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Stedd f89ab59fdf Changed to using Runtime sets
Handlers are now using runtime sets instead of owning lists.
Entities that are instantiated assign themselves to their respective Runtime sets.

Heavily inspired by:
https://www.youtube.com/watch?v=raQ3iHhE_Kk
https://github.com/roboryantron/Unite2017
2022-10-01 17:59:06 +02:00
.idea/.idea.AsteroidGame/.idea Intellij config 2022-09-17 15:53:28 +02:00
Assets Changed to using Runtime sets 2022-10-01 17:59:06 +02:00
Packages Unity 2021.3.11 2022-10-01 11:03:08 +02:00
ProjectSettings Unity 2021.3.11 2022-10-01 11:03:08 +02:00
UIElementsSchema Initial Build Menu 2022-09-18 23:02:39 +02:00
game_notes note updates 2022-09-18 23:21:58 +02:00
.gitignore Project cleanup 2022-10-01 13:31:32 +02:00
.vsconfig Added Camera Movement 2022-09-17 22:36:16 +02:00
AsteroidGame.csproj.DotSettings Changed to using Runtime sets 2022-10-01 17:59:06 +02:00
AsteroidGame.sln.DotSettings First version of build system 2022-09-18 14:33:43 +02:00
Entities.csproj.DotSettings Changed to using Runtime sets 2022-10-01 17:59:06 +02:00
README.md Readme 2022-09-17 13:43:39 +02:00
Scripts.csproj.DotSettings Changed to using Runtime sets 2022-10-01 17:59:06 +02:00

README.md

AsteroidGame