Stedd
4151ba0050
Project cleanup
2022-10-01 13:31:32 +02:00
Thomas Hodnemyr
01962bbc04
Added Shift to "build many" in build handler
2022-09-18 23:24:48 +02:00
Stedd
8952fb0280
Give index when entering build mode
2022-09-18 22:09:08 +02:00
Stedd
8be9c3cd70
Cleanup to be able to build
2022-09-18 21:54:55 +02:00
Stedd
9b72751e15
Changed available buildings to dictionary
2022-09-18 21:54:33 +02:00
Stedd
cea045ae2c
WIP Power system
2022-09-18 20:05:49 +02:00
Stedd
fd9c91d72b
Can build turrets and powerstation from UI
2022-09-18 17:14:42 +02:00
Stedd
bd4fc1af8f
Ghost structure coloring in build mode
2022-09-18 16:47:11 +02:00
Stedd
46b21baba4
Added Crude UI
...
Possible to start building from UI button
2022-09-18 15:25:38 +02:00
Stedd
15e1e06dfe
First version of build system
2022-09-18 14:33:43 +02:00
Stedd
f4887be792
Updates
...
*Changed assemblydefinitions
*Added Enemy
*Turrets target enemies
2022-09-18 11:47:55 +02:00
Stedd
18a2fd7ef7
Handlers updates
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*Updated Input system for handlers, now scripts are not depentent on being a child of input system in the hierarchy
*Minor cleanups
*Changed hierarchy in scene (no longer children of inputsystem)
2022-09-18 10:18:49 +02:00
Stedd
2275195932
WIP EnemyHandler
2022-09-17 23:53:34 +02:00
Thomas Hodnemyr
f7a5778c95
Add instantiate on mouse pos
2022-09-17 22:56:22 +02:00
Stedd
76e70e6384
Spawning turrets at click location
2022-09-17 22:13:44 +02:00
Stedd
29d86194ca
WIP Entities
2022-09-17 18:38:21 +02:00