AsteroidGame/Assets/Scenes
Stedd b1f2446fa6 Added Targeting for entities
*Changed all Runtime Sets to be <EntityBase> instead of <StructureBase> or <EnemyBase>
*Added targeting configuration scriptable object (can now set up many differet targeting schemes and use them as needed)
*Added targeting script
*Modified Turret and Enemy to use targeting script (added on play)
*Added NavMesh and NavMeshAgents for enemy movement to be used during prototyping
2022-10-01 21:42:18 +02:00
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Playground 1 Added Targeting for entities 2022-10-01 21:42:18 +02:00
Camera Test Scene.unity Added Camera Movement 2022-09-17 22:36:16 +02:00
Camera Test Scene.unity.meta Added Camera Movement 2022-09-17 22:36:16 +02:00
Playground 1.meta Added Targeting for entities 2022-10-01 21:42:18 +02:00
Playground 1.unity Added Targeting for entities 2022-10-01 21:42:18 +02:00
Playground 1.unity.meta Initial Build Menu 2022-09-18 23:02:39 +02:00
Playground.unity WIP Power system 2022-09-18 20:05:49 +02:00
Playground.unity.meta Playground 2022-09-17 19:24:36 +02:00
SampleScene.unity Initial commit 2022-09-17 13:40:22 +02:00
SampleScene.unity.meta Initial commit 2022-09-17 13:40:22 +02:00
test_turret.unity Playground 2022-09-17 19:24:36 +02:00
test_turret.unity.meta WIP Turret rigging 2022-09-17 16:45:18 +02:00