docs: update game-master/session-notes/Session50_60/Session56_MorattiTowerNotes
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title: Session56 Moratti Tower Notes
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description:
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published: true
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date: 2023-04-06T19:40:37.080Z
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date: 2023-04-07T12:40:13.767Z
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tags: game-master, session 56, 56
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editor: ckeditor
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dateCreated: 2023-02-22T16:48:17.330Z
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@ -632,6 +632,36 @@ dateCreated: 2023-02-22T16:48:17.330Z
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<h3>Floor 4</h3>
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<ul>
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<li>This is Moretti's personal preparation area. Includes alchemy stations, and areas for preparing materials.</li>
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<li>Upper room:<ul>
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<li>Looks like the workspace of a mad doctor. There are knives, saws, scalpels. Urns that looks to be dissolving body parts of different creatures</li>
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<li>Creatures here:<ul>
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<li>Sprites</li>
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<li>Pixies<ul>
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<li>Utmagret. Wings seem frail, as if having been scraped repeatedly.</li>
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<li>Pixie dust: Grants Flight for 1 minute; Confusion for 1minute; or puts the wearer to sleep. DC12. Roll 1d3 to see what effect happens.</li>
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</ul>
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</li>
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<li>Boggles </li>
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<li>Madcaps</li>
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</ul>
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</li>
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</ul>
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</li>
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<li>Lower Room<ul>
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<li>Creatures:<ul>
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<li>Basilisks</li>
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<li>Displacer Beast?</li>
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<li>Satyrs</li>
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<li>Dryads, from other forests?<ul>
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<li>Dryad hearts + sevje</li>
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</ul>
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</li>
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<li>Harpy - vocal cords</li>
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<li>Sea Spawn</li>
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</ul>
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</li>
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</ul>
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</li>
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<li>Main aspects:<ol>
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<li>Alchemy room<ol>
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<li>Alchemy stations. Figure out a few main things they're making here that the Cabal uses regularly<ol>
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