docs: update game-master/session-notes/Session50_60/Session56_MorattiTowerNotes
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title: Session56 Moratti Tower Notes
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title: Session56 Moratti Tower Notes
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description:
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description:
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published: true
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published: true
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date: 2023-02-22T16:48:17.330Z
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date: 2023-02-22T16:52:17.763Z
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tags: game-master, session 56, 56
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tags: game-master, session 56, 56
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editor: ckeditor
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editor: ckeditor
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dateCreated: 2023-02-22T16:48:17.330Z
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dateCreated: 2023-02-22T16:48:17.330Z
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@ -45,6 +45,7 @@ dateCreated: 2023-02-22T16:48:17.330Z
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<li><mark class="pen-green">Detect Magic </mark>(technically divination)</li>
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<li><mark class="pen-green">Detect Magic </mark>(technically divination)</li>
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<li>Glyph of Warding<ol>
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<li>Glyph of Warding<ol>
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<li>Used to make Rugs on 1st Floor</li>
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<li>Used to make Rugs on 1st Floor</li>
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<li>Also if no pass-phrase: Glyphs that make explosions etc.</li>
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</ol>
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</ol>
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</li>
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</li>
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</ol>
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</ol>
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@ -52,6 +53,26 @@ dateCreated: 2023-02-22T16:48:17.330Z
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</ol>
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</ol>
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<p> </p>
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<p> </p>
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<h2>Floor by Floor</h2>
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<h2>Floor by Floor</h2>
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<p>Main types of traps (causes):</p>
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<ul>
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<li>Magical Glyphs</li>
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<li>Magical Sigils</li>
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<li>Non-magical pressure plates</li>
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<li>Traps that react to magic being used</li>
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<li>Traps that react by being seen or heard. (i.e. trigger if someone comes into view)</li>
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</ul>
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<p>Main types of effects:</p>
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<ul>
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<li>Explosions etc</li>
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<li>Dispel magic or counterspell is cast in response to spell being cast</li>
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<li>Animates objects</li>
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<li>Teleportation</li>
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</ul>
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<p> </p>
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<p> </p>
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<ul>
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<li>Many glyphs, sigils, etc placed around the area. If one does not give pass-phrases etc, they'll be active. If given pass-phrase, they'll deactivate for a time.</li>
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</ul>
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<h3>Floor 0</h3>
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<h3>Floor 0</h3>
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<p>No traps etc</p>
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<p>No traps etc</p>
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<h3>Floor 1</h3>
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<h3>Floor 1</h3>
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