11 lines
307 B
C#
11 lines
307 B
C#
using AsteroidGame.Entities;
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using GameDev.CoreSystems;
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using UnityEngine;
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namespace AsteroidGame.ScriptableObjects
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{
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[CreateAssetMenu(fileName = "newStructureBaseRuntimeSet", menuName = "RuntimeSet/StructureBase")]
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public class SoStructureBaseRuntimeSet : SoRuntimeSet<StructureBase>
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{
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}
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} |