Commit Graph

13 Commits

Author SHA1 Message Date
Stedd 7ab62d6798 Player and enemy updates
Added player health
Enemies can do damage to, and kill player
Weapon hits provoke enemies
Changed idle animation to a better looking one
2022-07-25 19:18:21 +02:00
Stedd 25acbaacf3 Added animation 2022-07-25 18:16:47 +02:00
Stedd b12816fa80 Bullet impact effect 2022-07-25 16:53:13 +02:00
Stedd 572ff7f8cb Enemy and weapon update
Added IDamageable interface
Added Enemy health
Added Weapon damage
Added simple Muzzle flash
Fixed gizmo bug in enemy
2022-07-25 15:36:49 +02:00
Stedd 2a5aaca576 Weapon with new input system and raycast working 2022-07-25 14:35:59 +02:00
Stedd bf587eaa88 Weapon Fire 2022-07-25 14:07:01 +02:00
Stedd ec302c4c33 Enemy AI updates
Updated NavMesh
Enemy will be provoked and chase when target enters detection range
Enemy attacks when it is withing attack range to target
2022-07-25 10:01:19 +02:00
Stedd b53f64a8f9 Scene cleanup 2022-07-24 23:07:44 +02:00
Stedd 6f1083cb43 Basic enemy movement
Using NavMesh
2022-07-24 22:51:35 +02:00
Stedd 4d1e46672e Creating a sandbox 2022-07-24 22:14:49 +02:00
Stedd 2127f27174 Added unity standard assets 2022-07-24 21:48:03 +02:00
Stedd f0cba23aad Folder and asset cleanup
Moved imported assets to separate folder
Moved prefabs that will be used to more accesible folders
Resized and rotated gun model prefabs
2022-07-24 21:05:24 +02:00
Stedd e61d9964cf Imported Assets 2022-07-24 20:47:54 +02:00