Updated NavMesh Enemy will be provoked and chase when target enters detection range Enemy attacks when it is withing attack range to target |
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Assets | ||
GameDesign | ||
Packages | ||
ProjectSettings | ||
.gitignore | ||
.vsconfig | ||
LICENSE | ||
README.md |
README.md
FPSGame
Section 6 of Complete C# Unity Game Developer 3D on Udemy