Turret only draws power while active

This commit is contained in:
Stedd 2024-10-15 23:45:23 +02:00
parent bed0fabc4e
commit 13fcafa4fc
1 changed files with 1 additions and 1 deletions

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@ -73,7 +73,7 @@ namespace AsteroidGame.Entities
private void TurnOffWeapons()
{
//powerSystem.SetCurrentPower(0);
powerSystem.SetCurrentPower(0);
foreach (var weapon in Weapons)
{
weapon.FireWeapon = false;