AsteroidGame/Assets/Entities/ScriptableObjects/SStructureBaseList.cs

11 lines
299 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace AsteroidGame.Entities
{
[CreateAssetMenu(fileName = "newStructureList", menuName = "Structures/StructureList")]
public class SStructureBaseList : ScriptableObject
{
public List<StructureBase> _structureList;
}
}