Player and enemy updates
Added player health Enemies can do damage to, and kill player Weapon hits provoke enemies Changed idle animation to a better looking one
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m_AdditiveReferencePoseTime: 0
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m_StartTime: 0
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m_StartTime: 0
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m_StopTime: 4
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m_Level: 0
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m_CycleOffset: 0
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m_CycleOffset: 0
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m_Curve:
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tangentMode: 136
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inWeight: 0.33333334
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@ -128,8 +245,8 @@ AnimationClip:
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inWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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attribute: m_LocalScale.x
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attribute: material._EmissionColor.r
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path: Model
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script: {fileID: 0}
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m_Curve:
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time: 0
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value: 0
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tangentMode: 136
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weightedMode: 0
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inWeight: 0.33333334
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value: -0.76
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tangentMode: 136
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value: 0
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tangentMode: 136
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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|
m_PostInfinity: 2
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|
m_RotationOrder: 4
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attribute: material._EmissionColor.g
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path: Model
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classID: 23
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script: {fileID: 0}
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script: {fileID: 0}
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- curve:
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- curve:
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serializedVersion: 2
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serializedVersion: 2
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@ -156,8 +310,8 @@ AnimationClip:
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inWeight: 0.33333334
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inWeight: 0.33333334
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outWeight: 0.33333334
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outWeight: 0.33333334
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time: 0.56666666
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time: 2
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value: 0.95
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value: 0.9
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inSlope: 0
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inSlope: 0
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outSlope: 0
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outSlope: 0
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tangentMode: 136
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tangentMode: 136
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@ -165,7 +319,7 @@ AnimationClip:
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inWeight: 0.33333334
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inWeight: 0.33333334
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outWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 1
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time: 4
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value: 1
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value: 1
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inSlope: 0
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inSlope: 0
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outSlope: 0
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outSlope: 0
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@ -176,9 +330,9 @@ AnimationClip:
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m_PreInfinity: 2
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m_PreInfinity: 2
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m_PostInfinity: 2
|
m_PostInfinity: 2
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m_RotationOrder: 4
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m_RotationOrder: 4
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attribute: m_LocalScale.y
|
attribute: material._EmissionColor.b
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path:
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path: Model
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classID: 4
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classID: 23
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script: {fileID: 0}
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script: {fileID: 0}
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- curve:
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- curve:
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serializedVersion: 2
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serializedVersion: 2
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@ -193,16 +347,7 @@ AnimationClip:
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inWeight: 0.33333334
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inWeight: 0.33333334
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outWeight: 0.33333334
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outWeight: 0.33333334
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time: 0.56666666
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time: 2
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value: 0.95
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inSlope: 0
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outSlope: 0
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tangentMode: 136
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 1
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value: 1
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value: 1
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inSlope: 0
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inSlope: 0
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outSlope: 0
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outSlope: 0
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@ -211,16 +356,7 @@ AnimationClip:
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inWeight: 0.33333334
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inWeight: 0.33333334
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outWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 1.1666666
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time: 4
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value: 0.59
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inSlope: 0
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outSlope: 0
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tangentMode: 136
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 1.2666667
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value: 1
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value: 1
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inSlope: 0
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inSlope: 0
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outSlope: 0
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outSlope: 0
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@ -231,9 +367,9 @@ AnimationClip:
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m_PreInfinity: 2
|
m_PreInfinity: 2
|
||||||
m_PostInfinity: 2
|
m_PostInfinity: 2
|
||||||
m_RotationOrder: 4
|
m_RotationOrder: 4
|
||||||
attribute: m_LocalScale.z
|
attribute: material._EmissionColor.a
|
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path:
|
path: Model
|
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classID: 4
|
classID: 23
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script: {fileID: 0}
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script: {fileID: 0}
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m_EulerEditorCurves: []
|
m_EulerEditorCurves: []
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m_HasGenericRootTransform: 0
|
m_HasGenericRootTransform: 0
|
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|
|
|
@ -1,5 +1,5 @@
|
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fileFormatVersion: 2
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fileFormatVersion: 2
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guid: 2de3273ed69803c47b3be952aea945f3
|
guid: c961d4513f8b52c4f8a105fc45c709bf
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NativeFormatImporter:
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NativeFormatImporter:
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externalObjects: {}
|
externalObjects: {}
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mainObjectFileID: 7400000
|
mainObjectFileID: 7400000
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|
|
|
@ -12,6 +12,9 @@ GameObject:
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- component: {fileID: 3641925206354690580}
|
- component: {fileID: 3641925206354690580}
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- component: {fileID: 2032617874441210469}
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- component: {fileID: 2032617874441210469}
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- component: {fileID: 3924901601269037083}
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- component: {fileID: 3924901601269037083}
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- component: {fileID: 527013406}
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- component: {fileID: 527013401}
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|
- component: {fileID: 527013407}
|
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m_Layer: 0
|
m_Layer: 0
|
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m_Name: Enemy
|
m_Name: Enemy
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
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|
@ -61,8 +64,9 @@ MonoBehaviour:
|
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m_Name:
|
m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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target: {fileID: 0}
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target: {fileID: 0}
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chaseDistance: 15
|
detectRange: 15
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||||||
stopDistance: 2
|
attackRange: 1.5
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||||||
|
isProvoked: 0
|
||||||
--- !u!195 &3924901601269037083
|
--- !u!195 &3924901601269037083
|
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NavMeshAgent:
|
NavMeshAgent:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
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||||||
|
@ -85,6 +89,54 @@ NavMeshAgent:
|
||||||
m_BaseOffset: 1
|
m_BaseOffset: 1
|
||||||
m_WalkableMask: 4294967295
|
m_WalkableMask: 4294967295
|
||||||
m_ObstacleAvoidanceType: 4
|
m_ObstacleAvoidanceType: 4
|
||||||
|
--- !u!95 &527013406
|
||||||
|
Animator:
|
||||||
|
serializedVersion: 4
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|
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1314956764262545219}
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m_Enabled: 1
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m_Avatar: {fileID: 0}
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m_Controller: {fileID: 9100000, guid: 9adb9a2d73196d648a28555e7ef55736, type: 2}
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|
m_CullingMode: 0
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||||||
|
m_UpdateMode: 0
|
||||||
|
m_ApplyRootMotion: 0
|
||||||
|
m_LinearVelocityBlending: 0
|
||||||
|
m_StabilizeFeet: 0
|
||||||
|
m_WarningMessage:
|
||||||
|
m_HasTransformHierarchy: 1
|
||||||
|
m_AllowConstantClipSamplingOptimization: 1
|
||||||
|
m_KeepAnimatorControllerStateOnDisable: 0
|
||||||
|
--- !u!114 &527013401
|
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|
MonoBehaviour:
|
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|
m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1314956764262545219}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: dd51d97cd02a30c46a87b8f90059abab, type: 3}
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|
m_Name:
|
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|
m_EditorClassIdentifier:
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|
_maxHealth: 100
|
||||||
|
_health: 0
|
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|
--- !u!114 &527013407
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
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|
m_CorrespondingSourceObject: {fileID: 0}
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|
m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1314956764262545219}
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m_Enabled: 1
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m_EditorHideFlags: 0
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|
m_Script: {fileID: 11500000, guid: d9ce02b60179d0340bac9f018033afab, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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|
target: {fileID: 0}
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|
damage: 40
|
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--- !u!1 &8248657945561792745
|
--- !u!1 &8248657945561792745
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
|
@ -13,6 +13,17 @@ public class EnemyAI : MonoBehaviour
|
||||||
|
|
||||||
private NavMeshAgent navMeshAgent;
|
private NavMeshAgent navMeshAgent;
|
||||||
private Animator _animator;
|
private Animator _animator;
|
||||||
|
|
||||||
|
public bool IsProvoked
|
||||||
|
{
|
||||||
|
get => isProvoked;
|
||||||
|
set => isProvoked = value;
|
||||||
|
}
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
target = FindObjectOfType<PlayerHealth>().transform;
|
||||||
|
}
|
||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
navMeshAgent = GetComponent<NavMeshAgent>();
|
navMeshAgent = GetComponent<NavMeshAgent>();
|
||||||
|
@ -61,7 +72,7 @@ public class EnemyAI : MonoBehaviour
|
||||||
private void AttackTarget()
|
private void AttackTarget()
|
||||||
{
|
{
|
||||||
_animator.SetBool("Attack", true);
|
_animator.SetBool("Attack", true);
|
||||||
print("Die Human!");
|
//print("Die Human!");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Idle()
|
private void Idle()
|
||||||
|
|
|
@ -0,0 +1,25 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class EnemyAttack : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] Transform target;
|
||||||
|
[SerializeField] float damage = 40f;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
target = FindObjectOfType<PlayerHealth>().transform;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void AttackHitEvent()
|
||||||
|
{
|
||||||
|
if (target == null) return;
|
||||||
|
if(target.GetComponent<IDamageable>() != null)
|
||||||
|
{
|
||||||
|
Debug.Log($"{transform.name} Hits {target.transform.name}");
|
||||||
|
target.GetComponent<IDamageable>().ModifyHealth(-damage);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
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|
fileFormatVersion: 2
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guid: d9ce02b60179d0340bac9f018033afab
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|
MonoImporter:
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|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
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|
executionOrder: 0
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||||||
|
icon: {instanceID: 0}
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|
userData:
|
||||||
|
assetBundleName:
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||||||
|
assetBundleVariant:
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|
@ -0,0 +1,54 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class PlayerHealth : MonoBehaviour, IDamageable
|
||||||
|
{
|
||||||
|
[SerializeField] float _maxHealth;
|
||||||
|
[SerializeField] float _health;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
SetHealth(_maxHealth);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
if (_health <= 0)
|
||||||
|
{
|
||||||
|
Debug.Log($"{transform.name} Died");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public float GetHealth()
|
||||||
|
{
|
||||||
|
return _health;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float GetHealthFactor()
|
||||||
|
{
|
||||||
|
return _health / _maxHealth;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float GetMaxHealth()
|
||||||
|
{
|
||||||
|
return _maxHealth;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ModifyHealth(float _healthChange)
|
||||||
|
{
|
||||||
|
_health += _healthChange;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetHealth(float newHealth)
|
||||||
|
{
|
||||||
|
_health = newHealth;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetMaxHealth(float newHealth)
|
||||||
|
{
|
||||||
|
_maxHealth = newHealth;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
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|
@ -0,0 +1,11 @@
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|
fileFormatVersion: 2
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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|
userData:
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assetBundleName:
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assetBundleVariant:
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|
@ -450,6 +450,120 @@ PrefabInstance:
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 2b127815fd0f2074eae3a0c6a4786d0b, type: 3}
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m_SourcePrefab: {fileID: 100100000, guid: 2b127815fd0f2074eae3a0c6a4786d0b, type: 3}
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||||||
m_Modifications:
|
m_Modifications:
|
||||||
- target: {fileID: 1314956764262545219, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
- target: {fileID: 1314956764262545219, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
|
@ -2271,19 +2666,19 @@ PrefabInstance:
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 1834225747245264377, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
- target: {fileID: 1834225747245264377, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
||||||
propertyPath: m_RootOrder
|
propertyPath: m_RootOrder
|
||||||
value: 3
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 1834225747245264377, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
- target: {fileID: 1834225747245264377, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
value: 3.344
|
value: -11.185878
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 1834225747245264377, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
- target: {fileID: 1834225747245264377, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
||||||
propertyPath: m_LocalPosition.y
|
propertyPath: m_LocalPosition.y
|
||||||
value: 1
|
value: -2.4881501
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 1834225747245264377, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
- target: {fileID: 1834225747245264377, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
||||||
propertyPath: m_LocalPosition.z
|
propertyPath: m_LocalPosition.z
|
||||||
value: 0.094
|
value: 12.498965
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 1834225747245264377, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
- target: {fileID: 1834225747245264377, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
||||||
propertyPath: m_LocalRotation.w
|
propertyPath: m_LocalRotation.w
|
||||||
|
@ -2291,7 +2686,7 @@ PrefabInstance:
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 1834225747245264377, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
- target: {fileID: 1834225747245264377, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
||||||
propertyPath: m_LocalRotation.x
|
propertyPath: m_LocalRotation.x
|
||||||
value: 0
|
value: -0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 1834225747245264377, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
- target: {fileID: 1834225747245264377, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
||||||
propertyPath: m_LocalRotation.y
|
propertyPath: m_LocalRotation.y
|
||||||
|
@ -2299,7 +2694,7 @@ PrefabInstance:
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 1834225747245264377, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
- target: {fileID: 1834225747245264377, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
||||||
propertyPath: m_LocalRotation.z
|
propertyPath: m_LocalRotation.z
|
||||||
value: 0
|
value: -0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 1834225747245264377, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
- target: {fileID: 1834225747245264377, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
||||||
propertyPath: m_LocalEulerAnglesHint.x
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
@ -2317,18 +2712,6 @@ PrefabInstance:
|
||||||
propertyPath: target
|
propertyPath: target
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 727849754}
|
objectReference: {fileID: 727849754}
|
||||||
- target: {fileID: 2032617874441210469, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
|
||||||
propertyPath: chaseRange
|
|
||||||
value: 15
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 2032617874441210469, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
|
||||||
propertyPath: attackRange
|
|
||||||
value: 1.5
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 8248657945561792745, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
|
||||||
propertyPath: m_StaticEditorFlags
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 3a896632310e02b468121bf09411f87e, type: 3}
|
||||||
--- !u!1001 &4313866246714185760
|
--- !u!1001 &4313866246714185760
|
||||||
|
|
|
@ -20,7 +20,6 @@ public class Weapon : MonoBehaviour
|
||||||
|
|
||||||
public void OnFire()
|
public void OnFire()
|
||||||
{
|
{
|
||||||
print($"{gameObject.name} goes: Boom!");
|
|
||||||
Shoot();
|
Shoot();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -45,7 +44,7 @@ public class Weapon : MonoBehaviour
|
||||||
{
|
{
|
||||||
if (Physics.Raycast(_FpCamera.transform.position, _FpCamera.transform.forward, out RaycastHit hit, _range))
|
if (Physics.Raycast(_FpCamera.transform.position, _FpCamera.transform.forward, out RaycastHit hit, _range))
|
||||||
{
|
{
|
||||||
print($"{hit.transform.name} was hit!");
|
//print($"{hit.transform.name} was hit!");
|
||||||
ImpactAnimation(hit);
|
ImpactAnimation(hit);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -57,6 +56,11 @@ public class Weapon : MonoBehaviour
|
||||||
{
|
{
|
||||||
hit.transform.GetComponent<IDamageable>().ModifyHealth(-_weaponDamage);
|
hit.transform.GetComponent<IDamageable>().ModifyHealth(-_weaponDamage);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(hit.transform.GetComponent<EnemyAI>()!= null)
|
||||||
|
{
|
||||||
|
hit.transform.GetComponent<EnemyAI>().IsProvoked = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void ImpactAnimation(RaycastHit hit)
|
private void ImpactAnimation(RaycastHit hit)
|
||||||
|
|
Loading…
Reference in New Issue