From 13fcafa4fc27606f5d09f04ed3e8f2347fc0ddb6 Mon Sep 17 00:00:00 2001 From: Stedd Date: Tue, 15 Oct 2024 23:45:23 +0200 Subject: [PATCH] Turret only draws power while active --- Assets/Entities/Structures/Turret/Turret.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Entities/Structures/Turret/Turret.cs b/Assets/Entities/Structures/Turret/Turret.cs index f75f47a..6b87dfd 100644 --- a/Assets/Entities/Structures/Turret/Turret.cs +++ b/Assets/Entities/Structures/Turret/Turret.cs @@ -73,7 +73,7 @@ namespace AsteroidGame.Entities private void TurnOffWeapons() { - //powerSystem.SetCurrentPower(0); + powerSystem.SetCurrentPower(0); foreach (var weapon in Weapons) { weapon.FireWeapon = false;