docs: update game-master/session-notes/Session70_80/Session71_GeneralNotes

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title: Session 71 GeneralNotes
description:
published: true
date: 2024-01-23T16:27:02.657Z
date: 2024-01-23T17:02:02.736Z
tags: game-master
editor: ckeditor
dateCreated: 2023-11-27T20:16:01.199Z
@ -49,7 +49,10 @@ dateCreated: 2023-11-27T20:16:01.199Z
</ul>
</li>
<li>.</li>
<li>Party can try to convince their way in, saying they are new hirings. They'd have to avoid Scillante though, as he'd recognize them.</li>
<li>Party can try to convince their way in, saying they are new hirings. They'd have to avoid Scillante though, as he'd recognize them.<ul>
<li>Cairne and Valiant are also at risk of standing out too much.</li>
</ul>
</li>
</ul>
<p>&nbsp;</p>
<h3>Getting Information from people who work there</h3>
@ -94,8 +97,70 @@ dateCreated: 2023-11-27T20:16:01.199Z
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<h3><strong>Supples Moretti may give &nbsp;them:</strong></h3>
<ul>
<li>All-Terrain Ankleboots<ul>
<li>5/Day: You can click the heels together as a bonus action. Until the start of your next turn, all surfaces become walkable be it liquids, vertical walls, or upside-down on a roof.</li>
</ul>
</li>
<li>Circlet of the Forest's Favorite Princess.<ul>
<li>3/Day When an enemy is making a Melee attack against you, you can spend a reaction to create a Thorn Whip originating on a solid point within 30ft of you. The thorn Whip immediately attacks the target. make a Melee Spell Attack against a target. On a hit, the target takes 2d6 Piercing Damage and is pulled 10ft towards the origin of the Thorn Whip.</li>
</ul>
</li>
<li>Acorn of the Dryad's Tree: You permanently have the effect of Barkskin while shapeshifted.</li>
<li><strong>Gloves of Entanglement:</strong>
<ul>
<li>1/Day: Once per day, when the druid casts a spell that deals damage, they can choose to have vines burst from the ground to restrain the target. The target must succeed on a Strength saving throw or be restrained until the end of their next turn.<ul>
<li>if the spell hit multiple targets, each target must make the same save.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Will of Concalia</strong>
<ul>
<li>Greek Chlamys style mantle. Status symbol among Concalian warriors.</li>
<li>You have resistance to all damage while below 20HP. (Does not reduce damage that brings you below 20 HP, only damage taken while already below 20 HP)</li>
<li>Potentially: Once per day, the first time you are brought to 0 HP, you may do a single action before rolling your first Death Save. You do not gain this benefit if something causes you &nbsp;to fail a Death Save (such as by taking additional damage) &nbsp;before your turn. Does not work on effects that immediately kill you upon reaching 0 HP, and the effect only triggers if brought to 0 HP in a encounter-related scenario.</li>
<li>The Marcandrians recovered this Mantle from a Concalian Ruin. It was later acquired by the Conciri and brought into their collection for study.</li>
</ul>
</li>
<li>Two-Faced Medallion<ul>
<li>Dealing damage with a spell increases next healing done by a spell by 1d6.</li>
<li>Healing an ally with a spell increases the damage of your next damaging spell by 1d6.</li>
<li>&nbsp;</li>
</ul>
</li>
<li><strong>Battlemage's gloves</strong>
<ul>
<li>Gain +1 to Spell Attack Rolls</li>
<li>Ranged Spell Attacks can be made as Melee Spell Attacks while adjacent to a hostile creature, targeting a creature in Melee range.</li>
</ul>
</li>
<li><s>The Helping Hand</s>
<ul>
<li><s>Once per day, you may use your reaction to give another&nbsp;</s></li>
</ul>
</li>
<li><strong>Chromatic Ring</strong>
<ul>
<li>Once per day, &nbsp;you may cast Chromatic Orb as a 1st level spell without expending a Spell Slot.</li>
<li>You may also expend one of your own spell slots to cast Chromatic Orb additional times through the ring.</li>
</ul>
</li>
</ul>
<p>&nbsp;</p>
<p>&nbsp;</p>
<ul>
<li>Items Te'Lik is Wearing:<ul>
<li><a href="https://wiki.strixhab.net/HBW/Items/magical/escape_artist's_wristguards">I-MA040 Escape Artist's Wristguard</a></li>
<li>Actor's Earpiece<ul>
<li>You know the Thaumaturgy Cantrip. Instead of having a Verbal component, you cast it by spending an action to tap the earpiece with one of your fingers.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<h2>Session 72</h2>
@ -258,70 +323,8 @@ dateCreated: 2023-11-27T20:16:01.199Z
</li>
</ul>
<p>&nbsp;</p>
<p>Supples Moretti may give &nbsp;them:</p>
<ul>
<li>All-Terrain Ankleboots<ul>
<li>5/Day: You can click the heels together as a bonus action. Until the start of your next turn, all surfaces become walkable be it liquids, vertical walls, or upside-down on a roof.</li>
</ul>
</li>
<li>Circlet of the Forest's Favorite Princess.<ul>
<li>3/Day When an enemy is making a Melee attack against you, you can spend a reaction to create a Thorn Whip originating on a solid point within 30ft of you. The thorn Whip immediately attacks the target. make a Melee Spell Attack against a target. On a hit, the target takes 2d6 Piercing Damage and is pulled 10ft towards the origin of the Thorn Whip.</li>
</ul>
</li>
<li>Acorn of the Dryad's Tree: You permanently have the effect of Barkskin while shapeshifted.</li>
<li><strong>Gloves of Entanglement:</strong>
<ul>
<li>1/Day: Once per day, when the druid casts a spell that deals damage, they can choose to have vines burst from the ground to restrain the target. The target must succeed on a Strength saving throw or be restrained until the end of their next turn.<ul>
<li>if the spell hit multiple targets, each target must make the same save.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Will of Concalia</strong>
<ul>
<li>Greek Chlamys style mantle. Status symbol among Concalian warriors.</li>
<li>You have resistance to all damage while below 20HP. (Does not reduce damage that brings you below 20 HP, only damage taken while already below 20 HP)</li>
<li>Potentially: Once per day, the first time you are brought to 0 HP, you may do a single action before rolling your first Death Save. You do not gain this benefit if something causes you &nbsp;to fail a Death Save (such as by taking additional damage) &nbsp;before your turn. Does not work on effects that immediately kill you upon reaching 0 HP, and the effect only triggers if brought to 0 HP in a encounter-related scenario.</li>
<li>The Marcandrians recovered this Mantle from a Concalian Ruin. It was later acquired by the Conciri and brought into their collection for study.</li>
</ul>
</li>
<li>Two-Faced Medallion<ul>
<li>Dealing damage with a spell increases next healing done by a spell by 1d6.</li>
<li>Healing an ally with a spell increases the damage of your next damaging spell by 1d6.</li>
<li>&nbsp;</li>
</ul>
</li>
<li><strong>Battlemage's gloves</strong>
<ul>
<li>Gain +1 to Spell Attack Rolls</li>
<li>Ranged Spell Attacks can be made as Melee Spell Attacks while adjacent to a hostile creature, targeting a creature in Melee range.</li>
</ul>
</li>
<li><s>The Helping Hand</s>
<ul>
<li><s>Once per day, you may use your reaction to give another&nbsp;</s></li>
</ul>
</li>
<li><strong>Chromatic Ring</strong>
<ul>
<li>Once per day, &nbsp;you may cast Chromatic Orb as a 1st level spell without expending a Spell Slot.</li>
<li>You may also expend one of your own spell slots to cast Chromatic Orb additional times through the ring.</li>
</ul>
</li>
</ul>
<p>&nbsp;</p>
<p>&nbsp;</p>
<ul>
<li>Items Te'Lik is Wearing:<ul>
<li><a href="https://wiki.strixhab.net/HBW/Items/magical/escape_artist's_wristguards">I-MA040 Escape Artist's Wristguard</a></li>
<li>Actor's Earpiece<ul>
<li>You know the Thaumaturgy Cantrip. Instead of having a Verbal component, you cast it by spending an action to tap the earpiece with one of your fingers.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>