Dev/ScriptableObjectsRefactor #4
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@ -1,7 +1,7 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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// version 1.7.0
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// version 1.11.0
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// from Assets/InputSystem/CameraControllActions.inputactions
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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@ -145,6 +145,11 @@ public partial class @CameraControllActions: IInputActionCollection2, IDisposabl
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m_Camera_ZoomCamera = m_Camera.FindAction("ZoomCamera", throwIfNotFound: true);
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}
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~@CameraControllActions()
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{
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UnityEngine.Debug.Assert(!m_Camera.enabled, "This will cause a leak and performance issues, CameraControllActions.Camera.Disable() has not been called.");
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}
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public void Dispose()
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{
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UnityEngine.Object.Destroy(asset);
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@ -1,7 +1,7 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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// version 1.7.0
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// version 1.11.0
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// from Assets/InputSystem/HandlerControls.inputactions
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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@ -921,6 +921,12 @@ namespace AsteroidGame
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m_UI_TrackedDeviceOrientation = m_UI.FindAction("TrackedDeviceOrientation", throwIfNotFound: true);
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}
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~@HandlerControls()
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{
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UnityEngine.Debug.Assert(!m_Player.enabled, "This will cause a leak and performance issues, HandlerControls.Player.Disable() has not been called.");
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UnityEngine.Debug.Assert(!m_UI.enabled, "This will cause a leak and performance issues, HandlerControls.UI.Disable() has not been called.");
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}
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public void Dispose()
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{
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UnityEngine.Object.Destroy(asset);
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@ -2,14 +2,14 @@
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"dependencies": {
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"com.unity.ai.navigation": "1.1.5",
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"com.unity.feature.development": "1.0.1",
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"com.unity.ide.rider": "3.0.25",
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"com.unity.ide.visualstudio": "2.0.21",
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"com.unity.ide.rider": "3.0.31",
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"com.unity.ide.visualstudio": "2.0.22",
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"com.unity.ide.vscode": "1.2.5",
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"com.unity.inputsystem": "1.7.0",
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"com.unity.render-pipelines.high-definition": "14.0.8",
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"com.unity.inputsystem": "1.11.0",
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"com.unity.render-pipelines.high-definition": "14.0.11",
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"com.unity.test-framework": "1.1.33",
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"com.unity.textmeshpro": "3.0.6",
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"com.unity.timeline": "1.7.5",
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"com.unity.textmeshpro": "3.0.7",
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"com.unity.timeline": "1.7.6",
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"com.unity.toolchain.linux-x86_64": "2.0.9",
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"com.unity.ugui": "1.0.0",
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"com.unity.ui": "2.0.0",
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@ -49,7 +49,7 @@
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},
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"com.unity.ide.rider": {
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"version": "3.0.31",
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"depth": 1,
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.ext.nunit": "1.0.6"
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@ -58,7 +58,7 @@
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},
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"com.unity.ide.visualstudio": {
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"version": "2.0.22",
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"depth": 1,
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.test-framework": "1.1.9"
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@ -73,7 +73,7 @@
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"url": "https://packages.unity.com"
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},
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"com.unity.inputsystem": {
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"version": "1.7.0",
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"version": "1.11.0",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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@ -107,7 +107,7 @@
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}
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},
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"com.unity.render-pipelines.high-definition": {
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"version": "14.0.8",
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"version": "14.0.11",
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"depth": 0,
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"source": "builtin",
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"dependencies": {
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@ -192,7 +192,7 @@
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"url": "https://packages.unity.com"
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},
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"com.unity.textmeshpro": {
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"version": "3.0.6",
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"version": "3.0.7",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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@ -201,7 +201,7 @@
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"url": "https://packages.unity.com"
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},
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"com.unity.timeline": {
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"version": "1.7.5",
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"version": "1.7.6",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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|
|
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@ -3,7 +3,7 @@
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--- !u!30 &1
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GraphicsSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 14
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serializedVersion: 15
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m_Deferred:
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m_Mode: 1
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m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
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@ -13,9 +13,6 @@ GraphicsSettings:
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m_ScreenSpaceShadows:
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m_Mode: 1
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m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
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m_LegacyDeferred:
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m_Mode: 1
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m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
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m_DepthNormals:
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m_Mode: 1
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m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
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@ -48,6 +45,7 @@ GraphicsSettings:
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m_LightmapStripping: 0
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m_FogStripping: 0
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m_InstancingStripping: 0
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m_BrgStripping: 0
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m_LightmapKeepPlain: 1
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m_LightmapKeepDirCombined: 1
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m_LightmapKeepDynamicPlain: 1
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@ -64,3 +62,6 @@ GraphicsSettings:
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m_LogWhenShaderIsCompiled: 0
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m_SRPDefaultSettings:
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UnityEngine.Rendering.HighDefinition.HDRenderPipeline: {fileID: 11400000, guid: f586bf21bdc18374fa13455942bba5cc, type: 2}
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m_LightProbeOutsideHullStrategy: 0
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m_CameraRelativeLightCulling: 0
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m_CameraRelativeShadowCulling: 0
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|
|
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@ -350,7 +350,7 @@ PlayerSettings:
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m_APIs: 0b000000
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m_Automatic: 1
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- m_BuildTarget: LinuxStandaloneSupport
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m_APIs: 1100000015000000
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m_APIs: 15000000
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m_Automatic: 0
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m_BuildTargetVRSettings:
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- m_BuildTarget: Standalone
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|
|
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@ -1,2 +1,2 @@
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m_EditorVersion: 2022.3.10f1
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m_EditorVersionWithRevision: 2022.3.10f1 (ff3792e53c62)
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m_EditorVersion: 2022.3.49f1
|
||||
m_EditorVersionWithRevision: 2022.3.49f1 (4dae1bb8668d)
|
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|
|
Loading…
Reference in New Issue