From 90d6473f623267d6d7028860d8948e6657acb330 Mon Sep 17 00:00:00 2001 From: MortenGM Date: Thu, 6 Apr 2023 19:09:47 +0000 Subject: [PATCH] docs: update game-master/session-notes/Session50_60/Session56_MorattiTowerNotes --- .../Session56_MorattiTowerNotes.html | 43 +++++++++++-------- 1 file changed, 24 insertions(+), 19 deletions(-) diff --git a/game-master/session-notes/Session50_60/Session56_MorattiTowerNotes.html b/game-master/session-notes/Session50_60/Session56_MorattiTowerNotes.html index d9960b6..1152dd0 100644 --- a/game-master/session-notes/Session50_60/Session56_MorattiTowerNotes.html +++ b/game-master/session-notes/Session50_60/Session56_MorattiTowerNotes.html @@ -2,7 +2,7 @@ title: Session56 Moratti Tower Notes description: published: true -date: 2023-04-06T18:55:16.106Z +date: 2023-04-06T19:09:46.408Z tags: game-master, session 56, 56 editor: ckeditor dateCreated: 2023-02-22T16:48:17.330Z @@ -573,7 +573,7 @@ dateCreated: 2023-02-22T16:48:17.330Z
  • Stairs to 3rd floor:
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  • Floor in first room entered is trapped with Glyphs -
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  • 3: Smaller private testing area / preparation area / mixing area / curing area (general area to keep components that need to "stay in solution" for a while to dissolve or turn into proper materials etc) -
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  • 4: Multiple arcane preparation areas with ritual sites, smaller in size -
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  • Door is locked with Arcane Lock on it. DC25 to picklock. AC28 to destroy - failure once means you're unable to break it.
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    Floor 4

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