WIP ScriptableObjects Refactor
This commit is contained in:
parent
f897529e82
commit
979e631eac
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@ -5,10 +5,9 @@
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"GUID:6055be8ebefd69e48b49212b09b47b2f",
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"GUID:75469ad4d38634e559750d17036d5f7c",
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"GUID:f008ecc6829887e478aeb5eb004eb01b",
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"GUID:17a5862fcd6383b4b97bad4dcb1e2e5d",
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"GUID:f26d68a0bdefa1043b120b820f55e190",
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"GUID:eb3099ff524d60545a136315a154d67b",
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"GUID:5d38ea13ae8f69a4395d425d401a557a"
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"GUID:5d38ea13ae8f69a4395d425d401a557a",
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"GUID:63ebd60d5c68886498ecfee04b5d6a12"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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@ -1 +1 @@
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Subproject commit da8824120466499158fc1765333175b865aa0f82
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Subproject commit b031ed3db7b4a08253cf5fcf25059ad299fddaa0
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@ -541,8 +541,8 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 8410932d22e18624787af61d3a4cd191, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_activeTargetableRuntimeSet: {fileID: 11400000, guid: 85e03587d1a940f438ceac70a3d544d5, type: 2}
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<Damageable>k__BackingField: {fileID: 0}
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_activeTargetableRuntimeSet: {fileID: 11400000, guid: ab93dbcc7e973184b896173796edc5ac, type: 2}
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<Damageable>k__BackingField: {fileID: 4299120351774448665}
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_centerPosition: {fileID: 2513054780709503419}
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_basePosition: {fileID: 561887346552595101}
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<Collider>k__BackingField: {fileID: 2425760649276150986}
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@ -617,8 +617,6 @@ MonoBehaviour:
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<Damageable>k__BackingField: {fileID: 4299120351774448665}
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<Targetable>k__BackingField: {fileID: 4816616723634589559}
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_uiFriendlyName: Enemy
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_entityBaseSet: {fileID: 11400000, guid: c5542e77624472441a67b1f34e19a116, type: 2}
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_enemyBaseSet: {fileID: 11400000, guid: e5f25127d92be074aac6e7b745fae107, type: 2}
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<Weapons>k__BackingField:
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- {fileID: 5154912354327310122}
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- {fileID: 5217425462754499093}
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@ -935,7 +933,7 @@ MonoBehaviour:
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_targeterConfig: {fileID: 11400000, guid: d5813a38da3962d4498fc71ef33361b6, type: 2}
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_range: 0
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||||
_targetStrategy: 0
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_activeTargetable: {fileID: 0}
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_activeTargetable: {fileID: 11400000, guid: 2f4ea1ba11a5a3740a0c828fd2fa47d4, type: 2}
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_targeterParent: {fileID: 4816616723634589559}
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<TargetEntity>k__BackingField: {fileID: 0}
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--- !u!1 &7670619634857166053
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@ -15,4 +15,4 @@ MonoBehaviour:
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_maxRange: 30
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_minRange: 0.5
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_selectedTargetStrategy: 0
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_activeEntities: {fileID: 11400000, guid: dda2fd5e970bbd642a5ceead1e82783c, type: 2}
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_activeEntities: {fileID: 11400000, guid: 2f4ea1ba11a5a3740a0c828fd2fa47d4, type: 2}
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@ -2,7 +2,8 @@
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"name": "Entities",
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"rootNamespace": "AsteroidGame",
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"references": [
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"GUID:5d38ea13ae8f69a4395d425d401a557a"
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"GUID:5d38ea13ae8f69a4395d425d401a557a",
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"GUID:63ebd60d5c68886498ecfee04b5d6a12"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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@ -1,15 +0,0 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 9da2d6a0206101c47a22881a0ba2ece2, type: 3}
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m_Name: ActiveEnemyEntities
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m_EditorClassIdentifier:
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_list: []
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@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: e5f25127d92be074aac6e7b745fae107
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,15 +0,0 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 9da2d6a0206101c47a22881a0ba2ece2, type: 3}
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m_Name: ActiveEntities
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m_EditorClassIdentifier:
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_list: []
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@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: c5542e77624472441a67b1f34e19a116
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -9,7 +9,6 @@ MonoBehaviour:
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 3c46c7dedba14f3da958a2e6a3d3feaa, type: 3}
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m_Script: {fileID: 11500000, guid: 1e1a04865d154864c97344bae176e489, type: 3}
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m_Name: ActivePowerStructures
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m_EditorClassIdentifier:
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_list: []
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@ -9,7 +9,6 @@ MonoBehaviour:
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 9da2d6a0206101c47a22881a0ba2ece2, type: 3}
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m_Script: {fileID: 11500000, guid: b73ccf581b4b8ca4fa9c4e0a61cdd6be, type: 3}
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m_Name: ActiveStructureEntities
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m_EditorClassIdentifier:
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_list: []
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@ -9,7 +9,7 @@ MonoBehaviour:
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 7d76ef79c960c1845a914468e30d036b, type: 3}
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m_Script: {fileID: 0}
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m_Name: ActiveTargetableBuildings
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m_EditorClassIdentifier:
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m_EditorClassIdentifier: CoreSystems:GameDev.CoreSystems:SoTargetableRuntimeSet
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_list: []
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: dda2fd5e970bbd642a5ceead1e82783c
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guid: 2f4ea1ba11a5a3740a0c828fd2fa47d4
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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@ -9,7 +9,7 @@ MonoBehaviour:
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 7d76ef79c960c1845a914468e30d036b, type: 3}
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m_Script: {fileID: 0}
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m_Name: ActiveTargetableEnemies
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m_EditorClassIdentifier:
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m_EditorClassIdentifier: CoreSystems:GameDev.CoreSystems:SoTargetableRuntimeSet
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_list: []
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: 85e03587d1a940f438ceac70a3d544d5
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guid: ab93dbcc7e973184b896173796edc5ac
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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@ -1,11 +0,0 @@
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using AsteroidGame.Entities;
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using GameDev.CoreSystems;
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using UnityEngine;
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namespace AsteroidGame.ScriptableObjects
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{
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[CreateAssetMenu(fileName = "newEnemyBaseRuntimeSet", menuName = "RuntimeSet/EnemyBase")]
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public class SoEnemyBaseRuntimeSet : SoRuntimeSet<EnemyBase>
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{
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}
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}
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@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: 33f48df2d03212c4986fe2c47c5de796
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,11 +0,0 @@
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using AsteroidGame.Entities;
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using GameDev.CoreSystems;
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using UnityEngine;
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namespace AsteroidGame.ScriptableObjects
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{
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[CreateAssetMenu(fileName = "newEntityBaseRuntimeSet", menuName = "RuntimeSet/EntityBase")]
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public class SoEntityBaseRuntimeSet : SoRuntimeSet<EntityBase>
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{
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}
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}
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@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: 9da2d6a0206101c47a22881a0ba2ece2
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,11 +0,0 @@
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using AsteroidGame.Entities;
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using GameDev.CoreSystems;
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using UnityEngine;
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namespace AsteroidGame.ScriptableObjects
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{
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[CreateAssetMenu(fileName = "newPowerBaseRuntimeSet", menuName = "RuntimeSet/PowerBase")]
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public class SoPowerBaseRuntimeSet : SoRuntimeSet<PowerBase>
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{
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}
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}
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@ -1,3 +0,0 @@
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fileFormatVersion: 2
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guid: 3c46c7dedba14f3da958a2e6a3d3feaa
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timeCreated: 1665006553
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@ -1,13 +0,0 @@
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using UnityEngine;
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namespace AsteroidGame.ScriptableObjects
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{
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[CreateAssetMenu(fileName = "newPowerConfiguration", menuName = "Configuration/Power")]
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public class SoPowerConfig : ScriptableObject
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{
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public SoPowerBaseRuntimeSet _activePowerStructures;
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public bool isGenerator;
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public bool isConsumer;
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public int maxPower;
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}
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}
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@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: 87159085b5778b14482ec38673729d95
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,11 +0,0 @@
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using AsteroidGame.Entities;
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using GameDev.CoreSystems;
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using UnityEngine;
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namespace AsteroidGame.ScriptableObjects
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{
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[CreateAssetMenu(fileName = "newStructureBaseRuntimeSet", menuName = "RuntimeSet/StructureBase")]
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public class SoStructureBaseRuntimeSet : SoRuntimeSet<StructureBase>
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{
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}
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}
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@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: fbc6f67c9903cc8448f793da64d840cf
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,22 +0,0 @@
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using GameDev.CoreSystems;
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using UnityEngine;
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using UnityEngine.Serialization;
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namespace AsteroidGame.ScriptableObjects
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{
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[CreateAssetMenu(fileName = "newTargeterConfiguration", menuName = "Configuration/Targeter")]
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public class SoTargeterConfig : ScriptableObject
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{
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[FormerlySerializedAs("_range")]
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public float _maxRange;
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public float _minRange;
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public TargetStrategy _selectedTargetStrategy;
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public SoTargetableRuntimeSet _activeEntities;
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public enum TargetStrategy
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{
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LowestRange,
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LowestHealth
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};
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}
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}
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@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: 02781660543c12d4ebddaf334eb0d730
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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using GameDev.CoreSystems;
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using UnityEngine;
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namespace AsteroidGame.ScriptableObjects
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{
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public class SoWeaponConfig : ScriptableObject, IWeapon
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{
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[SerializeField] private float _fireRate;
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[SerializeField] private float _damage;
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public float FireRate
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{
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get => _fireRate;
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set => _fireRate = value;
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}
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public float Damage
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{
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get => _damage;
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set => _damage = value;
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}
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}
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}
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fileFormatVersion: 2
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guid: 19bf3f6dd184a48499aff1db728edfcd
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -8,8 +8,6 @@ namespace AsteroidGame.Entities
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{
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public class EnemyBase : EntityBase
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{
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[SerializeField] private SoEntityBaseRuntimeSet _enemyBaseSet;
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[field: Header("Weapon")]
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[field: SerializeField] public List<Weapon> Weapons { get; set; }
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[field: Header("NavMeshAgent")]
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[SerializeField] private NavMeshAgent _navMeshAgent;
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protected override void OnEnable()
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protected void OnEnable()
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{
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base.OnEnable();
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_enemyBaseSet.Add(this);
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InitializeTargeter();
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InitializeNavMeshAgent();
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//_navMeshAgent.speed = 0.1f;
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}
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protected override void OnDisable()
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{
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base.OnDisable();
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_enemyBaseSet.Remove(this);
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}
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private void Update()
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{
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if (Targeter.FindTarget())
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[Header("UI")]
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[SerializeField] protected string _uiFriendlyName;
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[Space]
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[SerializeField] private SoEntityBaseRuntimeSet _entityBaseSet;
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#region Props
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AssignDamageable();
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}
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protected virtual void OnEnable()
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{
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_entityBaseSet.Add(this);
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}
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protected virtual void OnDisable()
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{
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_entityBaseSet.Remove(this);
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}
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private void InitializeDamageable()
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{
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if (Damageable != null) return;
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//using AsteroidGame.ScriptableObjects;
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using System;
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using AsteroidGame.ScriptableObjects;
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using GameDev.CoreSystems;
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using UnityEngine;
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@ -12,11 +15,25 @@ namespace AsteroidGame.Entities
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[SerializeField] protected int _maxPower;
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[SerializeField] protected int _currentPower;
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[SerializeField] private SoPowerSystemRuntimeSet _powerBaseSet;
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public void SetConfig(SoPowerConfig config)
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{
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_isGenerator = config.isGenerator;
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_isConsumer = config.isConsumer;
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_maxPower = config.maxPower;
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_powerBaseSet = config._runtimeSet;
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_powerBaseSet.Add(this);
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}
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private void OnEnable()
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{
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_powerBaseSet.Add(this);
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}
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private void OnDisable()
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{
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_powerBaseSet.Remove(this);
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}
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#region Setters
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using AsteroidGame.ScriptableObjects;
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using GameDev.CoreSystems;
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using UnityEngine;
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using UnityEngine.Serialization;
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@ -40,7 +39,7 @@ namespace AsteroidGame.Entities
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var currentBestValue = Mathf.Infinity;
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var targetFound = false;
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foreach (var targetEntity in _activeTargetable._list)
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foreach (var targetEntity in _activeTargetable)
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{
|
||||
var distanceToTarget =
|
||||
Vector3.Magnitude(targetEntity.GetCenterPosition() - _targeterParent.GetCenterPosition());
|
||||
|
|
|
@ -49,14 +49,11 @@ MonoBehaviour:
|
|||
<Damageable>k__BackingField: {fileID: 4803755810606958043}
|
||||
<Targetable>k__BackingField: {fileID: 4098794156838288170}
|
||||
_uiFriendlyName: Power\nPlant
|
||||
_entityBaseSet: {fileID: 11400000, guid: c5542e77624472441a67b1f34e19a116, type: 2}
|
||||
_cost: 100
|
||||
_buildPlacementBlocked: 0
|
||||
_buildTimer: 0
|
||||
_structureBaseSet: {fileID: 11400000, guid: 1925957d2bc2f0c4a9210131f2d2c4e5, type: 2}
|
||||
_powerBaseSet: {fileID: 11400000, guid: 127d26f1f3536e94da36af662f63fa0b, type: 2}
|
||||
_powerConfig: {fileID: 11400000, guid: 742a00ce6f6a8e04cae160bc40f09e24, type: 2}
|
||||
_power: {fileID: 0}
|
||||
--- !u!1 &1139200854042314162
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -102,7 +99,7 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 8410932d22e18624787af61d3a4cd191, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_activeTargetableRuntimeSet: {fileID: 11400000, guid: dda2fd5e970bbd642a5ceead1e82783c, type: 2}
|
||||
_activeTargetableRuntimeSet: {fileID: 11400000, guid: 2f4ea1ba11a5a3740a0c828fd2fa47d4, type: 2}
|
||||
<Damageable>k__BackingField: {fileID: 0}
|
||||
_centerPosition: {fileID: 4810890945869411434}
|
||||
_basePosition: {fileID: 4377705888661834325}
|
||||
|
|
|
@ -12,7 +12,7 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 87159085b5778b14482ec38673729d95, type: 3}
|
||||
m_Name: PowerplantPowerConfiguration
|
||||
m_EditorClassIdentifier:
|
||||
_activePowerStructures: {fileID: 11400000, guid: 127d26f1f3536e94da36af662f63fa0b, type: 2}
|
||||
isGenerator: 1
|
||||
isConsumer: 0
|
||||
maxPower: 100
|
||||
_runtimeSet: {fileID: 11400000, guid: 127d26f1f3536e94da36af662f63fa0b, type: 2}
|
||||
|
|
|
@ -1,29 +1,29 @@
|
|||
using AsteroidGame.ScriptableObjects;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
using ScriptableObjectArchitecture;
|
||||
|
||||
namespace AsteroidGame.Entities
|
||||
{
|
||||
public class Disabler : MonoBehaviour
|
||||
{
|
||||
[FormerlySerializedAs("Set")]
|
||||
[SerializeField] private SoStructureBaseRuntimeSet _set;
|
||||
[SerializeField] private GameObjectCollection _set;
|
||||
|
||||
[ContextMenu("Disable All")]
|
||||
public void DisableAll()
|
||||
{
|
||||
// Loop backwards since the list may change when disabling
|
||||
for (int i = _set._list.Count - 1; i >= 0; i--)
|
||||
for (int i = _set.Count - 1; i >= 0; i--)
|
||||
{
|
||||
_set._list[i].gameObject.SetActive(false);
|
||||
_set[i].gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
[ContextMenu("Disable Random")]
|
||||
public void DisableRandom()
|
||||
{
|
||||
int index = Random.Range(0, _set._list.Count);
|
||||
_set._list[index].gameObject.SetActive(false);
|
||||
int index = Random.Range(0, _set.Count);
|
||||
_set[index].gameObject.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,4 +1,3 @@
|
|||
using AsteroidGame.ScriptableObjects;
|
||||
using GameDev.CoreSystems;
|
||||
using UnityEngine;
|
||||
|
||||
|
@ -12,23 +11,21 @@ namespace AsteroidGame.Entities
|
|||
[SerializeField] protected float _buildTimer;
|
||||
|
||||
[Header("Configuration")]
|
||||
[SerializeField] private SoEntityBaseRuntimeSet _structureBaseSet;
|
||||
[SerializeField] private SoPowerBaseRuntimeSet _powerBaseSet;
|
||||
[SerializeField] private SoBuildableRuntimeSet _structureBaseSet;
|
||||
|
||||
[Header("Power")]
|
||||
[SerializeField] private SoPowerConfig _powerConfig;
|
||||
[SerializeField] private PowerBase _power;
|
||||
[SerializeField] private IPowerSystem _power;
|
||||
|
||||
#region Publics
|
||||
|
||||
public PowerBase Power => _power;
|
||||
public IPowerSystem Power => _power;
|
||||
public bool BuildPlacementBlocked => _buildPlacementBlocked;
|
||||
|
||||
#endregion
|
||||
|
||||
protected override void OnEnable()
|
||||
protected void OnEnable()
|
||||
{
|
||||
base.OnEnable();
|
||||
_structureBaseSet.Add(this);
|
||||
InitializePower();
|
||||
}
|
||||
|
@ -37,15 +34,11 @@ namespace AsteroidGame.Entities
|
|||
{
|
||||
_power = gameObject.AddComponent<PowerBase>();
|
||||
_power.SetConfig(_powerConfig);
|
||||
_powerBaseSet.Add(_power);
|
||||
|
||||
}
|
||||
|
||||
protected override void OnDisable()
|
||||
protected void OnDisable()
|
||||
{
|
||||
base.OnDisable();
|
||||
_structureBaseSet.Remove(this);
|
||||
_powerBaseSet.Remove(_power);
|
||||
}
|
||||
|
||||
private void OnTriggerStay(Collider other)
|
||||
|
|
|
@ -21,7 +21,7 @@ namespace AsteroidGame.Entities
|
|||
[field: Header("Targeter")]
|
||||
[field: SerializeField] public Targeter Targeter { get; set; }
|
||||
|
||||
protected override void OnEnable()
|
||||
protected void OnEnable()
|
||||
{
|
||||
base.OnEnable();
|
||||
InitializeTargeter();
|
||||
|
|
|
@ -80,8 +80,8 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 8410932d22e18624787af61d3a4cd191, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_activeTargetableRuntimeSet: {fileID: 11400000, guid: dda2fd5e970bbd642a5ceead1e82783c, type: 2}
|
||||
<Damageable>k__BackingField: {fileID: 0}
|
||||
_activeTargetableRuntimeSet: {fileID: 11400000, guid: 2f4ea1ba11a5a3740a0c828fd2fa47d4, type: 2}
|
||||
<Damageable>k__BackingField: {fileID: 3620345197547817675}
|
||||
_centerPosition: {fileID: 6894291031605712785}
|
||||
_basePosition: {fileID: 9116849480152445015}
|
||||
<Collider>k__BackingField: {fileID: 6912639667868447711}
|
||||
|
@ -943,7 +943,7 @@ MonoBehaviour:
|
|||
_targeterConfig: {fileID: 11400000, guid: 9df40bc219ab8f04cb4e86558bc0df86, type: 2}
|
||||
_range: 0
|
||||
_targetStrategy: 0
|
||||
_activeTargetable: {fileID: 0}
|
||||
_activeTargetable: {fileID: 11400000, guid: ab93dbcc7e973184b896173796edc5ac, type: 2}
|
||||
_targeterParent: {fileID: 0}
|
||||
<TargetEntity>k__BackingField: {fileID: 0}
|
||||
--- !u!1 &8385032484663529878
|
||||
|
@ -1136,14 +1136,11 @@ MonoBehaviour:
|
|||
<Damageable>k__BackingField: {fileID: 3620345197547817675}
|
||||
<Targetable>k__BackingField: {fileID: 3738931345656042189}
|
||||
_uiFriendlyName: Turret
|
||||
_entityBaseSet: {fileID: 11400000, guid: c5542e77624472441a67b1f34e19a116, type: 2}
|
||||
_cost: 10
|
||||
_buildPlacementBlocked: 0
|
||||
_buildTimer: 0
|
||||
_structureBaseSet: {fileID: 11400000, guid: 1925957d2bc2f0c4a9210131f2d2c4e5, type: 2}
|
||||
_powerBaseSet: {fileID: 11400000, guid: 127d26f1f3536e94da36af662f63fa0b, type: 2}
|
||||
_powerConfig: {fileID: 11400000, guid: 9dc2a0f5f29a11a4d9cabe19e18bdd42, type: 2}
|
||||
_power: {fileID: 0}
|
||||
_damage: 1
|
||||
_fireRate: 1
|
||||
_projectileSpeed: 5
|
||||
|
|
|
@ -12,7 +12,7 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 87159085b5778b14482ec38673729d95, type: 3}
|
||||
m_Name: TurretPowerConfiguration
|
||||
m_EditorClassIdentifier:
|
||||
_activePowerStructures: {fileID: 11400000, guid: 127d26f1f3536e94da36af662f63fa0b, type: 2}
|
||||
isGenerator: 0
|
||||
isConsumer: 1
|
||||
maxPower: 10
|
||||
_runtimeSet: {fileID: 11400000, guid: 127d26f1f3536e94da36af662f63fa0b, type: 2}
|
||||
|
|
|
@ -15,4 +15,4 @@ MonoBehaviour:
|
|||
_maxRange: 15
|
||||
_minRange: 0.5
|
||||
_selectedTargetStrategy: 0
|
||||
_activeEntities: {fileID: 11400000, guid: 85e03587d1a940f438ceac70a3d544d5, type: 2}
|
||||
_activeEntities: {fileID: 11400000, guid: ab93dbcc7e973184b896173796edc5ac, type: 2}
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
using AsteroidGame.ScriptableObjects;
|
||||
using ScriptableObjectArchitecture;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AsteroidGame.Handlers
|
||||
|
@ -13,6 +14,6 @@ namespace AsteroidGame.Handlers
|
|||
[SerializeField] private SoEnemyBaseList _availableEnemies;
|
||||
|
||||
[Header("Lists")]
|
||||
[SerializeField] private SoEntityBaseRuntimeSet _activeEnemies;
|
||||
[SerializeField] private GameObjectCollection _activeEnemies;
|
||||
}
|
||||
}
|
|
@ -1,5 +1,6 @@
|
|||
using System;
|
||||
using AsteroidGame.ScriptableObjects;
|
||||
using GameDev.CoreSystems;
|
||||
using ScriptableObjectArchitecture;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AsteroidGame.Handlers
|
||||
|
@ -13,7 +14,7 @@ namespace AsteroidGame.Handlers
|
|||
[SerializeField] private float _powerFactor;
|
||||
|
||||
[Header("Connections")]
|
||||
[SerializeField] private SoPowerBaseRuntimeSet _activePowerStructures;
|
||||
[SerializeField] private SoPowerSystemRuntimeSet _activePowerStructures;
|
||||
|
||||
|
||||
private void Update()
|
||||
|
@ -21,7 +22,7 @@ namespace AsteroidGame.Handlers
|
|||
_powerConsumption = 0;
|
||||
_powerConsumptionPeak = 0;
|
||||
_powerCapacity = 0;
|
||||
foreach (var structure in _activePowerStructures._list)
|
||||
foreach (var structure in _activePowerStructures)
|
||||
{
|
||||
if (structure.IsConsumer)
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue