Stedd
37d0e02368
Updated unity
2024-10-05 15:24:41 +02:00
Stedd
0a67caf9be
Changed namespaces
2023-10-08 14:54:36 +02:00
Stedd
357e02ff4f
Changed naming scheme of ScriptableObjects
2023-10-08 14:06:15 +02:00
Stedd
9237031dc6
Some cleanups
2022-10-06 00:40:50 +02:00
Stedd
f89ab59fdf
Changed to using Runtime sets
...
Handlers are now using runtime sets instead of owning lists.
Entities that are instantiated assign themselves to their respective Runtime sets.
Heavily inspired by:
https://www.youtube.com/watch?v=raQ3iHhE_Kk
https://github.com/roboryantron/Unite2017
2022-10-01 17:59:06 +02:00
Stedd
4151ba0050
Project cleanup
2022-10-01 13:31:32 +02:00
Stedd
8be9c3cd70
Cleanup to be able to build
2022-09-18 21:54:55 +02:00
Stedd
18a2fd7ef7
Handlers updates
...
*Updated Input system for handlers, now scripts are not depentent on being a child of input system in the hierarchy
*Minor cleanups
*Changed hierarchy in scene (no longer children of inputsystem)
2022-09-18 10:18:49 +02:00
Stedd
2275195932
WIP EnemyHandler
2022-09-17 23:53:34 +02:00