From 611faf8c7c7e3b6cce3b96243227dcb67c35f49f Mon Sep 17 00:00:00 2001 From: Thomas Hodnemyr Date: Sat, 17 Sep 2022 20:04:15 +0200 Subject: [PATCH] Docs Update --- game_notes/.gitignore | 26 ------------------- game_notes/Buildings/Main Base.md | 7 +++++ game_notes/Entities/Basic Drone.md | 8 ++++++ game_notes/Entities/Basic Turret.md | 8 ++++++ .../Roadmap/Path to minimum viability.md | 20 +++++++++----- 5 files changed, 37 insertions(+), 32 deletions(-) delete mode 100644 game_notes/.gitignore create mode 100644 game_notes/Buildings/Main Base.md create mode 100644 game_notes/Entities/Basic Drone.md create mode 100644 game_notes/Entities/Basic Turret.md diff --git a/game_notes/.gitignore b/game_notes/.gitignore deleted file mode 100644 index 9920ae5..0000000 --- a/game_notes/.gitignore +++ /dev/null @@ -1,26 +0,0 @@ -# to exclude Obsidian workspace settings (including plugin and hotkey configurations) -.obsidian/* - -# OR only to exclude workspace cache -.obsidian/workspace/* - -# Exclude plugins -.obsidian/plugins/* - -# Exclude consultant specific files "personal" -05*-*Personal/ - -# Exclude Day Planner directory placed in vault root -Day*Planners/* - -# This file is used to keep track of last auto backup/pull -.obsidian-git-data - -# Exclude Untitled Notes -Untitled* -# Exclude "bad" names -null* - -# Add below lines to exclude OS settings and caches -.trash/ -.DS_Store diff --git a/game_notes/Buildings/Main Base.md b/game_notes/Buildings/Main Base.md new file mode 100644 index 0000000..f1598c2 --- /dev/null +++ b/game_notes/Buildings/Main Base.md @@ -0,0 +1,7 @@ +**Crashed Ship? Main Base - Default Building** +Health: 10000 +Power Generation: 50 +Power Grid Range: 100? + +**Defences**: +1 Basic Turret \ No newline at end of file diff --git a/game_notes/Entities/Basic Drone.md b/game_notes/Entities/Basic Drone.md new file mode 100644 index 0000000..d79f0b6 --- /dev/null +++ b/game_notes/Entities/Basic Drone.md @@ -0,0 +1,8 @@ +**Basic Drone** +Health: 100 +Material Capacity: 15 + +**Functionality:** +- Constructing small prefabs +- Surface Mining Astroids for basic materials +- Repairing diff --git a/game_notes/Entities/Basic Turret.md b/game_notes/Entities/Basic Turret.md new file mode 100644 index 0000000..b108957 --- /dev/null +++ b/game_notes/Entities/Basic Turret.md @@ -0,0 +1,8 @@ +**Basic Laser Turret** +Health: 100 +Range: 100 +Damage: 12 + +**Functionality** +- Can attack all enemies within its range + diff --git a/game_notes/Roadmap/Path to minimum viability.md b/game_notes/Roadmap/Path to minimum viability.md index db7d5a1..75e6682 100644 --- a/game_notes/Roadmap/Path to minimum viability.md +++ b/game_notes/Roadmap/Path to minimum viability.md @@ -1,13 +1,21 @@ -BUILDINGS +# BASIC CAMERA MOVEMENT +**Starting with fixed angle WASD movement** +- Goal: Mouse drag move, Edge move, Move Focus to Pos +- +# BUILDINGS - Create building base class to have a common interface between all buildings - Define building colliders -- Set up instantiating prefabs on cursor, with collision detection -RESOURCES -- Create harvestable_object_base -- Perlin noise random distrobution of resource nodes -- Discuss resource types +## **BUILDING MODE** +- Set up instantiating prefabs on cursor, with collision detection +- Primitive Building Menu + ENERGY SYSTEM - Define Energy Generation and Energy Consumption - Energy Transmission + +RESOURCES +- Create harvestable_object_base +- Perlin noise random distrobution of resource nodes +- Discuss resource types \ No newline at end of file