Commit Graph

11 Commits

Author SHA1 Message Date
Stedd b12816fa80 Bullet impact effect 2022-07-25 16:53:13 +02:00
Stedd 572ff7f8cb Enemy and weapon update
Added IDamageable interface
Added Enemy health
Added Weapon damage
Added simple Muzzle flash
Fixed gizmo bug in enemy
2022-07-25 15:36:49 +02:00
Stedd 2a5aaca576 Weapon with new input system and raycast working 2022-07-25 14:35:59 +02:00
Stedd bf587eaa88 Weapon Fire 2022-07-25 14:07:01 +02:00
Stedd ec302c4c33 Enemy AI updates
Updated NavMesh
Enemy will be provoked and chase when target enters detection range
Enemy attacks when it is withing attack range to target
2022-07-25 10:01:19 +02:00
Stedd b53f64a8f9 Scene cleanup 2022-07-24 23:07:44 +02:00
Stedd 6f1083cb43 Basic enemy movement
Using NavMesh
2022-07-24 22:51:35 +02:00
Stedd 4d1e46672e Creating a sandbox 2022-07-24 22:14:49 +02:00
Stedd 2127f27174 Added unity standard assets 2022-07-24 21:48:03 +02:00
Stedd f0cba23aad Folder and asset cleanup
Moved imported assets to separate folder
Moved prefabs that will be used to more accesible folders
Resized and rotated gun model prefabs
2022-07-24 21:05:24 +02:00
Stedd e61d9964cf Imported Assets 2022-07-24 20:47:54 +02:00