Docs Update

This commit is contained in:
Thomas Hodnemyr 2022-09-17 20:04:15 +02:00
parent baef196e65
commit 611faf8c7c
5 changed files with 37 additions and 32 deletions

26
game_notes/.gitignore vendored
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# to exclude Obsidian workspace settings (including plugin and hotkey configurations)
.obsidian/*
# OR only to exclude workspace cache
.obsidian/workspace/*
# Exclude plugins
.obsidian/plugins/*
# Exclude consultant specific files "personal"
05*-*Personal/
# Exclude Day Planner directory placed in vault root
Day*Planners/*
# This file is used to keep track of last auto backup/pull
.obsidian-git-data
# Exclude Untitled Notes
Untitled*
# Exclude "bad" names
null*
# Add below lines to exclude OS settings and caches
.trash/
.DS_Store

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**Crashed Ship? Main Base - Default Building**
Health: 10000
Power Generation: 50
Power Grid Range: 100?
**Defences**:
1 Basic Turret

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**Basic Drone**
Health: 100
Material Capacity: 15
**Functionality:**
- Constructing small prefabs
- Surface Mining Astroids for basic materials
- Repairing

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**Basic Laser Turret**
Health: 100
Range: 100
Damage: 12
**Functionality**
- Can attack all enemies within its range

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BUILDINGS # BASIC CAMERA MOVEMENT
**Starting with fixed angle WASD movement**
- Goal: Mouse drag move, Edge move, Move Focus to Pos
-
# BUILDINGS
- Create building base class to have a common interface between all buildings - Create building base class to have a common interface between all buildings
- Define building colliders - Define building colliders
- Set up instantiating prefabs on cursor, with collision detection
RESOURCES ## **BUILDING MODE**
- Create harvestable_object_base - Set up instantiating prefabs on cursor, with collision detection
- Perlin noise random distrobution of resource nodes - Primitive Building Menu
- Discuss resource types
ENERGY SYSTEM ENERGY SYSTEM
- Define Energy Generation and Energy Consumption - Define Energy Generation and Energy Consumption
- Energy Transmission - Energy Transmission
RESOURCES
- Create harvestable_object_base
- Perlin noise random distrobution of resource nodes
- Discuss resource types