Commit Graph

16 Commits

Author SHA1 Message Date
Stedd 4151ba0050 Project cleanup 2022-10-01 13:31:32 +02:00
Thomas Hodnemyr 01962bbc04 Added Shift to "build many" in build handler 2022-09-18 23:24:48 +02:00
Stedd 8952fb0280 Give index when entering build mode 2022-09-18 22:09:08 +02:00
Stedd 8be9c3cd70 Cleanup to be able to build 2022-09-18 21:54:55 +02:00
Stedd 9b72751e15 Changed available buildings to dictionary 2022-09-18 21:54:33 +02:00
Stedd cea045ae2c WIP Power system 2022-09-18 20:05:49 +02:00
Stedd fd9c91d72b Can build turrets and powerstation from UI 2022-09-18 17:14:42 +02:00
Stedd bd4fc1af8f Ghost structure coloring in build mode 2022-09-18 16:47:11 +02:00
Stedd 46b21baba4 Added Crude UI
Possible to start building from UI button
2022-09-18 15:25:38 +02:00
Stedd 15e1e06dfe First version of build system 2022-09-18 14:33:43 +02:00
Stedd f4887be792 Updates
*Changed assemblydefinitions
*Added Enemy
*Turrets target enemies
2022-09-18 11:47:55 +02:00
Stedd 18a2fd7ef7 Handlers updates
*Updated Input system for handlers, now scripts are not depentent on being a child of input system in the hierarchy
*Minor cleanups
*Changed hierarchy in scene (no longer children of inputsystem)
2022-09-18 10:18:49 +02:00
Stedd 2275195932 WIP EnemyHandler 2022-09-17 23:53:34 +02:00
Thomas Hodnemyr f7a5778c95 Add instantiate on mouse pos 2022-09-17 22:56:22 +02:00
Stedd 76e70e6384 Spawning turrets at click location 2022-09-17 22:13:44 +02:00
Stedd 29d86194ca WIP Entities 2022-09-17 18:38:21 +02:00