docs: update HBW/Miscellaneous-assistance-pages/Deity-Equivalences
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title: Deity Equivalences
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description: Lists equivalent deities. Not to be read by players
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published: true
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date: 2025-05-15T17:42:40.518Z
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date: 2025-05-15T17:48:16.988Z
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tags: game-master, deity equivalences, deities, pantheons, gods
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editor: ckeditor
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dateCreated: 2023-01-06T16:53:50.445Z
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@ -311,17 +311,17 @@ dateCreated: 2023-01-06T16:53:50.445Z
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<tr>
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<td> </td>
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<td>The Lord/Lady of War</td>
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<td> </td>
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<td>Lord/Lady of War; Battlelord; Lord/Lady of Battle; Lord/Lady of Strategy; The Crimson General</td>
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<td>
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<p>Main Portfolio: War, Combat, Strategy, Discipline, Conflict (with purpose)</p>
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<p>Typical Domains: War, Order</p>
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<p>Other Domains: Knowledge, Tempest</p>
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<p>Battle; Honorable Combat; Discipline; Martial Codes (the rules of war); Military Hierarchy; Strategy; Valor; War (defined as structured conflict with clear purpose and objectives)</p>
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<p>Battle; Honorable Combat; Armed Conflict; Discipline; Martial Codes (the rules of war); Military Hierarchy; Strategy; Valor; War (defined as structured conflict with clear purpose and objectives)</p>
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<p> </p>
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<p>(<strong>Represents war as structured, goal-driven conflict — a force to be respected and wielded, not unleashed blindly.</strong> War must serve a purpose, whether that be defense, conquest, justice, or survival. A war without purpose is not a war, but merely slaughter and butchery.)</p>
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<p>(<strong>Represents war as structured, goal-driven conflict — a force to be respected and wielded, not unleashed blindly.</strong> War must serve a purpose, whether that be defense, conquest, justice, or survival. A war without purpose is not a war, but merely slaughter and butchery - which the deity views unfavorably.)</p>
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</td>
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<td>Tempus (Honorable Combat); Red Knight (Strategy)</td>
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<td> </td>
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<td> Flaming Sword</td>
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<td>
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<p>“Martial Codes” may include:</p>
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<ul>
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