AsteroidGame/game_notes/Roadmap/Path to minimum viability.md

392 B

BUILDINGS

  • Create building base class to have a common interface between all buildings
  • Define building colliders
  • Set up instantiating prefabs on cursor, with collision detection

RESOURCES

  • Create harvestable_object_base
  • Perlin noise random distrobution of resource nodes
  • Discuss resource types

ENERGY SYSTEM

  • Define Energy Generation and Energy Consumption
  • Energy Transmission