222 lines
13 KiB
HTML
222 lines
13 KiB
HTML
<!--
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title: Navara Basement Events
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description:
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published: true
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date: 2023-01-06T16:55:04.775Z
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tags: game-master
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editor: ckeditor
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dateCreated: 2023-01-06T16:54:20.912Z
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-->
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<h3>TODOS:</h3>
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<ul>
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<li>Defeat conversation Concalia</li>
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<li>Conv between Rahier and Te'Lik below</li>
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<li>Conv confronting Rahier - his arguments for his side.</li>
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<li>Letter about finding Celinia dead - blames bandits. “Carriage raided by bandits. I'm sorry to inform you that Celinia did not make it. You have my condolences."</li>
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<li>Dead paladin + guards for items.</li>
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<li>Memory Core item traits.</li>
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</ul>
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<h3>Events</h3>
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<ul>
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<li>Shadowy beings are shifting through records and archives, as if looking for things.</li>
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<li>What they looking for is whatever notes Navara family has on their endeavors, knowing they've tried to investigate them after the death of their sister. They want to make sure there are no info for others to find after they've brought the Navara house to ruin.</li>
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</ul>
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<p> </p>
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<h3>Potential Enemies:</h3>
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<ul>
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<li>Mage.</li>
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<li>Te'Lik</li>
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<li>Basement area:<ul>
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<li>Constructs - stone melded together. Fits with transmutation mage.<ul>
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<li>Homunculus</li>
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<li>Mud golems (use Snow Golem as base)</li>
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<li>Animated weapons after alarm goes off.</li>
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</ul>
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</li>
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<li>Some creatures from other plane - planar mage.<ul>
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<li>Shades - whatever might work as Shades</li>
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<li>Earth Elemental - myrmidon thingies. Low CR.</li>
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<li>Shadow Mastiffs - fits with Shadow theme</li>
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<li>A couple of Wraiths? Servants of Herald?</li>
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<li>Spectres?</li>
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</ul>
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</li>
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<li>NOTE: Can use Construct and Shade stats from Summon Construct and Summon Shadowspawn spells</li>
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</ul>
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</li>
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</ul>
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<h3>Mages</h3>
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<h4>Gervas Lonti - Spatial/Planar Magister</h4>
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<p>Level 10 Conjurer Wizard</p>
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<p>STR 10(+0), DEX 15(+2), CON 14(+2), INT 17(+3), WIS 10(+0), CHA 12(+1)</p>
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<p>Saving Throws: Int +7, Wis +4</p>
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<p>Skills: Arcana +7, History +7</p>
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<p> </p>
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<p>Prof Modifier: +4</p>
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<p>Melee hit: +4</p>
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<p>Spell hit: +7 / DC 15</p>
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<p>HP: 62</p>
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<p>AC: 12 (15 with mage armor) (20 with Shield+Mage Armor)</p>
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<p><strong>Spells:</strong></p>
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<ul>
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<li>Cantrips: Acid Splash, Mage Hand, Message, Poison Spray</li>
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<li>1st level (4 slots): Mage armor, Shield, Magic Missiles, Unseen Servant*</li>
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<li>2nd level (3 slots): Cloud of Daggers*, Misty Step*, Web*</li>
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<li>3rd level (3 slots): Summon Shadowspawn*, Stinking Cloud*, Fireball*, Sending, Counterspell</li>
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<li>4th level (3 slots): Dimension Door*, Summon Construct*, Summon Elemental*</li>
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<li>5th level (2 slots): Cloudkill*. Conjure Elemental*</li>
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</ul>
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<p> </p>
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<p><strong>NOTE: Make ready conjured creatures as tokens with stats. Empowered by Mask</strong></p>
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<p>Other Features:</p>
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<ul>
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<li>Benign Teleportation (Recharges after casting Conjuration spell of 1st level or higher, marked with * above):<ul>
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<li>As a bonus action, the conjurer teleports up to 30 feet to an unoccupied space it can see.</li>
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<li>Can instead choose a place occuplied by a willing Small or Medium creature, and swap place with them.</li>
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</ul>
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</li>
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<li>Focused Conjuration:<ul>
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<li>Beginning at 10th level, while you are concentrating on a conjuration spell, your concentration can’t be broken as a result of taking damage.</li>
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</ul>
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</li>
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</ul>
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<p> </p>
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<p>Items:</p>
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<ul>
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<li>Sending stone - Rahier has other one.</li>
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<li>Cabal Mask</li>
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</ul>
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<p> </p>
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<h3>Rahier di Maromme - Transmutation </h3>
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<p>Level 14 Transmutation Wizard</p>
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<p>STR 5(-3) (without elixir) / 19(+4) (with elixir), DEX 15(+2), </p>
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<p>CON 5(-3) (without elixir) / 17 (+3) (with elixir), </p>
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<p>INT 19(+4), WIS 15(+2), CHA 15(+2)</p>
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<p> </p>
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<p>Saving Throws: Int +9, Wis +5</p>
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<p>Skills: Arcana +9, History +9, Investigation +9, Persuasion +6, Deception +6</p>
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<p> </p>
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<p>Prof Modifier: +4</p>
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<p>Melee hit: +2 (without elixir) / +9 (with elixir)</p>
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<p>Spell hit: +9 / DC 17</p>
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<p>HP: 16 (without elixir) / 100 (with elixir)</p>
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<p>AC: 12 (15 with mage armor) (20 with Shield+Mage Armor)</p>
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<p><strong>Spells:</strong></p>
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<ul>
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<li>Cantrips: Mage Hand, Message, Prestidigitation, Ray of Frost</li>
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<li>1st level (4 slots): Mage armor, Shield, Magic Missiles, Expeditious Retreat, Alarm, Identify, Disguise Self, Detect Magic</li>
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<li>2nd level (3 slots): Invisibility, Hold Person, Knock</li>
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<li>3rd level (3 slots): Fireball, Sending, Counterspell, Fly, Lightning Bolt, Haste, Slow, Blink, Counterspell, Dispel Magic</li>
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<li>4th level (3 slots): Dimension Door, Summon Construct, Polymorph, Stoneskin, Dimension Door, Greater Invisibility</li>
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<li>5th level (2 slots): Wall of Force, Telekenisis, Conjure Elemental (creates it), <strong>Animate Objects</strong></li>
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<li>6th level (1 slot): Globe of Invulnerability, Chain Lightning, Disintegrate, Create Homunculus</li>
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<li>7th level (1 slot): Etherealness, Teleport</li>
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</ul>
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<p> </p>
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<h3>Te'Lik</h3>
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<p>Doppelganger with magic items etc.</p>
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<p>AC 14</p>
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<p>HP 52 (add a little)</p>
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<p>Items:</p>
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<ul>
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<li>Ring of Spell storing<ul>
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<li>Contains: Major Image, Misty Step</li>
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</ul>
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</li>
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<li>Potion of Invisibility</li>
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<li>2x Potions of Healing</li>
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<li>Elemental Gem (Fire)</li>
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<li>Bead of Fireball (single)</li>
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</ul>
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<p> </p>
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<h3>Mask:</h3>
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<p>Does something on Initiative count 20</p>
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<p>Cast a spell:</p>
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<ul>
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<li>Blindness/Deafness - does both</li>
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<li>Blight?</li>
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<li>Phantasmal Force</li>
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<li>Phantasmal Killer</li>
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<li>Summon Shadowspawn (no concentration required)</li>
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</ul>
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<p> </p>
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<h3>Calvacanti:</h3>
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<p>6th level spell: Arcane Gate (used at beach)</p>
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<h3>Misc Points:</h3>
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<ul>
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<li>Letter from Sister - Masked man. Used magic. Sister think it was one of Peneli's colleagues at Conciri.</li>
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<li>Another letter telling of having found sister dead - believed murdered by bandits while travelling towards Vessina.</li>
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<li>Navara's Notebook on Sea Creatures<ul>
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<li>Includes a rough timeline and description of what happened to her home, trying to analyze what it could be. Mentions fog so thick it slowly choked any who walked through it, and numerous types of sea creatures.</li>
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<li>Includes notes on Hydra.</li>
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<li>Includes notes on study and dissection of one of the creatures. Notes that it appears to have some sort of mental connection to something. Book then goes through experiments on how to tap into this link to try finding its source, in hopes that dealing with it could help get their homes back.</li>
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<li>Mentions a severed hydra head having appeared in the city, and that she's found out some mercenaries apparently had managed to slay it. She then appears to ask herself whether these might have expertise that could be useful when she's going to try find the source of the creature's mental link.</li>
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<li>Mentions doubts after having met the mercenaries. Mentions there being a minotaur and a construct. She then seems to get a bit paranoid, noting that the party seemed to appear at the perfect time, accomplishing an act that fit perfectly with what she could use. She seems to be evaluating whether one of her peers - potentially those who murdered her sister - have planted the party there to try getting rid of her too.</li>
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</ul>
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</li>
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<li>Navara's notebook on the party<ul>
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<li>Seems to be a follow-up on the discussion from her sea creature notebook.</li>
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<li>She's gone through the party's actions, and appears to have scryed on them a couple of times. While she notes they seem to have questionable company, she hasn't found any proof they were planted by one of her peers.. YET.</li>
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<li>Also notes on several of her peers, trying to figure out if they could've been the one who's planted the party there. This includes whether Gael Alacron or Lucon Hoz could be behind it, even though she notes Gael is one of the few arcanists she somewhat trusts, mostly because he's such a traditionalist that doing something like this would go against his personality.</li>
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<li>She has some notes regarding Valiant, concluding that he while he does appear to be different than any that of the Curator, and different from any remains they've found.</li>
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<li>She has a few notes on Narthael, mostly noting that he appears to be infused with Fey magic.</li>
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<li>She has a few notes on Cairne. She mentions that he doesn't appear to be knowledgeable in the arcane.</li>
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<li>She has notes on Arilile. Notes includes a sigh of relief that the party includes someone who doesn't stand out. Though there's an update later on that appears to have been hastily scribbled. It reads: “Claims to be affected by countermeasure rituals. Undead?”</li>
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</ul>
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</li>
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<li>Study book by Peneli on the different creatures that attacked her city-</li>
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<li>Navara Research Book - Troll blood<ul>
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<li>Research book detailing a mix of alchemical and magical experiments in turning troll blood into potions of healing, trying to make them capable enough to re-grow limbs.</li>
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<li>Seems to be a lot of mentions of the potions often during out deadly, and could potentially kill the person before the healing properties manages to set in.</li>
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</ul>
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</li>
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<li>Navara Research Book - Mavka<ul>
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<li>Describes the creature as a mad dryad who they found after the casodonians cleared out the Vincari Woods, mentioning it as one of the few living fey the found in the aftermath.</li>
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<li>Mentions it apparently speaking, though even using magic that should make one comprehend any language, they're unable to figure out what it's saying.</li>
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<li>Notes gives off a sense of frustration, concluding that the fey's mind has broken, making it just an insane creature that repeats gibberish<ul>
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<li>Fey is actually repeating name of Hag who betrayed them, and is essentially having severe PTSD.</li>
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</ul>
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</li>
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</ul>
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</li>
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<li>History Book - Chronicon of Magical Disasters<ul>
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<li>Appears to be written by a scholar, though one whose only have an outsider's knowledge of magic (i.e. not a magic user themselves)</li>
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<li>Introduction writes that the author travelled to places where magical disasters are thought to have happened. He's done evaluation of what after-effects can still be observed, and communed with locals and archives around the world, trying to piece together the scale of each event. The book mentions that while the findings can be used for comparisons, his methods does leave a lot of uncertainty.</li>
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<li>The World Wound<ul>
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<li>Theorized to be among the oldest, mostly due to records of it existing pre-dating mentions of any other events. Left a country-sized hole in the planet's crust. Theorized to be the reason behind northern Tel'Rabil being so barren.</li>
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</ul>
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</li>
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<li>The Great Disaster<ul>
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<li>Notes that it's an event every culture mentions having happened, but no records mentions what actually did happen. Author places emphasis on the fact that any records he's found from around the time has a number of blank pages when it gets close to the events, as if records have been purposefully wiped from existence.</li>
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<li>Notes that since no specifics exist they can at best speculate, though mentions that it's generally believed that The Great Disaster and The Desolation of the East being the same event.</li>
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</ul>
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</li>
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<li>Note that there are no records of further magical disasters in the centuries after the Great Disaster. Only recently have some begun to appear again, slowly increasing in scale<ul>
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<li>Book is over 200 years old, so it doesn't have anything recent.</li>
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</ul>
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</li>
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</ul>
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</li>
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</ul>
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<p> </p>
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<p> </p>
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<p> </p>
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<ul>
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<li>Includes notes on Hydra. Also mentions that some mercenaries had managed to kill a hydra. She took the head for testing purposes. Also wanted to get in touch with the mercenaries, hoping they had some knowledge of the creatures, but at least to hire them to help get rid of the creatures.</li>
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<li>Notes that there's a construct among the party - she discusses in her note whether they've been placed as a trap by the ones who murdered her sister, hoping Peneli would jump at the opportunity to hire them, and put her guard down.</li>
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<li>Then a bunch of notes with her trying to figure out if the party's working for or has been planted by an enemy to take out Peneli.</li>
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<li>Navara Cellar has numerous papers, books, etc, with information gathered on other houses. Also have letters from their informants. Obvious that they don't trust the other houses - noting that they believe there's a traitor among them.</li>
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<li>Peneli has books on creatures shes worked on<ul>
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<li>Includes Troll for trying to make troll blood into healing or regeneration potions</li>
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<li>Includes notes on Mavka - charred dryad - trying to figure out what's going on with it</li>
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</ul>
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</li>
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</ul>
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<p> </p>
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<p> </p>
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<p>Other notes:</p>
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<ul>
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<li>Beholder ally to Cabal? Where to place? Gets into material realm after spell?</li>
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</ul>
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