AsteroidGame/Assets/Entities/Enemies
Stedd b1f2446fa6 Added Targeting for entities
*Changed all Runtime Sets to be <EntityBase> instead of <StructureBase> or <EnemyBase>
*Added targeting configuration scriptable object (can now set up many differet targeting schemes and use them as needed)
*Added targeting script
*Modified Turret and Enemy to use targeting script (added on play)
*Added NavMesh and NavMeshAgents for enemy movement to be used during prototyping
2022-10-01 21:42:18 +02:00
..
Scripts Added Targeting for entities 2022-10-01 21:42:18 +02:00
AvailableEnemies.asset Changed to using Runtime sets 2022-10-01 17:59:06 +02:00
AvailableEnemies.asset.meta Changed to using Runtime sets 2022-10-01 17:59:06 +02:00
Drone.meta Updates 2022-09-18 11:47:55 +02:00
Enemy.prefab Added Targeting for entities 2022-10-01 21:42:18 +02:00
Enemy.prefab.meta WIP Entities 2022-09-17 18:38:21 +02:00
EnemyTargeterConfiguration.asset Added Targeting for entities 2022-10-01 21:42:18 +02:00
EnemyTargeterConfiguration.asset.meta Added Targeting for entities 2022-10-01 21:42:18 +02:00
Scripts.meta WIP Entities 2022-09-17 18:38:21 +02:00