docs: update HBW/Miscellaneous-assistance-pages/Deity-Equivalences
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title: Deity Equivalences
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description: Lists equivalent deities. Not to be read by players
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published: true
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date: 2025-06-18T20:02:57.963Z
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date: 2025-06-18T20:06:53.050Z
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tags: game-master, deity equivalences, deities, pantheons, gods
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editor: ckeditor
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dateCreated: 2023-01-06T16:53:50.445Z
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@ -605,13 +605,13 @@ dateCreated: 2023-01-06T16:53:50.445Z
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<p>Typical Domains: Trickery, War</p>
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<p>Worshipper's Perspective:</p>
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<p>Ambition, Betrayal, Cruelty (as strength/means of control), Cunning, Dominance, Fear (as control), Intrigue, Manipulation, Ruthlessness, Survival at any cost, Supremacy of the strong</p>
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<p>(The Weaver'<i>s worshippers do not trust — they dominate, betray, and survive. Faith is rarely love; it is terror, necessity, or ambition. Strength is proven through cunning and cruelty, and any moment of weakness may be your last. To follow her is to claw your way upward through rivals and kin alike, hoping that today's betrayal keeps you alive another day. She rewards victory, punishes hesitation, and ensures no unity can threaten her throne.</i>)</p>
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<p><i>(The Weaver's worshippers do not trust — they dominate, betray, and survive. Faith is rarely love; it is terror, necessity, or ambition. Strength is proven through cunning and cruelty, and any moment of weakness may be your last. To follow her is to claw your way upward through rivals and kin alike, hoping that today's betrayal keeps you alive another day. She rewards victory, punishes hesitation, and ensures unity never rises long enough to threaten her throne.)</i></p>
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<p> </p>
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<p> </p>
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<p>Underlying Reality:</p>
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<p><i>(Keywords above still apply, though in context with the keywords written below)</i></p>
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<p>Betrayal, Caprice, Chaos, Cruelty, Cunning, Distrust, Domination, Entrapment, Fear, Intrigue, Manipulation, Paranoia, Ruthlessness, Schemes, Social Cannibalism, Survival at all cost, Supremacy of the strong</p>
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<p>(The Weaver<i> is not chaos for chaos's sake — she is chaos structured into a system where trust is suicide, and survival is submission to cruelty. Her greatest deception is that her faithful believe they play her game to win. But the game is the trap, the cruelty is the point, and the only real law is that she cannot be overthrown. Every scheme, every betrayal, every ritual of domination — it feeds the web. And no matter how high you climb, you are still ensnared.</i>)</p>
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<p>Betrayal, Caprice, Chaos, Complicity, Cruelty, Cunning, Distrust, Domination, Entrapment, Fear, Intrigue, Malice, Manipulation, Paranoia, Ruthlessness, Schemes, Social Cannibalism, Self-preservation through subjugation, Supremacy of the strong</p>
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<p><i>(The Weaver is not chaos for chaos’s sake — she is structured chaos, a system where trust is suicide and survival demands cruelty. Her greatest deception is that her faithful believe they play her game to win. But the game is the trap, the cruelty is the point, and the only real law is that she cannot be overthrown. Every scheme, every betrayal, every ritual of domination — it feeds the web. And no matter how high you climb, you are still ensnared.)</i></p>
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</td>
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<td> Lolth</td>
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<td>
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