diff --git a/game-master/session-notes/Session70_80/Session71_GeneralNotes.html b/game-master/session-notes/Session70_80/Session71_GeneralNotes.html
index f13d7d7..1478766 100644
--- a/game-master/session-notes/Session70_80/Session71_GeneralNotes.html
+++ b/game-master/session-notes/Session70_80/Session71_GeneralNotes.html
@@ -2,7 +2,7 @@
title: Session 71 GeneralNotes
description:
published: true
-date: 2024-01-23T16:27:02.657Z
+date: 2024-01-23T17:02:02.736Z
tags: game-master
editor: ckeditor
dateCreated: 2023-11-27T20:16:01.199Z
@@ -49,7 +49,10 @@ dateCreated: 2023-11-27T20:16:01.199Z
.
- Party can try to convince their way in, saying they are new hirings. They'd have to avoid Scillante though, as he'd recognize them.
+ Party can try to convince their way in, saying they are new hirings. They'd have to avoid Scillante though, as he'd recognize them.
+ - Cairne and Valiant are also at risk of standing out too much.
+
+
Getting Information from people who work there
@@ -94,8 +97,70 @@ dateCreated: 2023-11-27T20:16:01.199Z
+Supples Moretti may give them:
+
+ - All-Terrain Ankleboots
+ - 5/Day: You can click the heels together as a bonus action. Until the start of your next turn, all surfaces become walkable – be it liquids, vertical walls, or upside-down on a roof.
+
+
+ - Circlet of the Forest's Favorite Princess.
+ - 3/Day When an enemy is making a Melee attack against you, you can spend a reaction to create a Thorn Whip originating on a solid point within 30ft of you. The thorn Whip immediately attacks the target. make a Melee Spell Attack against a target. On a hit, the target takes 2d6 Piercing Damage and is pulled 10ft towards the origin of the Thorn Whip.
+
+
+ - Acorn of the Dryad's Tree: You permanently have the effect of Barkskin while shapeshifted.
+ - Gloves of Entanglement:
+
+ - 1/Day: Once per day, when the druid casts a spell that deals damage, they can choose to have vines burst from the ground to restrain the target. The target must succeed on a Strength saving throw or be restrained until the end of their next turn.
+ - if the spell hit multiple targets, each target must make the same save.
+
+
+
+
+ - Will of Concalia
+
+ - Greek Chlamys style mantle. Status symbol among Concalian warriors.
+ - You have resistance to all damage while below 20HP. (Does not reduce damage that brings you below 20 HP, only damage taken while already below 20 HP)
+ - Potentially: Once per day, the first time you are brought to 0 HP, you may do a single action before rolling your first Death Save. You do not gain this benefit if something causes you to fail a Death Save (such as by taking additional damage) before your turn. Does not work on effects that immediately kill you upon reaching 0 HP, and the effect only triggers if brought to 0 HP in a encounter-related scenario.
+ - The Marcandrians recovered this Mantle from a Concalian Ruin. It was later acquired by the Conciri and brought into their collection for study.
+
+
+ - Two-Faced Medallion
+ - Dealing damage with a spell increases next healing done by a spell by 1d6.
+ - Healing an ally with a spell increases the damage of your next damaging spell by 1d6.
+ -
+
+
+ - Battlemage's gloves
+
+ - Gain +1 to Spell Attack Rolls
+ - Ranged Spell Attacks can be made as Melee Spell Attacks while adjacent to a hostile creature, targeting a creature in Melee range.
+
+
+ The Helping Hand
+
+ Once per day, you may use your reaction to give another
+
+
+ - Chromatic Ring
+
+ - Once per day, you may cast Chromatic Orb as a 1st level spell without expending a Spell Slot.
+ - You may also expend one of your own spell slots to cast Chromatic Orb additional times through the ring.
+
+
+
+
+ - Items Te'Lik is Wearing:
+ - I-MA040 Escape Artist's Wristguard
+ - Actor's Earpiece
+ - You know the Thaumaturgy Cantrip. Instead of having a Verbal component, you cast it by spending an action to tap the earpiece with one of your fingers.
+
+
+
+
+
+
Session 72
@@ -258,70 +323,8 @@ dateCreated: 2023-11-27T20:16:01.199Z
-Supples Moretti may give them:
-
- - All-Terrain Ankleboots
- - 5/Day: You can click the heels together as a bonus action. Until the start of your next turn, all surfaces become walkable – be it liquids, vertical walls, or upside-down on a roof.
-
-
- - Circlet of the Forest's Favorite Princess.
- - 3/Day When an enemy is making a Melee attack against you, you can spend a reaction to create a Thorn Whip originating on a solid point within 30ft of you. The thorn Whip immediately attacks the target. make a Melee Spell Attack against a target. On a hit, the target takes 2d6 Piercing Damage and is pulled 10ft towards the origin of the Thorn Whip.
-
-
- - Acorn of the Dryad's Tree: You permanently have the effect of Barkskin while shapeshifted.
- - Gloves of Entanglement:
-
- - 1/Day: Once per day, when the druid casts a spell that deals damage, they can choose to have vines burst from the ground to restrain the target. The target must succeed on a Strength saving throw or be restrained until the end of their next turn.
- - if the spell hit multiple targets, each target must make the same save.
-
-
-
-
- - Will of Concalia
-
- - Greek Chlamys style mantle. Status symbol among Concalian warriors.
- - You have resistance to all damage while below 20HP. (Does not reduce damage that brings you below 20 HP, only damage taken while already below 20 HP)
- - Potentially: Once per day, the first time you are brought to 0 HP, you may do a single action before rolling your first Death Save. You do not gain this benefit if something causes you to fail a Death Save (such as by taking additional damage) before your turn. Does not work on effects that immediately kill you upon reaching 0 HP, and the effect only triggers if brought to 0 HP in a encounter-related scenario.
- - The Marcandrians recovered this Mantle from a Concalian Ruin. It was later acquired by the Conciri and brought into their collection for study.
-
-
- - Two-Faced Medallion
- - Dealing damage with a spell increases next healing done by a spell by 1d6.
- - Healing an ally with a spell increases the damage of your next damaging spell by 1d6.
- -
-
-
- - Battlemage's gloves
-
- - Gain +1 to Spell Attack Rolls
- - Ranged Spell Attacks can be made as Melee Spell Attacks while adjacent to a hostile creature, targeting a creature in Melee range.
-
-
- The Helping Hand
-
- Once per day, you may use your reaction to give another
-
-
- - Chromatic Ring
-
- - Once per day, you may cast Chromatic Orb as a 1st level spell without expending a Spell Slot.
- - You may also expend one of your own spell slots to cast Chromatic Orb additional times through the ring.
-
-
-
-
- - Items Te'Lik is Wearing:
- - I-MA040 Escape Artist's Wristguard
- - Actor's Earpiece
- - You know the Thaumaturgy Cantrip. Instead of having a Verbal component, you cast it by spending an action to tap the earpiece with one of your fingers.
-
-
-
-
-
-