AsteroidGame/Assets/Entities/ScriptableObjects/SoStructureBaseRuntimeSet.cs

11 lines
307 B
C#

using AsteroidGame.Entities;
using GameDev.CoreSystems;
using UnityEngine;
namespace AsteroidGame.ScriptableObjects
{
[CreateAssetMenu(fileName = "newStructureBaseRuntimeSet", menuName = "RuntimeSet/StructureBase")]
public class SoStructureBaseRuntimeSet : SoRuntimeSet<StructureBase>
{
}
}