AsteroidGame/game_notes/Thoughts-Ideas/immersive-entities.md

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Items have many moving parts and colors. Tron legacy style satisfying buildup sounds for guns.

Need to create triggers for animation during firing/working/processing events

example: progressive charge up of railgun

  • humming sound during coil charge
  • stream from pre-cooling rails
  • satisfying firing of projectile Placing buildings in Satisfactory gives me a great sense of scale, you feel that you just built some thing huge and heavy. I would like to convey that feeling with entities in this game aswell.