11 +02:00 |
Stedd
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165fa076c6
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Added simple enemy spawner
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2024-10-05 18:54:10 +02:00 |
Stedd
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07eb9bc0d0
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Merge pull request 'Dev/ScriptableObjectsRefactor' (#4) from Dev/ScriptableObjectsRefactor into master
Reviewed-on: #4
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2024-10-05 17:34:00 +02:00 |
Stedd
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f42899649c
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Added some some more turrets and enemies
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2024-10-05 17:29:45 +02:00 |
Stedd
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7ae77b4357
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Reduced speed of enemies
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2024-10-05 17:29:27 +02:00 |
Stedd
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d762ad7985
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Build settings
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2024-10-05 17:19:35 +02:00 |
Stedd
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2cfa1da8a7
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Added debug functions
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2024-10-05 17:19:15 +02:00 |
Stedd
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a43d9f354a
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using cleanup
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2024-10-05 17:10:03 +02:00 |
Stedd
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fabec89267
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Fixed error in target RuntimeSets
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2024-10-05 17:09:24 +02:00 |
Stedd
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253f7b78d1
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Fixed a mistake in Turret OnEnable method
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2024-10-05 17:08:01 +02:00 |
Stedd
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d4e9bde59d
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Renamed TargetFinder function
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2024-10-05 17:07:38 +02:00 |
Stedd
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1719b56d8a
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Fixed null error if there are no targets
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2024-10-05 17:07:22 +02:00 |
Stedd
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bb89431807
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Added simple death mechanic
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2024-10-05 17:06:31 +02:00 |
Stedd
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369c32fe71
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A bunch of settings was reverted after the last commit.
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2024-10-05 15:58:23 +02:00 |
Stedd
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f7ae5d6549
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Merge remote-tracking branch 'origin/Dev/ScriptableObjectsRefactor' into Dev/ScriptableObjectsRefactor
# Conflicts:
# Assets/Entities/Scripts/EntityBase.cs
# Assets/Entities/Scripts/PowerBase.cs
# Assets/Entities/Structures/Scripts/StructureBase.cs
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2024-10-05 15:39:14 +02:00 |
Stedd
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9e0304fe93
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Fixed bug in PowerBase initialization
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2024-10-05 15:35:58 +02:00 |
Stedd
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53560fcc6b
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Nicer syntax for adding components if null
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2024-10-05 15:34:39 +02:00 |
Stedd
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b9d9e52c49
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Disabled OpenGL for linux
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2024-10-05 15:31:57 +02:00 |
Stedd
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37d0e02368
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Updated unity
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2024-10-05 15:24:41 +02:00 |
Stedd
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979e631eac
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WIP ScriptableObjects Refactor
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2023-10-28 18:09:02 +02:00 |
Stedd
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f897529e82
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Game notes updates
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2023-10-09 01:40:21 +02:00 |
Stedd
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294340f637
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Latest CoreSystems
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2023-10-09 01:40:08 +02:00 |
Stedd
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911f18a5e7
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Changes from build and run
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2023-10-09 01:39:51 +02:00 |
Stedd
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841b8f5b11
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Enemies has weapons
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2023-10-08 19:15:18 +02:00 |
Stedd
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e4d15da38c
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Turret weapon working
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2023-10-08 18:49:25 +02:00 |
Stedd
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208c745911
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Merge branch 'Dev/Composition'
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2023-10-08 16:54:30 +02:00 |
Stedd
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780bef97b6
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latest core
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2023-10-08 16:52:16 +02:00 |
Stedd
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b043440827
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Reorganizing and renaming
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2023-10-08 16:50:59 +02:00 |
Stedd
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cd62cd6aa2
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Updated NavMesh
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2023-10-08 16:42:15 +02:00 |
Stedd
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6956bf0c7f
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Added some runtime sets
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2023-10-08 16:23:57 +02:00 |
Stedd
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33c644b2d8
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Targeting working again
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2023-10-08 16:20:52 +02:00 |
Stedd
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af8e183f93
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gitignore
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2023-10-08 14:57:57 +02:00 |
Stedd
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0a67caf9be
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Changed namespaces
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2023-10-08 14:54:36 +02:00 |
Stedd
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1bb9d584dd
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moved interfaces to CoreSystems
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2023-10-08 14:07:18 +02:00 |
Stedd
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357e02ff4f
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Changed naming scheme of ScriptableObjects
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2023-10-08 14:06:15 +02:00 |