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10 changed files with 2 additions and 23 deletions

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@ -1,7 +1,7 @@
{
"name": "CoreSystems",
"rootNamespace": "GameDev",
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@ -1,5 +1,5 @@
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@ -1,10 +0,0 @@
using ScriptableObjectArchitecture;
using UnityEngine;
namespace GameDev.CoreSystems
{
public class TransformModifySingleComponent : MonoBehaviour
{
private FloatReference _input;
}
}

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@ -1,11 +0,0 @@
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