Commit Graph

9 Commits

Author SHA1 Message Date
Stedd 328dea759f Added a PowerLost BoolReference to prevent looping over _activePowerStructures twice in PowerHandler 2024-10-06 11:50:48 +02:00
Stedd e37bd3fde5 Added simple power loss mechanic
Also added two UI texts to see power consumption and generation
2024-10-05 19:24:11 +02:00
Stedd f7ae5d6549 Merge remote-tracking branch 'origin/Dev/ScriptableObjectsRefactor' into Dev/ScriptableObjectsRefactor
# Conflicts:
#	Assets/Entities/Scripts/EntityBase.cs
#	Assets/Entities/Scripts/PowerBase.cs
#	Assets/Entities/Structures/Scripts/StructureBase.cs
2024-10-05 15:39:14 +02:00
Stedd 9e0304fe93 Fixed bug in PowerBase initialization 2024-10-05 15:35:58 +02:00
Stedd 37d0e02368 Updated unity 2024-10-05 15:24:41 +02:00
Stedd 979e631eac WIP ScriptableObjects Refactor 2023-10-28 18:09:02 +02:00
Stedd 0a67caf9be Changed namespaces 2023-10-08 14:54:36 +02:00
Stedd 357e02ff4f Changed naming scheme of ScriptableObjects 2023-10-08 14:06:15 +02:00
Stedd 4027bf3c97 WIP PowerSystem 2022-10-06 00:35:57 +02:00