514 B
514 B
Items have many moving parts and colors. Tron legacy style satisfying buildup sounds for guns.
Need to create triggers for animation during firing/working/processing events
example: progressive charge up of railgun
- humming sound during coil charge
- stream from pre-cooling rails
- satisfying firing of projectile Placing buildings in Satisfactory gives me a great sense of scale, you feel that you just built some thing huge and heavy. I would like to convey that feeling with entities in this game aswell.