Stedd
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f89ab59fdf
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Changed to using Runtime sets
Handlers are now using runtime sets instead of owning lists.
Entities that are instantiated assign themselves to their respective Runtime sets.
Heavily inspired by:
https://www.youtube.com/watch?v=raQ3iHhE_Kk
https://github.com/roboryantron/Unite2017
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2022-10-01 17:59:06 +02:00 |
Stedd
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4151ba0050
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Project cleanup
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2022-10-01 13:31:32 +02:00 |
Stedd
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8be9c3cd70
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Cleanup to be able to build
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2022-09-18 21:54:55 +02:00 |
Stedd
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cea045ae2c
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WIP Power system
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2022-09-18 20:05:49 +02:00 |
Stedd
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13be4256ce
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AvailableStructures ScriptableObject
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2022-09-18 19:07:09 +02:00 |
Stedd
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cbeeffe971
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Added Powerplant building
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2022-09-18 14:49:02 +02:00 |
Stedd
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15e1e06dfe
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First version of build system
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2022-09-18 14:33:43 +02:00 |
Stedd
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f4887be792
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Updates
*Changed assemblydefinitions
*Added Enemy
*Turrets target enemies
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2022-09-18 11:47:55 +02:00 |
Stedd
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29d86194ca
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WIP Entities
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2022-09-17 18:38:21 +02:00 |
Stedd
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c94e71603c
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Started adding structures
Folder layout
Base scripts
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2022-09-17 17:33:41 +02:00 |