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title: Deity Equivalences title: Deity Equivalences
description: Lists equivalent deities. Not to be read by players description: Lists equivalent deities. Not to be read by players
published: true published: true
date: 2025-05-15T19:33:41.148Z date: 2025-05-15T19:35:05.695Z
tags: game-master, deity equivalences, deities, pantheons, gods tags: game-master, deity equivalences, deities, pantheons, gods
editor: ckeditor editor: ckeditor
dateCreated: 2023-01-06T16:53:50.445Z dateCreated: 2023-01-06T16:53:50.445Z
@ -664,11 +664,19 @@ dateCreated: 2023-01-06T16:53:50.445Z
<h3>&nbsp;</h3> <h3>&nbsp;</h3>
<h3>🔥 <strong>Gruumsh, the One-Eyed Flame</strong></h3> <h3>🔥 <strong>Gruumsh, the One-Eyed Flame</strong></h3>
<p>Orcs are raised not merely on violence, but on stories:<br><i>“The world will take from you unless you take first.”</i><br><i>“Mercy is a trick of the weak.”</i><br><i>“Your pain is power. Your scars are sacred.”</i></p> <p>Orcs are raised not merely on violence, but on stories:<br><i>“The world will take from you unless you take first.”</i><br><i>“Mercy is a trick of the weak.”</i><br><i>“Your pain is power. Your scars are sacred.”</i></p>
<h3><strong>8. Lolth</strong> <i>The Weaver Below</i></h3>
<p><strong>Role:</strong> Secrets, Betrayal, Power through Chaos</p>
<p><strong>Positioning:</strong> Patron of those who rise through treachery and spin webs in the dark.</p>
<p><strong>Unique Flavor:</strong> Represents chaos disguised as hierarchy — power gained through control of information and manipulation.</p>
<h3><strong>15. Shar</strong> <i>The Hollow Night</i></h3>
<p><strong>Role:</strong> Loss, Secrets, Despair, Emptiness</p>
<p><strong>Positioning:</strong> The divine of oblivion — not destruction, but unbeing.</p>
<p><strong>Unique Flavor:</strong> Goddess of what was and is no longer — memorys decay, griefs weight, the things you cant take back.</p>
<h2>Notes to self:</h2> <h2>Notes to self:</h2>
<ul> <ul>
<li>Cosmic<ul> <li>Cosmic<ul>
<li>Lathander - Sun - Warmth, Growth, healing; Summer (personal context)</li> <li>Lathander - Sun - Warmth, Growth, healing; Summer (personal context)</li>
<li>Selune/Sehanine - White Moon; Divination; Enlightenment; Guidance; Tranquillity; Clearity of Mind; “peaceful death” etc. (acceptance?)<ul> <li>Selune/Sehanine - White Moon; Divination; Dreams; Enlightenment; Guidance; Tranquillity; Clearity of Mind; “peaceful death” etc. (acceptance?)<ul>
<li>Divination, Wisdom, Purity, Tranquility, Enlightenment, Knowledge</li> <li>Divination, Wisdom, Purity, Tranquility, Enlightenment, Knowledge</li>
</ul> </ul>
</li> </li>
@ -765,3 +773,81 @@ dateCreated: 2023-01-06T16:53:50.445Z
<p><strong>Duality / Twins / Balance</strong> (e.g., the Dioscuri, Yin/Yang)</p> <p><strong>Duality / Twins / Balance</strong> (e.g., the Dioscuri, Yin/Yang)</p>
<p><strong>Dreams vs Reality</strong> (e.g., Hypnos, Morpheus)</p> <p><strong>Dreams vs Reality</strong> (e.g., Hypnos, Morpheus)</p>
<p><strong>Fate / Inevitability / Doom</strong> (e.g., Moirai, Norns, Ananke)</p> <p><strong>Fate / Inevitability / Doom</strong> (e.g., Moirai, Norns, Ananke)</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<h1>RANDOM NOTES:</h1>
<p>Below are just suggestions, notes. Not final. Do not view as “canon".</p>
<h3><strong>1. Moradin</strong> <i>The Flame Beneath Stone</i></h3>
<p><strong>Role:</strong> Patron of Crafts, Forge, and Enduring Civilization</p>
<p><strong>Positioning:</strong> Represents the divine spark of creation through labor. Could be the god of civilizations foundations — not rulership, but infrastructure.</p>
<p><strong>Unique Flavor:</strong> God of legacy and craftsmanship, honored by builders, smiths, and those who create to outlast themselves.</p>
<hr>
<h3><strong>2. Gruumsh</strong> <i>The Burning Eye</i></h3>
<p><strong>Role:</strong> God of Conquest, Fury, and Tribal Supremacy</p>
<p><strong>Positioning:</strong> Represents the relentless drive of the dispossessed and the ideology of "might makes right."</p>
<p><strong>Unique Flavor:</strong> Less “evil warlord,” more primal spirit of war-as-survival — feared and followed by those who feel cast out or wronged.</p>
<hr>
<h3><strong>3. Corellon</strong> <i>The Shaping Wind</i></h3>
<p><strong>Role:</strong> Patron of Artistry, Elegance, and Elven Identity</p>
<p><strong>Positioning:</strong> Embodiment of mutable beauty and the freedom to shape oneself (physically, spiritually, creatively).</p>
<p><strong>Unique Flavor:</strong> God of self-expression, transformation, and transcendence through art and magic.</p>
<hr>
<h3><strong>4. Annam</strong> <i>The Titanfather</i></h3>
<p><strong>Role:</strong> God of Size, Order, and Primordial Authority</p>
<p><strong>Positioning:</strong> Mythic progenitor and god of cosmic hierarchy — the original concept of divine right and destiny.</p>
<p><strong>Unique Flavor:</strong> Worshiped more in myth than in temples; seen as the origin of ordained greatness, especially among giants and kings.</p>
<hr>
<h3><strong>5. Tiamat</strong> <i>The Hoarded Queen</i></h3>
<p><strong>Role:</strong> Greed, Domination, and Jealousy</p>
<p><strong>Positioning:</strong> Patron of tyrants who take what they believe the world owes them.</p>
<p><strong>Unique Flavor:</strong> Not just a dragon god — she represents the hunger to possess and control <i>everything</i>. Temples could be vaults.</p>
<hr>
<h3><strong>6. Garl Glittergold</strong> <i>The Laughing Vault</i></h3>
<p><strong>Role:</strong> Wit, Protection, Mirth, and Trickery</p>
<p><strong>Positioning:</strong> Trickster and guardian; laughter as resistance, cleverness as survival.</p>
<p><strong>Unique Flavor:</strong> Think Loki but wholesome — celebrates the joy of outwitting problems, a patron of clever solutions and harmless mischief.</p>
<hr>
<h3><strong>7. Yondalla</strong> <i>The Hearthmother</i></h3>
<p><strong>Role:</strong> Safety, Hearth, Peace, and Community</p>
<p><strong>Positioning:</strong> Defender of the vulnerable and keeper of the home fire.</p>
<p><strong>Unique Flavor:</strong> Could be expanded to serve as the <i>universal protector of the small and communal</i>, not just halflings.</p>
<hr>
<h3><strong>8. Lolth</strong> <i>The Weaver Below</i></h3>
<p><strong>Role:</strong> Secrets, Betrayal, Power through Chaos</p>
<p><strong>Positioning:</strong> Patron of those who rise through treachery and spin webs in the dark.</p>
<p><strong>Unique Flavor:</strong> Represents chaos disguised as hierarchy — power gained through control of information and manipulation.</p>
<hr>
<h3><strong>9. Sehanine (merged Selûne)</strong> <i>The Silver Veil</i></h3>
<p><strong>Role:</strong> Moonlight, Dreams, Death, and Mystery</p>
<p><strong>Positioning:</strong> Patron of mysteries, illusions, and the gentler side of death.</p>
<p><strong>Unique Flavor:</strong> Guardian of thresholds — between sleep and wake, life and death, truth and illusion.</p>
<hr>
<h3><strong>10. Eilistraee</strong> <i>The Blade in the Moonlight</i></h3>
<p><strong>Role:</strong> Redemption, Beauty, Freedom, Dance</p>
<p><strong>Positioning:</strong> Patron of second chances, especially for outcasts and those seeking new lives.</p>
<p><strong>Unique Flavor:</strong> A hopeful lunar deity — moonlight as liberation, sword and song as sacred tools of the self.</p>
<hr>
<h3><strong>11. Mystra</strong> <i>The Weavemother</i></h3>
<p><strong>Role:</strong> Magic, Knowledge, Regulation of Arcane Power</p>
<p><strong>Positioning:</strong> Cosmic administrator and protector of realitys structure through magic.</p>
<p><strong>Unique Flavor:</strong> Not just the god of magic — but the <i>conceptual force</i> of magic itself. Maintains balance between mortal will and arcane chaos.</p>
<hr>
<h3><strong>12. Lathander</strong> <i>The Dawnbreaker</i></h3>
<p><strong>Role:</strong> Renewal, Hope, Vitality, New Beginnings</p>
<p><strong>Positioning:</strong> God of revolutions, healing, and the breaking of old chains.</p>
<p><strong>Unique Flavor:</strong> Sun as rebirth, not just light. Could represent the idea that every day is a chance to begin again.</p>
<hr>
<h3><strong>13. Malar (Green/Cursed Moon)</strong> <i>The Hunger Moon</i></h3>
<p><strong>Role:</strong> Bestial Instinct, Predation, Blood, and Savagery</p>
<p><strong>Positioning:</strong> Raw, primal instinct — feared and revered as the patron of the untamed.</p>
<p><strong>Unique Flavor:</strong> Green moon awakens “the hunt” in all creatures. Represents what civilization <i>suppresses</i>.</p>
<hr>
<h3><strong>14. Mielikki (optional merge with Malar or not)</strong> <i>The Quiet Grove</i></h3>
<p><strong>Role:</strong> Natures Balance, Wilderness, Life Cycles</p>
<p><strong>Positioning:</strong> Nature not as peace, but as <i>uncaring balance</i>. Life, death, predator, prey — all are one.</p>
<p><strong>Unique Flavor:</strong> A more neutral or somber nature deity than the usual happy-forest trope.</p>
<hr>
<h3><strong>15. Shar</strong> <i>The Hollow Night</i></h3>
<p><strong>Role:</strong> Loss, Secrets, Despair, Emptiness</p>
<p><strong>Positioning:</strong> The divine of oblivion — not destruction, but unbeing.</p>
<p><strong>Unique Flavor:</strong> Goddess of what was and is no longer — memorys decay, griefs weight, the things you cant take back.</p>