Stedd
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e6ad4a32d7
|
Zoom tuning
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2022-10-24 19:16:33 +02:00 |
Stedd
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533761ca1c
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Added weapon zoom
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2022-10-14 21:44:34 +02:00 |
Stedd
|
740e61c97a
|
Updates
*Added IAggroable interface
*Stopping camera rotation on death
*Added Death screen
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2022-10-14 21:26:36 +02:00 |
Stedd
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c77267f95d
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Added GameOver Menu
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2022-10-14 20:18:25 +02:00 |
Stedd
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926aded95d
|
Cleanup
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2022-10-14 20:18:09 +02:00 |
Stedd
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79127c8dac
|
Added FaceTarget method
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2022-10-14 18:25:34 +02:00 |
Stedd
|
74a95468a5
|
Cleanup
|
2022-10-14 18:25:19 +02:00 |
Stedd
|
7ab62d6798
|
Player and enemy updates
Added player health
Enemies can do damage to, and kill player
Weapon hits provoke enemies
Changed idle animation to a better looking one
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2022-07-25 19:18:21 +02:00 |
Stedd
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25acbaacf3
|
Added animation
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2022-07-25 18:16:47 +02:00 |
Stedd
|
b12816fa80
|
Bullet impact effect
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2022-07-25 16:53:13 +02:00 |
Stedd
|
572ff7f8cb
|
Enemy and weapon update
Added IDamageable interface
Added Enemy health
Added Weapon damage
Added simple Muzzle flash
Fixed gizmo bug in enemy
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2022-07-25 15:36:49 +02:00 |
Stedd
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2a5aaca576
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Weapon with new input system and raycast working
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2022-07-25 14:35:59 +02:00 |
Stedd
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bf587eaa88
|
Weapon Fire
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2022-07-25 14:07:01 +02:00 |
Stedd
|
7b2cdb50e3
|
Added Input Action Asset
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2022-07-25 14:00:17 +02:00 |
Stedd
|
60229bc8a0
|
some material and prefab changes
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2022-07-25 13:59:58 +02:00 |
Stedd
|
f9020c9b10
|
Added crosshair image
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2022-07-25 13:59:03 +02:00 |
Stedd
|
f3337af1e7
|
Added TextMesh Pro
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2022-07-25 13:57:57 +02:00 |
Stedd
|
ec302c4c33
|
Enemy AI updates
Updated NavMesh
Enemy will be provoked and chase when target enters detection range
Enemy attacks when it is withing attack range to target
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2022-07-25 10:01:19 +02:00 |
Stedd
|
0dbd060125
|
Material updates
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2022-07-25 09:58:43 +02:00 |
Stedd
|
d7463e7f65
|
Show the chaseRange with a Gizmo
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2022-07-24 23:16:32 +02:00 |
Stedd
|
5c39557f24
|
Enemy starts chasing when you are within distance
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2022-07-24 23:08:14 +02:00 |
Stedd
|
b53f64a8f9
|
Scene cleanup
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2022-07-24 23:07:44 +02:00 |
Stedd
|
e5d96baf8e
|
Changed enemy prefab
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2022-07-24 23:07:26 +02:00 |
Stedd
|
6f1083cb43
|
Basic enemy movement
Using NavMesh
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2022-07-24 22:51:35 +02:00 |
Stedd
|
4d1e46672e
|
Creating a sandbox
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2022-07-24 22:14:49 +02:00 |
Stedd
|
2127f27174
|
Added unity standard assets
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2022-07-24 21:48:03 +02:00 |
Stedd
|
41941258e4
|
Resized revolver
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2022-07-24 21:07:46 +02:00 |
Stedd
|
f0cba23aad
|
Folder and asset cleanup
Moved imported assets to separate folder
Moved prefabs that will be used to more accesible folders
Resized and rotated gun model prefabs
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2022-07-24 21:05:24 +02:00 |
Stedd
|
e61d9964cf
|
Imported Assets
|
2022-07-24 20:47:54 +02:00 |