docs: update game-master/session-notes/Session50_60/Session56_MorattiTowerNotes
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title: Session56 Moratti Tower Notes
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description:
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published: true
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date: 2023-04-06T17:42:56.200Z
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date: 2023-04-06T18:01:07.477Z
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tags: game-master, session 56, 56
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editor: ckeditor
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dateCreated: 2023-02-22T16:48:17.330Z
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<li>a</li>
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<li>Security room<ol>
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<li>Looks like a living room. Everything here becomes animated and attacks. Is supposed to keep all tresspassers out. Also “Levitate” glyphs. Also some sort of poison bomb? Some AoE damage that the animated objects would be immune to.</li>
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<li>Golems have spears, and throw balls that shatter upon hit, causing Glyph written inside to go off.</li>
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</ol>
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</li>
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<li>Alchemy room<ol>
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