docs: update game-master/session-notes/Session50_60/Session55_GeneralNotes

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title: Session 55 General Notes title: Session 55 General Notes
description: description:
published: true published: true
date: 2023-02-08T21:01:55.142Z date: 2023-02-08T21:04:18.875Z
tags: game-master, 55, session 55 tags: game-master, 55, session 55
editor: ckeditor editor: ckeditor
dateCreated: 2023-02-03T18:25:12.240Z dateCreated: 2023-02-03T18:25:12.240Z
@ -19,13 +19,16 @@ dateCreated: 2023-02-03T18:25:12.240Z
<li>Edrian Navara will be the one to greet them. Edrian will say that Peneli should return soon, and ask if they would like to sit and have some tea with him.<ul> <li>Edrian Navara will be the one to greet them. Edrian will say that Peneli should return soon, and ask if they would like to sit and have some tea with him.<ul>
<li>Edrian: “I don't think we were ever properly introduced. I'm Edrian, Peneli's brother. Peneli's told be that you are, eh “somewhat trustworthy” - to use her words. I'd like to offer my thanks for helping us out yesterday. I'm sure more would have died had you not helped out when those monsters appeared. If there's anything you want in return, then please don't hesitate to ask.<ul> <li>Edrian: “I don't think we were ever properly introduced. I'm Edrian, Peneli's brother. Peneli's told be that you are, eh “somewhat trustworthy” - to use her words. I'd like to offer my thanks for helping us out yesterday. I'm sure more would have died had you not helped out when those monsters appeared. If there's anything you want in return, then please don't hesitate to ask.<ul>
<li>If asking for money: "I'm afraid gold is a bit difficult at the moment. We may have a couple of items that hold some value - though I'll have to involve Peneli. She's the one who knows what they do. <strong>MAGIC ITEMS.</strong></li> <li>If asking for money: "I'm afraid gold is a bit difficult at the moment. We may have a couple of items that hold some value - though I'll have to involve Peneli. She's the one who knows what they do. <strong>MAGIC ITEMS.</strong></li>
<li>About kids: Edrian: “They're orphans. We're originally from north of here - along the Meladetta Bay. Out home got overrun by monsters a little while back (4-5 months or so). Many of those in the slums are sadly also refugees from our home."<ul> <li><strong>About kids: Edrian: </strong>“They're orphans. We're originally from north of here - along the Meladetta Bay. Out home got overrun by monsters a little while back (4-5 months or so). Many of those in the slums are sadly also refugees from our home."<ul>
<li>Edrian More details: “Strange sea monsters, and a like a thick choking mist. We had to abandon our town when people started, I don't know drown? from it? It's like you slowly filled with water and drowned when in it, even when on land.”</li> <li>Edrian More details: “Strange sea monsters, and a like a thick choking mist. We had to abandon our town when people started, I don't know drown? from it? It's like you slowly filled with water and drowned when in it, even when on land.”</li>
<li>Peneli additions on subject: “The mist originated from somewhere below the surface in the Meladetta Bay, though I don't know exactly where. I managed to convince the Meranzeum that it was worth looking into getting rid of it - and volunteered for the role so I could utilize the Meranzeum's resources in trying to get our home back. From what I've discerned, these sea creatures seem to have some sort of mental link between each other, so my hope was to tap into this and have it guide me to their source in the Meladetta bay - I believe you remember the creature with half its brain out? You weren't exactly discrete when you glanced at it. I'm hoping to use it as a guide of sorts. I tried to get you to join to dispatch the sea-creatures I'd undoubtly meet along the way - killing the Hydra kind of fit the skillset I was looking for.”<ul> <li>Peneli additions on subject: “The mist originated from somewhere below the surface in the Meladetta Bay, though I don't know exactly where. I managed to convince the Meranzeum that it was worth looking into getting rid of it - and volunteered for the role so I could utilize the Meranzeum's resources in trying to get our home back. From what I've discerned, these sea creatures seem to have some sort of mental link between each other, so my hope was to tap into this and have it guide me to their source in the Meladetta bay - I believe you remember the creature with half its brain out? You weren't exactly discrete when you glanced at it. I'm hoping to use it as a guide of sorts. I tried to get you to join to dispatch the sea-creatures I'd undoubtly meet along the way - killing the Hydra kind of fit the skillset I was looking for.”<ul>
<li>Za'Kaal: have some sort of “priest general" that acts like a router for Zaq'Uuls thoughts, so minion's thoughts go to it.</li> <li>Za'Kaal: have some sort of “priest general" that acts like a router for Zaq'Uuls thoughts, so minion's thoughts go to it.</li>
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<li>SISTER/MAGE: Edrian: "Our sister, Celinia, was the original head of our House after our parents died a while back. She died on route to Vessina shortly after we were driven from our home (Valedra)</li> </ul>
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<li><strong>SISTER/MAGE: Edrian:</strong> "Our sister, Celinia, was the original head of our House after our parents died a while back. She died on route to Vessina shortly after we were driven from our home (Valedra). Official reports said it was a random bandit attack. Peneli thinks it was planned. After yesterday, I think I might to have to believe that.<ul>
<li>MAGE/CABAL:&nbsp;</li>
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