docs: update game-master/session-notes/Session70_80/Session71_GeneralNotes
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title: Session 71 GeneralNotes
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description:
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published: true
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date: 2023-12-05T14:42:58.079Z
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date: 2023-12-05T14:48:26.968Z
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tags: game-master
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editor: ckeditor
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dateCreated: 2023-11-27T20:16:01.199Z
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@ -110,7 +110,15 @@ dateCreated: 2023-11-27T20:16:01.199Z
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</li>
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<li>Walkthrough of what will happen when they next meet Moretti:<ul>
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<li>She will meet them in a room in the far back of the Ciselpine Palace. Her Simulacrum will also be there.</li>
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<li> </li>
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<li>Will tie down Te'lik to a chair, and place him on a magic-circle. (if he's conscious, move on. If not, do getting rid of Cairne's curse part first. She'll have anti-scrying measures in place to make sure the curse doesn't allow them to be eavesdropped on through the curse-mark).</li>
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<li>Te'Lik Interrogation:<ul>
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<li>She'll put him in a zone of truth, and charm him (if that is possible. Not all fey can be charmed.).</li>
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</ul>
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</li>
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<li>Cairne and Curse:<ul>
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<li>Why she wants it gone: “Curses are dangerous and unpredictable. It's an unnecessary risk, an unknown factor that can spring at any moment.”</li>
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</ul>
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</li>
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</ul>
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</li>
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</ul>
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