Stedd
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7ab62d6798
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Player and enemy updates
Added player health
Enemies can do damage to, and kill player
Weapon hits provoke enemies
Changed idle animation to a better looking one
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2022-07-25 19:18:21 +02:00 |
Stedd
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25acbaacf3
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Added animation
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2022-07-25 18:16:47 +02:00 |
Stedd
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b12816fa80
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Bullet impact effect
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2022-07-25 16:53:13 +02:00 |
Stedd
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572ff7f8cb
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Enemy and weapon update
Added IDamageable interface
Added Enemy health
Added Weapon damage
Added simple Muzzle flash
Fixed gizmo bug in enemy
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2022-07-25 15:36:49 +02:00 |
Stedd
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2a5aaca576
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Weapon with new input system and raycast working
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2022-07-25 14:35:59 +02:00 |
Stedd
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bf587eaa88
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Weapon Fire
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2022-07-25 14:07:01 +02:00 |
Stedd
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ec302c4c33
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Enemy AI updates
Updated NavMesh
Enemy will be provoked and chase when target enters detection range
Enemy attacks when it is withing attack range to target
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2022-07-25 10:01:19 +02:00 |
Stedd
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b53f64a8f9
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Scene cleanup
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2022-07-24 23:07:44 +02:00 |
Stedd
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6f1083cb43
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Basic enemy movement
Using NavMesh
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2022-07-24 22:51:35 +02:00 |
Stedd
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4d1e46672e
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Creating a sandbox
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2022-07-24 22:14:49 +02:00 |
Stedd
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2127f27174
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Added unity standard assets
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2022-07-24 21:48:03 +02:00 |
Stedd
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f0cba23aad
|
Folder and asset cleanup
Moved imported assets to separate folder
Moved prefabs that will be used to more accesible folders
Resized and rotated gun model prefabs
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2022-07-24 21:05:24 +02:00 |
Stedd
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e61d9964cf
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Imported Assets
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2022-07-24 20:47:54 +02:00 |