Commit Graph

18 Commits

Author SHA1 Message Date
Stedd f7ae5d6549 Merge remote-tracking branch 'origin/Dev/ScriptableObjectsRefactor' into Dev/ScriptableObjectsRefactor
# Conflicts:
#	Assets/Entities/Scripts/EntityBase.cs
#	Assets/Entities/Scripts/PowerBase.cs
#	Assets/Entities/Structures/Scripts/StructureBase.cs
2024-10-05 15:39:14 +02:00
Stedd 53560fcc6b Nicer syntax for adding components if null 2024-10-05 15:34:39 +02:00
Stedd 37d0e02368 Updated unity 2024-10-05 15:24:41 +02:00
Stedd 979e631eac WIP ScriptableObjects Refactor 2023-10-28 18:09:02 +02:00
Stedd 0a67caf9be Changed namespaces 2023-10-08 14:54:36 +02:00
Stedd 357e02ff4f Changed naming scheme of ScriptableObjects 2023-10-08 14:06:15 +02:00
Stedd 4027bf3c97 WIP PowerSystem 2022-10-06 00:35:57 +02:00
Stedd b1f2446fa6 Added Targeting for entities
*Changed all Runtime Sets to be <EntityBase> instead of <StructureBase> or <EnemyBase>
*Added targeting configuration scriptable object (can now set up many differet targeting schemes and use them as needed)
*Added targeting script
*Modified Turret and Enemy to use targeting script (added on play)
*Added NavMesh and NavMeshAgents for enemy movement to be used during prototyping
2022-10-01 21:42:18 +02:00
Stedd f89ab59fdf Changed to using Runtime sets
Handlers are now using runtime sets instead of owning lists.
Entities that are instantiated assign themselves to their respective Runtime sets.

Heavily inspired by:
https://www.youtube.com/watch?v=raQ3iHhE_Kk
https://github.com/roboryantron/Unite2017
2022-10-01 17:59:06 +02:00
Stedd 4151ba0050 Project cleanup 2022-10-01 13:31:32 +02:00
Stedd 8be9c3cd70 Cleanup to be able to build 2022-09-18 21:54:55 +02:00
Stedd cea045ae2c WIP Power system 2022-09-18 20:05:49 +02:00
Stedd 13be4256ce AvailableStructures ScriptableObject 2022-09-18 19:07:09 +02:00
Stedd cbeeffe971 Added Powerplant building 2022-09-18 14:49:02 +02:00
Stedd 15e1e06dfe First version of build system 2022-09-18 14:33:43 +02:00
Stedd f4887be792 Updates
*Changed assemblydefinitions
*Added Enemy
*Turrets target enemies
2022-09-18 11:47:55 +02:00
Stedd 29d86194ca WIP Entities 2022-09-17 18:38:21 +02:00
Stedd c94e71603c Started adding structures
Folder layout
Base scripts
2022-09-17 17:33:41 +02:00