16 lines
451 B
C#
16 lines
451 B
C#
using UnityEngine;
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using UnityEngine.Events;
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namespace ScriptableObjectArchitecture
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{
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[System.Serializable]
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public class AnimationCurveEvent : UnityEvent<AnimationCurve> { }
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[CreateAssetMenu(
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fileName = "AnimationCurveVariable.asset",
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menuName = SOArchitecture_Utility.ADVANCED_VARIABLE_SUBMENU + "AnimationCurve",
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order = 120)]
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public class AnimationCurveVariable : BaseVariable<AnimationCurve, AnimationCurveEvent>
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{
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}
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} |