Commit Graph

14 Commits

Author SHA1 Message Date
Stedd 740e61c97a Updates
*Added IAggroable interface
*Stopping camera rotation on death
*Added Death screen
2022-10-14 21:26:36 +02:00
Stedd 926aded95d Cleanup 2022-10-14 20:18:09 +02:00
Stedd 79127c8dac Added FaceTarget method 2022-10-14 18:25:34 +02:00
Stedd 74a95468a5 Cleanup 2022-10-14 18:25:19 +02:00
Stedd 7ab62d6798 Player and enemy updates
Added player health
Enemies can do damage to, and kill player
Weapon hits provoke enemies
Changed idle animation to a better looking one
2022-07-25 19:18:21 +02:00
Stedd 25acbaacf3 Added animation 2022-07-25 18:16:47 +02:00
Stedd 572ff7f8cb Enemy and weapon update
Added IDamageable interface
Added Enemy health
Added Weapon damage
Added simple Muzzle flash
Fixed gizmo bug in enemy
2022-07-25 15:36:49 +02:00
Stedd ec302c4c33 Enemy AI updates
Updated NavMesh
Enemy will be provoked and chase when target enters detection range
Enemy attacks when it is withing attack range to target
2022-07-25 10:01:19 +02:00
Stedd d7463e7f65 Show the chaseRange with a Gizmo 2022-07-24 23:16:32 +02:00
Stedd 5c39557f24 Enemy starts chasing when you are within distance 2022-07-24 23:08:14 +02:00
Stedd e5d96baf8e Changed enemy prefab 2022-07-24 23:07:26 +02:00
Stedd 6f1083cb43 Basic enemy movement
Using NavMesh
2022-07-24 22:51:35 +02:00
Stedd f0cba23aad Folder and asset cleanup
Moved imported assets to separate folder
Moved prefabs that will be used to more accesible folders
Resized and rotated gun model prefabs
2022-07-24 21:05:24 +02:00
Stedd e61d9964cf Imported Assets 2022-07-24 20:47:54 +02:00