Stedd
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00e97a5ed2
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Added textures
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2022-11-06 15:48:36 +01:00 |
Stedd
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9d8a7e59c4
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Lights
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2022-11-06 15:11:38 +01:00 |
Stedd
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c9d4d95cec
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Map Tuning
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2022-11-06 15:11:25 +01:00 |
Stedd
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ca9c8ad52e
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Spaceship map
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2022-11-06 14:14:18 +01:00 |
Stedd
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64d691a6ef
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WIP Spaceship map
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2022-11-06 13:16:06 +01:00 |
Stedd
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d350bba282
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WIP Spaceship map
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2022-11-06 12:07:24 +01:00 |
Stedd
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209e58c4b7
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Scene and Project folder cleanup
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2022-11-06 11:16:30 +01:00 |
Stedd
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8008d0755e
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Added Enemy death animation
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2022-11-06 11:06:48 +01:00 |
Stedd
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a15841daa6
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Added Ammo Pickups
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2022-11-05 14:17:40 +01:00 |
Stedd
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34099af405
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Implemented multiple ammo types
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2022-11-05 12:04:31 +01:00 |
Stedd
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e8b0617dbb
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fixed weapon switching bug
Script was on 2 gameobjects
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2022-10-24 22:16:48 +02:00 |
Stedd
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9277811681
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Weapon Switching
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2022-10-24 21:57:15 +02:00 |
Stedd
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f624dace6d
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Basic ammo functionality
Lecture 178
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2022-10-24 21:02:51 +02:00 |
Stedd
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e6ad4a32d7
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Zoom tuning
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2022-10-24 19:16:33 +02:00 |
Stedd
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533761ca1c
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Added weapon zoom
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2022-10-14 21:44:34 +02:00 |
Stedd
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740e61c97a
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Updates
*Added IAggroable interface
*Stopping camera rotation on death
*Added Death screen
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2022-10-14 21:26:36 +02:00 |
Stedd
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c77267f95d
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Added GameOver Menu
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2022-10-14 20:18:25 +02:00 |
Stedd
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7ab62d6798
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Player and enemy updates
Added player health
Enemies can do damage to, and kill player
Weapon hits provoke enemies
Changed idle animation to a better looking one
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2022-07-25 19:18:21 +02:00 |
Stedd
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25acbaacf3
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Added animation
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2022-07-25 18:16:47 +02:00 |
Stedd
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b12816fa80
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Bullet impact effect
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2022-07-25 16:53:13 +02:00 |
Stedd
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572ff7f8cb
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Enemy and weapon update
Added IDamageable interface
Added Enemy health
Added Weapon damage
Added simple Muzzle flash
Fixed gizmo bug in enemy
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2022-07-25 15:36:49 +02:00 |
Stedd
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2a5aaca576
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Weapon with new input system and raycast working
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2022-07-25 14:35:59 +02:00 |
Stedd
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bf587eaa88
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Weapon Fire
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2022-07-25 14:07:01 +02:00 |
Stedd
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ec302c4c33
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Enemy AI updates
Updated NavMesh
Enemy will be provoked and chase when target enters detection range
Enemy attacks when it is withing attack range to target
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2022-07-25 10:01:19 +02:00 |
Stedd
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b53f64a8f9
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Scene cleanup
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2022-07-24 23:07:44 +02:00 |
Stedd
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6f1083cb43
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Basic enemy movement
Using NavMesh
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2022-07-24 22:51:35 +02:00 |
Stedd
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4d1e46672e
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Creating a sandbox
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2022-07-24 22:14:49 +02:00 |
Stedd
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2127f27174
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Added unity standard assets
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2022-07-24 21:48:03 +02:00 |
Stedd
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f0cba23aad
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Folder and asset cleanup
Moved imported assets to separate folder
Moved prefabs that will be used to more accesible folders
Resized and rotated gun model prefabs
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2022-07-24 21:05:24 +02:00 |
Stedd
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e61d9964cf
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Imported Assets
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2022-07-24 20:47:54 +02:00 |