docs: update game-master/session-notes/Session50_60/Session56_MorattiTowerNotes
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title: Session56 Moratti Tower Notes
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description:
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published: true
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date: 2023-04-06T18:55:16.106Z
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date: 2023-04-06T19:09:46.408Z
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tags: game-master, session 56, 56
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editor: ckeditor
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dateCreated: 2023-02-22T16:48:17.330Z
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@ -612,24 +612,29 @@ dateCreated: 2023-02-22T16:48:17.330Z
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<li>(Adjust as needed)</li>
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</ul>
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</li>
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<li>Orb at the central table will shoot Chain Lightning at the party if a trap is triggered.</li>
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</ul>
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</li>
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<li> </li>
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<li> </li>
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<li>Floor in first room entered is trapped with Glyphs<ul>
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<li>If any glyph is triggered, the door to stairs downwards will shut and lock. A fireball explosion immediately triggers in the room (DC17 Dex or 8d6 damage. Levitated person fails it), and then wall falls down to reveal Guardians.</li>
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<li>Glyphs cast Levitate. DC17 Con save, or be helplessly left hovering in the air.</li>
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<li>Guardians have spears, and aims to attack people with them while staying out of melee range.</li>
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<li>The door to the next room has no keyhole or handle. It's nothing to grab onto. Pulling the candlestick mid-bottom opens the door.</li>
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</ul>
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</li>
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<li>3: Smaller private testing area / preparation area / mixing area / curing area (general area to keep components that need to "stay in solution" for a while to dissolve or turn into proper materials etc)<ul>
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<li>Cauldrons, chemistry stuff, storage, barrels for curing things in, etc</li>
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</ul>
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</li>
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<li>4: Multiple arcane preparation areas with ritual sites, smaller in size<ul>
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<li>Magic item creating area as well.</li>
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</ul>
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</li>
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<li>Door is locked with Arcane Lock on it. DC25 to picklock. AC28 to destroy - failure once means you're unable to break it.</li>
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</ul>
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<p> </p>
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<h3>Floor 4</h3>
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<ul>
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<li>This is Moretti's personal preparation area. Includes alchemy stations, and areas for preparing materials.</li>
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<li>Main aspects:<ol>
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<li>Alchemy room<ol>
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<li>Alchemy stations. Figure out a few main things they're making here that the Cabal uses regularly<ol>
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<li>Polymorph elixirs to keep Moretti polymorphed.</li>
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<li>Find a couple more.</li>
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</ol>
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</li>
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<li>Fey drainage area<ol>
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<li>Couple of “storage” rooms where magical beings, mostly fey, are being dissected, with their magical body parts being extracted. Instructions written in Sylvan - from Hag Grandmother (Narth). Papers made of a special mixture that only Fey use - basically a substitute for paper that they create.</li>
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<li><strong>Two areas: One to drain blood, dissolve, etc. Basically for keeping things that must stay in a certain manner for a while. Other is for processing - such as plucking wings of pixies, dissecting creatures to extract organs high in magic, etc.</strong></li>
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</ol>
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</li>
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</ol>
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</li>
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</ol>
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</li>
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</ul>
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